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-rw-r--r--src/externs.h62
1 files changed, 0 insertions, 62 deletions
diff --git a/src/externs.h b/src/externs.h
index 4b7e09f0..dd15626f 100644
--- a/src/externs.h
+++ b/src/externs.h
@@ -581,68 +581,6 @@ extern void process_monsters(void);
extern void curse_equipment(int chance, int heavy_chance);
extern void curse_equipment_dg(int chance, int heavy_chance);
-/* monster2.c */
-extern s32b monster_exp(s16b level);
-extern void monster_set_level(int m_idx, int level);
-extern s32b modify_aux(s32b a, s32b b, char mod);
-extern void monster_msg(cptr fmt, ...);
-extern void monster_msg_simple(cptr s);
-extern void cmonster_msg(char a, cptr fmt, ...);
-extern bool_ mego_ok(monster_race const *r_ptr, int ego);
-extern void monster_check_experience(int m_idx, bool_ silent);
-extern void monster_gain_exp(int m_idx, u32b exp, bool_ silent);
-extern monster_race* race_info_idx(int r_idx, int ego);
-extern int get_wilderness_flag(void);
-extern void sanity_blast(monster_type * m_ptr, bool_ necro);
-extern void delete_monster_idx(int i);
-extern void delete_monster(int y, int x);
-extern void compact_monsters(int size);
-extern void wipe_m_list(void);
-extern s16b m_pop(void);
-extern errr get_mon_num_prep(void);
-extern s16b get_mon_num(int level);
-extern void monster_desc(char *desc, monster_type *m_ptr, int mode);
-extern void monster_race_desc(char *desc, int r_idx, int ego);
-extern void lore_do_probe(int m_idx);
-extern void lore_treasure(int m_idx, int num_item, int num_gold);
-extern void update_mon(int m_idx, bool_ full);
-extern void update_monsters(bool_ full);
-extern void monster_carry(monster_type *m_ptr, int m_idx, object_type *q_ptr);
-extern bool_ bypass_r_ptr_max_num ;
-extern bool_ place_monster_aux(int y, int x, int r_idx, bool_ slp, bool_ grp, int status);
-extern bool_ place_monster(int y, int x, bool_ slp, bool_ grp);
-extern bool_ alloc_horde(int y, int x);
-extern bool_ alloc_monster(int dis, bool_ slp);
-extern bool_ summon_specific_okay(int r_idx);
-extern int summon_specific_level;
-extern bool_ summon_specific(int y1, int x1, int lev, int type);
-extern void monster_swap(int y1, int x1, int y2, int x2);
-extern bool_ multiply_monster(int m_idx, bool_ charm, bool_ clone);
-extern bool_ hack_message_pain_may_silent;
-extern void message_pain(int m_idx, int dam);
-extern void update_smart_learn(int m_idx, int what);
-extern bool_ summon_specific_friendly(int y1, int x1, int lev, int type, bool_ Group_ok);
-extern bool_ place_monster_one_no_drop;
-extern s16b place_monster_one(int y, int x, int r_idx, int ego, bool_ slp, int status);
-extern s16b player_place(int y, int x);
-extern void monster_drop_carried_objects(monster_type *m_ptr);
-extern bool_ monster_dungeon(int r_idx);
-extern bool_ monster_quest(int r_idx);
-extern bool_ monster_ocean(int r_idx);
-extern bool_ monster_shore(int r_idx);
-extern bool_ monster_town(int r_idx);
-extern bool_ monster_wood(int r_idx);
-extern bool_ monster_volcano(int r_idx);
-extern bool_ monster_mountain(int r_idx);
-extern bool_ monster_grass(int r_idx);
-extern bool_ monster_deep_water(int r_idx);
-extern bool_ monster_shallow_water(int r_idx);
-extern bool_ monster_lava(int r_idx);
-extern void set_mon_num_hook(void);
-extern void set_mon_num2_hook(int y, int x);
-extern bool_ monster_can_cross_terrain(byte feat, monster_race *r_ptr);
-extern void corrupt_corrupted(void);
-
/* monster3.c */
extern void dump_companions(FILE *outfile);
extern void do_cmd_companion(void);