summaryrefslogtreecommitdiff
path: root/src/files.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/files.hpp')
-rw-r--r--src/files.hpp48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/files.hpp b/src/files.hpp
index bd39c759..d86307e8 100644
--- a/src/files.hpp
+++ b/src/files.hpp
@@ -7,27 +7,27 @@
#include <string>
#include <vector>
-extern void html_screenshot(cptr name);
-extern void help_file_screenshot(cptr name);
-extern object_flag_set player_flags();
-extern void wipe_saved(void);
-extern s16b tokenize(char *buf, s16b num, char **tokens, char delim1, char delim2);
-extern void display_player(int mode);
-extern std::string describe_player_location();
-extern errr file_character(cptr name, bool_ full);
-extern errr process_pref_file_aux(char *buf);
-extern errr process_pref_file(cptr name);
-extern void show_string(const char *lines, const char *title, int line = 0);
-extern void show_file(cptr name, cptr what, int line = 0);
-extern void do_cmd_help(void);
-extern void process_player_base(void);
-extern void get_name(void);
-extern void do_cmd_suicide(void);
-extern void autosave_checkpoint();
-extern void close_game(void);
-extern errr get_rnd_line(const char * file_name, char * output);
-extern char *get_line(const char* fname, cptr fdir, char *linbuf, int line);
-extern void race_legends(void);
-extern void show_highclass(int building);
-extern errr get_xtra_line(const char * file_name, monster_type *m_ptr, char * output);
-extern void process_player_name(bool_ sf);
+void html_screenshot(cptr name);
+void help_file_screenshot(cptr name);
+object_flag_set player_flags();
+void wipe_saved(void);
+s16b tokenize(char *buf, s16b num, char **tokens, char delim1, char delim2);
+void display_player(int mode);
+std::string describe_player_location();
+errr file_character(cptr name, bool_ full);
+errr process_pref_file_aux(char *buf);
+errr process_pref_file(cptr name);
+void show_string(const char *lines, const char *title, int line = 0);
+void show_file(cptr name, cptr what, int line = 0);
+void do_cmd_help(void);
+void process_player_base(void);
+void get_name(void);
+void do_cmd_suicide(void);
+void autosave_checkpoint();
+void close_game(void);
+errr get_rnd_line(const char * file_name, char * output);
+char *get_line(const char* fname, cptr fdir, char *linbuf, int line);
+void race_legends(void);
+void show_highclass(int building);
+errr get_xtra_line(const char * file_name, monster_type *m_ptr, char * output);
+void process_player_name(bool_ sf);