diff options
Diffstat (limited to 'src/game.hpp')
-rw-r--r-- | src/game.hpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game.hpp b/src/game.hpp index 20ca0f86..631e16b1 100644 --- a/src/game.hpp +++ b/src/game.hpp @@ -7,6 +7,7 @@ #include "grid.hpp" #include "h-basic.h" #include "player_defs.hpp" +#include "random_artifact.hpp" #include "skill_type.hpp" #include "wilderness_map.hpp" @@ -41,6 +42,11 @@ struct Game { grid<wilderness_map> wilderness; /** + * Random artifacts + */ + std::vector<random_artifact> random_artifacts; + + /** * Player's un-adjusted HP at every level. * Stored to avoid shenanigans with draininging levels * and restoring them back, &c. |