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-rw-r--r--src/generate.c24
1 files changed, 0 insertions, 24 deletions
diff --git a/src/generate.c b/src/generate.c
index dc1450ad..b2dce4e0 100644
--- a/src/generate.c
+++ b/src/generate.c
@@ -8106,30 +8106,6 @@ static bool cave_gen(void)
if ((empty_level) && (randint(DARK_EMPTY) != 1 || (randint(100) > dun_level)))
wiz_lite();
- /* Ghosts love to inhabit destroyed levels, but will live elsewhere */
- i = (destroyed) ? 11 : 1;
-#if 0 /* DGDGDG -- implement ghost in a good & ncie way */
- /* Try to place the ghost */
- while (i-- > 0)
- {
-
- /* Attempt to place a ghost */
- if (place_ghost())
- {
- /* Hack -- increase the rating */
- rating += 10;
-
- /* A ghost makes the level special */
- good_item_flag = TRUE;
-
- /* Make cheaters and precog aware of the ghost */
- if (cheat_hear || p_ptr->precognition) msg_print("Player Ghost.");
-
- /* Stop trying to place the ghost */
- break;
- }
- }
-#endif
/* Now double the generated dungeon */
if (dungeon_flags1 & DF1_DOUBLE)
{