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-rw-r--r--src/init2.cc31
1 files changed, 30 insertions, 1 deletions
diff --git a/src/init2.cc b/src/init2.cc
index edef495f..e9508684 100644
--- a/src/init2.cc
+++ b/src/init2.cc
@@ -1,29 +1,58 @@
#include "init2.hpp"
#include "init2.h"
-#include "angband.h"
#include "ability_type.hpp"
+#include "alchemist_recipe.hpp"
+#include "alloc_entry.hpp"
+#include "artifact_select_flag.hpp"
+#include "artifact_type.hpp"
#include "cave.hpp"
+#include "cave_type.hpp"
+#include "cli_comm.hpp"
+#include "dungeon_info_type.hpp"
+#include "ego_item_type.hpp"
#include "files.hpp"
+#include "feature_type.hpp"
#include "generate.hpp"
#include "gen_evol.hpp"
#include "gen_maze.hpp"
+#include "hist_type.hpp"
#include "hooks.hpp"
#include "init1.hpp"
#include "lua_bind.hpp"
#include "messages.hpp"
+#include "meta_class_type.hpp"
#include "modules.hpp"
+#include "monster_ego.hpp"
+#include "monster_race.hpp"
+#include "monster_type.hpp"
+#include "object_kind.hpp"
+#include "owner_type.hpp"
+#include "player_class.hpp"
+#include "player_race.hpp"
+#include "player_race_mod.hpp"
#include "quark.hpp"
#include "randart.hpp"
+#include "randart_part_type.hpp"
#include "script.h"
+#include "set_type.hpp"
+#include "skill_type.hpp"
#include "spells3.hpp"
#include "squeltch.hpp"
+#include "store_action_type.hpp"
+#include "store_info_type.hpp"
+#include "store_type.hpp"
#include "tables.hpp"
+#include "trap_type.hpp"
#include "tome/make_array.hpp"
+#include "town_type.hpp"
#include "util.hpp"
#include "util.h"
#include "variable.h"
#include "variable.hpp"
+#include "vault_type.hpp"
+#include "wilderness_map.hpp"
+#include "wilderness_type_info.hpp"
#include <cassert>
#include <type_traits>