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-rw-r--r--src/levels.c234
1 files changed, 0 insertions, 234 deletions
diff --git a/src/levels.c b/src/levels.c
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index 71148fc5..00000000
--- a/src/levels.c
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-/* File: levels.c */
-
-/* Purpose: Levels functions */
-
-/*
- * Copyright (c) 1989 James E. Wilson, Robert A. Koeneke
- *
- * This software may be copied and distributed for educational, research, and
- * not for profit purposes provided that this copyright and statement are
- * included in all such copies.
- */
-
-#include "angband.h"
-
-
-/*
- * Return the parameter of the given command in the given file
- */
-static int start_line = 0;
-bool_ get_command(const char *file, char comm, char *param)
-{
- char buf[1024];
- int i = -1;
- FILE *fp;
- char *s;
-
- /* Build the filename */
- path_build(buf, 1024, ANGBAND_DIR_DNGN, file);
-
- /* Open the file */
- fp = my_fopen(buf, "r");
-
- /* The file exists ? */
- /* no ? then command not found */
- if (!fp) return FALSE;
-
- /* Parse to the end of the file or when the command is found */
- while (0 == my_fgets(fp, buf, 1024))
- {
- /* Advance the line number */
- i++;
-
- /* Skip comments and blank lines */
- if (!buf[0] || (buf[0] == '#')) continue;
-
- /* Is it the command we are looking for ? */
- if ((i > start_line) && (buf[0] == comm))
- {
- /* Acquire the text */
- s = buf + 2;
-
- start_line = i;
-
- /* Get the parameter */
- strcpy(param, s);
-
- /* Close it */
- my_fclose(fp);
-
- return TRUE;
- }
-
- }
-
- /* Close it */
- my_fclose(fp);
-
- /* Assume command not found */
- return FALSE;
-}
-
-
-/*
- * Return the dungeon branch starting form the current dungeon/level
- */
-int get_branch()
-{
- char file[20], buf[5];
-
- sprintf(file, "dun%d.%d", dungeon_type, dun_level - d_info[dungeon_type].mindepth);
-
- /* Get and return the branch */
- start_line = -1;
- if (get_command(file, 'B', buf)) return (atoi(buf));
-
- /* No branch ? return 0 */
- else return 0;
-}
-
-/*
- * Return the father dungeon branch
- */
-int get_fbranch()
-{
- char file[20], buf[5];
-
- sprintf(file, "dun%d.%d", dungeon_type, dun_level - d_info[dungeon_type].mindepth);
-
- /* Get and return the branch */
- start_line = -1;
- if (get_command(file, 'A', buf)) return (atoi(buf));
-
- /* No branch ? return 0 */
- else return 0;
-}
-
-/*
- * Return the father dungeon level
- */
-int get_flevel()
-{
- char file[20], buf[5];
-
- sprintf(file, "dun%d.%d", dungeon_type, dun_level - d_info[dungeon_type].mindepth);
-
- /* Get and return the level */
- start_line = -1;
- if (get_command(file, 'L', buf)) return (atoi(buf));
-
- /* No level ? return 0 */
- else return 0;
-}
-
-/*
- * Return the extension of the savefile for the level
- */
-bool_ get_dungeon_save(char *buf)
-{
- char file[20];
-
- sprintf(file, "dun%d.%d", dungeon_type, dun_level - d_info[dungeon_type].mindepth);
-
- /* Get and return the level */
- start_line = -1;
- if (get_command(file, 'S', buf)) return (TRUE);
- else return FALSE;
-}
-
-/*
- * Return the level generator
- */
-bool_ get_dungeon_generator(char *buf)
-{
- char file[20];
-
- sprintf(file, "dun%d.%d", dungeon_type, dun_level - d_info[dungeon_type].mindepth);
-
- /* Get and return the level */
- start_line = -1;
- if (get_command(file, 'G', buf)) return (TRUE);
- else return FALSE;
-}
-
-/*
- * Return the special level
- */
-bool_ get_dungeon_special(char *buf)
-{
- char file[20];
-
- sprintf(file, "dun%d.%d", dungeon_type, dun_level - d_info[dungeon_type].mindepth);
-
- /* Get and return the level */
- start_line = -1;
- if (get_command(file, 'U', buf)) return (TRUE);
- else return FALSE;
-}
-
-/*
- * Return the special level name
- */
-bool_ get_dungeon_name(char *buf)
-{
- char file[20];
-
- sprintf(file, "dun%d.%d", dungeon_type, dun_level - d_info[dungeon_type].mindepth);
-
- /* Get and return the level */
- start_line = -1;
- if (get_command(file, 'N', buf)) return (TRUE);
- else return FALSE;
-}
-
-/*
- * Return the special level name
- */
-void get_level_flags()
-{
- char file[20];
- char buf[1024], *s, *t;
-
- sprintf(file, "dun%d.%d", dungeon_type, dun_level - d_info[dungeon_type].mindepth);
-
- start_line = -1;
-
- /* Parse until done */
- while (get_command(file, 'F', buf))
- {
- /* Parse every entry textually */
- for (s = buf; *s; )
- {
- /* Find the end of this entry */
- for (t = s; *t && (*t != ' ') && (*t != '|'); ++t) /* loop */;
-
- /* Nuke and skip any dividers */
- if (*t)
- {
- *t++ = '\0';
- while (*t == ' ' || *t == '|') t++;
- }
-
- /* Parse this entry */
- if (0 != grab_one_dungeon_flag(&dungeon_flags1, &dungeon_flags2, s)) return;
-
- /* Start the next entry */
- s = t;
- }
- }
-}
-
-/*
- * Return the special level desc
- */
-bool_ get_level_desc(char *buf)
-{
- char file[20];
-
- sprintf(file, "dun%d.%d", dungeon_type, dun_level - d_info[dungeon_type].mindepth);
-
- /* Get and return the level */
- start_line = -1;
- if (get_command(file, 'D', buf)) return (TRUE);
- else return FALSE;
-}