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-rw-r--r--src/lua/lmem.c150
1 files changed, 150 insertions, 0 deletions
diff --git a/src/lua/lmem.c b/src/lua/lmem.c
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+++ b/src/lua/lmem.c
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+/*
+** $Id: lmem.c,v 1.3 2001/11/26 23:00:24 darkgod Exp $
+** Interface to Memory Manager
+** See Copyright Notice in lua.h
+*/
+
+
+#include <stdlib.h>
+
+#include "lua.h"
+
+#include "ldo.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lstate.h"
+
+
+
+
+#ifdef LUA_DEBUG
+/*
+** {======================================================================
+** Controlled version for realloc.
+** =======================================================================
+*/
+
+
+#include <assert.h>
+#include <limits.h>
+#include <string.h>
+
+#define realloc(b, s) debug_realloc(b, s)
+#define malloc(b) debug_realloc(NULL, b)
+#define free(b) debug_realloc(b, 0)
+
+
+/* ensures maximum alignment for HEADER */
+#define HEADER (sizeof(union L_Umaxalign))
+
+#define MARKSIZE 16
+#define MARK 0x55 /* 01010101 (a nice pattern) */
+
+
+#define blocksize(b) ((unsigned long *)((char *)(b) - HEADER))
+
+unsigned long memdebug_numblocks = 0;
+unsigned long memdebug_total = 0;
+unsigned long memdebug_maxmem = 0;
+unsigned long memdebug_memlimit = LONG_MAX;
+
+
+static void *checkblock (void *block) {
+ unsigned long *b = blocksize(block);
+ unsigned long size = *b;
+ int i;
+ for (i=0;i<MARKSIZE;i++)
+ assert(*(((char *)b)+HEADER+size+i) == MARK+i); /* corrupted block? */
+ memdebug_numblocks--;
+ memdebug_total -= size;
+ return b;
+}
+
+
+static void freeblock (void *block) {
+ if (block) {
+ size_t size = *blocksize(block);
+ block = checkblock(block);
+ memset(block, -1, size+HEADER+MARKSIZE); /* erase block */
+ (free)(block); /* free original block */
+ }
+}
+
+
+static void *debug_realloc (void *block, size_t size) {
+ if (size == 0) {
+ freeblock(block);
+ return NULL;
+ }
+ else if (memdebug_total+size > memdebug_memlimit)
+ return NULL; /* to test memory allocation errors */
+ else {
+ size_t realsize = HEADER+size+MARKSIZE;
+ char *newblock = (char *)(malloc)(realsize); /* alloc a new block */
+ int i;
+ if (realsize < size) return NULL; /* overflow! */
+ if (newblock == NULL) return NULL;
+ if (block) {
+ size_t oldsize = *blocksize(block);
+ if (oldsize > size) oldsize = size;
+ memcpy(newblock+HEADER, block, oldsize);
+ freeblock(block); /* erase (and check) old copy */
+ }
+ memdebug_total += size;
+ if (memdebug_total > memdebug_maxmem) memdebug_maxmem = memdebug_total;
+ memdebug_numblocks++;
+ *(unsigned long *)newblock = size;
+ for (i=0;i<MARKSIZE;i++)
+ *(newblock+HEADER+size+i) = (char)(MARK+i);
+ return newblock+HEADER;
+ }
+}
+
+
+/* }====================================================================== */
+#endif
+
+
+
+/*
+** Real ISO (ANSI) systems do not need these tests;
+** but some systems (Sun OS) are not that ISO...
+*/
+#ifdef OLD_ANSI
+#define realloc(b,s) ((b) == NULL ? malloc(s) : (realloc)(b, s))
+#define free(b) if (b) (free)(b)
+#endif
+
+
+void *luaM_growaux (lua_State *L, void *block, size_t nelems,
+ int inc, size_t size, const char *errormsg, size_t limit) {
+ size_t newn = nelems+inc;
+ if (nelems >= limit-inc) lua_error(L, errormsg);
+ if ((newn ^ nelems) <= nelems || /* still the same power-of-2 limit? */
+ (nelems > 0 && newn < MINPOWER2)) /* or block already is MINPOWER2? */
+ return block; /* do not need to reallocate */
+ else /* it crossed a power-of-2 boundary; grow to next power */
+ return luaM_realloc(L, block, luaO_power2(newn)*size);
+}
+
+
+/*
+** generic allocation routine.
+*/
+void *luaM_realloc (lua_State *L, void *block, lint32 size) {
+ if (size == 0) {
+ free(block); /* block may be NULL; that is OK for free */
+ return NULL;
+ }
+ else if (size >= MAX_SIZET)
+ lua_error(L, "memory allocation error: block too big");
+ block = realloc(block, size);
+ if (block == NULL) {
+ if (L)
+ luaD_breakrun(L, LUA_ERRMEM); /* break run without error message */
+ else return NULL; /* error before creating state! */
+ }
+ return block;
+}
+
+