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-rw-r--r--src/lua/lstate.c121
1 files changed, 121 insertions, 0 deletions
diff --git a/src/lua/lstate.c b/src/lua/lstate.c
new file mode 100644
index 00000000..6310cb7e
--- /dev/null
+++ b/src/lua/lstate.c
@@ -0,0 +1,121 @@
+/*
+** $Id: lstate.c,v 1.3 2001/11/26 23:00:26 darkgod Exp $
+** Global State
+** See Copyright Notice in lua.h
+*/
+
+
+#include <stdio.h>
+
+#include "lua.h"
+
+#include "ldo.h"
+#include "lgc.h"
+#include "llex.h"
+#include "lmem.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "ltm.h"
+
+
+#ifdef LUA_DEBUG
+static lua_State *lua_state = NULL;
+void luaB_opentests (lua_State *L);
+#endif
+
+
+/*
+** built-in implementation for ERRORMESSAGE. In a "correct" environment
+** ERRORMESSAGE should have an external definition, and so this function
+** would not be used.
+*/
+static int errormessage (lua_State *L) {
+ const char *s = lua_tostring(L, 1);
+ if (s == NULL) s = "(no message)";
+ fprintf(stderr, "error: %s\n", s);
+ return 0;
+}
+
+
+/*
+** open parts that may cause memory-allocation errors
+*/
+static void f_luaopen (lua_State *L, void *ud) {
+ int stacksize = *(int *)ud;
+ if (stacksize == 0)
+ stacksize = DEFAULT_STACK_SIZE;
+ else
+ stacksize += LUA_MINSTACK;
+ L->gt = luaH_new(L, 10); /* table of globals */
+ luaD_init(L, stacksize);
+ luaS_init(L);
+ luaX_init(L);
+ luaT_init(L);
+ lua_newtable(L);
+ lua_ref(L, 1); /* create registry */
+ lua_register(L, LUA_ERRORMESSAGE, errormessage);
+#ifdef LUA_DEBUG
+ luaB_opentests(L);
+ if (lua_state == NULL) lua_state = L; /* keep first state to be opened */
+#endif
+ LUA_ASSERT(lua_gettop(L) == 0, "wrong API stack");
+}
+
+
+LUA_API lua_State *lua_open (int stacksize) {
+ lua_State *L = luaM_new(NULL, lua_State);
+ if (L == NULL) return NULL; /* memory allocation error */
+ L->stack = NULL;
+ L->strt.size = L->udt.size = 0;
+ L->strt.nuse = L->udt.nuse = 0;
+ L->strt.hash = NULL;
+ L->udt.hash = NULL;
+ L->Mbuffer = NULL;
+ L->Mbuffsize = 0;
+ L->rootproto = NULL;
+ L->rootcl = NULL;
+ L->roottable = NULL;
+ L->TMtable = NULL;
+ L->last_tag = -1;
+ L->refArray = NULL;
+ L->refSize = 0;
+ L->refFree = NONEXT;
+ L->nblocks = sizeof(lua_State);
+ L->GCthreshold = MAX_INT; /* to avoid GC during pre-definitions */
+ L->callhook = NULL;
+ L->linehook = NULL;
+ L->allowhooks = 1;
+ L->errorJmp = NULL;
+ if (luaD_runprotected(L, f_luaopen, &stacksize) != 0) {
+ /* memory allocation error: free partial state */
+ lua_close(L);
+ return NULL;
+ }
+ L->GCthreshold = 2*L->nblocks;
+ return L;
+}
+
+
+LUA_API void lua_close (lua_State *L) {
+ LUA_ASSERT(L != lua_state || lua_gettop(L) == 0, "garbage in C stack");
+ luaC_collect(L, 1); /* collect all elements */
+ LUA_ASSERT(L->rootproto == NULL, "list should be empty");
+ LUA_ASSERT(L->rootcl == NULL, "list should be empty");
+ LUA_ASSERT(L->roottable == NULL, "list should be empty");
+ luaS_freeall(L);
+ if (L->stack)
+ L->nblocks -= (L->stack_last - L->stack + 1)*sizeof(TObject);
+ luaM_free(L, L->stack);
+ L->nblocks -= (L->last_tag+1)*sizeof(struct TM);
+ luaM_free(L, L->TMtable);
+ L->nblocks -= (L->refSize)*sizeof(struct Ref);
+ luaM_free(L, L->refArray);
+ L->nblocks -= (L->Mbuffsize)*sizeof(char);
+ luaM_free(L, L->Mbuffer);
+ LUA_ASSERT(L->nblocks == sizeof(lua_State), "wrong count for nblocks");
+ luaM_free(L, L);
+ LUA_ASSERT(L != lua_state || memdebug_numblocks == 0, "memory leak!");
+ LUA_ASSERT(L != lua_state || memdebug_total == 0,"memory leak!");
+}
+