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-rw-r--r--src/lua/ltable.h34
1 files changed, 0 insertions, 34 deletions
diff --git a/src/lua/ltable.h b/src/lua/ltable.h
deleted file mode 100644
index 3bc2a5df..00000000
--- a/src/lua/ltable.h
+++ /dev/null
@@ -1,34 +0,0 @@
-/*
-** $Id: ltable.h,v 1.3 2001/11/26 23:00:26 darkgod Exp $
-** Lua tables (hash)
-** See Copyright Notice in lua.h
-*/
-
-#ifndef ltable_h
-#define ltable_h
-
-#include "lobject.h"
-
-
-#define node(t,i) (&(t)->node[i])
-#define key(n) (&(n)->key)
-#define val(n) (&(n)->val)
-
-Hash *luaH_new (lua_State *L, int nhash);
-void luaH_free (lua_State *L, Hash *t);
-const TObject *luaH_get (lua_State *L, const Hash *t, const TObject *key);
-const TObject *luaH_getnum (const Hash *t, Number key);
-const TObject *luaH_getstr (const Hash *t, TString *key);
-void luaH_remove (Hash *t, TObject *key);
-TObject *luaH_set (lua_State *L, Hash *t, const TObject *key);
-Node * luaH_next (lua_State *L, const Hash *t, const TObject *r);
-TObject *luaH_setint (lua_State *L, Hash *t, int key);
-void luaH_setstrnum (lua_State *L, Hash *t, TString *key, Number val);
-unsigned long luaH_hash (lua_State *L, const TObject *key);
-const TObject *luaH_getglobal (lua_State *L, const char *name);
-
-/* exported only for debugging */
-Node *luaH_mainposition (const Hash *t, const TObject *key);
-
-
-#endif