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-rw-r--r--src/main-cap.c1075
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diff --git a/src/main-cap.c b/src/main-cap.c
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+++ b/src/main-cap.c
@@ -0,0 +1,1075 @@
+/* File: main-cap.c */
+
+/* Purpose: Support for "term.c" using "termcap" calls */
+
+#include "angband.h"
+
+
+#ifdef USE_CAP
+
+
+/*
+ * This file is a total hack, but is often very helpful. :-)
+ *
+ * This file allows use of the terminal without requiring the
+ * "curses" routines. In fact, if "USE_HARDCODE" is defined,
+ * this file will attempt to use various hard-coded "vt100"
+ * escape sequences to also avoid the use of the "termcap"
+ * routines. I do not know if this will work on System V.
+ *
+ * This file is intended for use only on those machines which are
+ * unable, for whatever reason, to compile the "main-gcu.c" file,
+ * but which seem to be able to support the "termcap" library, or
+ * which at least seem able to support "vt100" terminals.
+ *
+ * Large portions of this file were stolen from "main-gcu.c"
+ *
+ * This file incorrectly handles output to column 80, I think.
+ */
+
+
+/*
+ * Require a "system"
+ */
+#if !defined(USE_TERMCAP) && !defined(USE_HARDCODE)
+# define USE_TERMCAP
+#endif
+
+/*
+ * Hack -- try to guess which systems use what commands
+ * Hack -- allow one of the "USE_Txxxxx" flags to be pre-set.
+ * Mega-Hack -- try to guess when "POSIX" is available.
+ * If the user defines two of these, we will probably crash.
+ */
+#if !defined(USE_TPOSIX)
+# if !defined(USE_TERMIO) && !defined(USE_TCHARS)
+# if defined(_POSIX_VERSION)
+# define USE_TPOSIX
+# else
+# if defined(USG) || defined(linux) || defined(SOLARIS)
+# define USE_TERMIO
+# else
+# define USE_TCHARS
+# endif
+# endif
+# endif
+#endif
+
+
+
+/*
+ * POSIX stuff
+ */
+#ifdef USE_TPOSIX
+# include <sys/ioctl.h>
+# include <termios.h>
+#endif
+
+/*
+ * One version needs these files
+ */
+#ifdef USE_TERMIO
+# include <sys/ioctl.h>
+# include <termio.h>
+#endif
+
+/*
+ * The other needs these files
+ */
+#ifdef USE_TCHARS
+# include <sys/ioctl.h>
+# include <sys/resource.h>
+# include <sys/param.h>
+# include <sys/file.h>
+# include <sys/types.h>
+#endif
+
+
+/*
+ * XXX XXX Hack -- POSIX uses "O_NONBLOCK" instead of "O_NDELAY"
+ *
+ * They should both work due to the "(i != 1)" test in the code
+ * which checks for the result of the "read()" command.
+ */
+#ifndef O_NDELAY
+# define O_NDELAY O_NONBLOCK
+#endif
+
+
+
+
+#ifdef USE_TERMCAP
+
+/*
+ * Termcap string information
+ */
+
+static char blob[1024]; /* The "termcap" entry */
+static char area[1024]; /* The string extraction buffer */
+static char *next = area; /* The current "index" into "area" */
+static char *desc; /* The terminal name */
+
+#endif
+
+
+/*
+ * Pointers into the "area"
+ */
+
+static char *cm; /* Move cursor */
+static char *ch; /* Move cursor to horizontal location */
+static char *cv; /* Move cursor to vertical location */
+static char *ho; /* Move cursor to top left */
+static char *ll; /* Move cursor to bottom left */
+static char *cs; /* Set scroll area */
+static char *cl; /* Clear screen */
+static char *cd; /* Clear to end of display */
+static char *ce; /* Clear to end of line */
+static char *cr; /* Move to start of line */
+static char *so; /* Turn on standout */
+static char *se; /* Turn off standout */
+static char *md; /* Turn on bold */
+static char *me; /* Turn off bold */
+static char *vi; /* Cursor - invisible */
+static char *ve; /* Cursor - normal */
+static char *vs; /* Cursor - bright */
+
+
+/*
+ * State variables
+ */
+
+static int rows; /* Screen size (Y) */
+static int cols; /* Screen size (X) */
+static int curx; /* Cursor location (X) */
+static int cury; /* Cursor location (Y) */
+static int curv; /* Cursor visibility */
+
+
+/*
+ * Extern functions
+ */
+extern char *getenv();
+extern char *tgoto();
+extern char *tgetstr();
+
+
+/*
+ * Write some chars to the terminal
+ */
+static void ewrite(char *str)
+{
+ int numtowrite, numwritten;
+
+ /* See how much work we have */
+ numtowrite = strlen(str);
+
+ /* Write until done */
+ while (numtowrite > 0)
+ {
+ /* Try to write the chars */
+ numwritten = write(1, str, numtowrite);
+
+ /* Handle FIFOs and EINTR */
+ if (numwritten < 0) numwritten = 0;
+
+ /* See what we completed */
+ numtowrite -= numwritten;
+ str += numwritten;
+
+ /* Hack -- sleep if not done */
+ if (numtowrite > 0) sleep(1);
+ }
+}
+
+
+
+#ifdef USE_TERMCAP
+
+static char write_buffer[128];
+static char *write_buffer_ptr;
+
+static void output_one(char c)
+{
+ *write_buffer_ptr++ = c;
+}
+
+static void tp(char *s)
+{
+ /* Dump the string into us */
+ write_buffer_ptr = write_buffer;
+
+ /* Write the string with padding */
+ tputs (s, 1, output_one);
+
+ /* Finish the string */
+ *write_buffer_ptr = '\0';
+
+ /* Dump the recorded buffer */
+ ewrite (write_buffer);
+}
+
+#endif
+
+#ifdef USE_HARDCODE
+
+static void tp(char *s)
+{
+ ewrite(s);
+}
+
+#endif
+
+
+
+
+
+
+
+/*
+ * Clear the screen
+ */
+static void do_cl(void)
+{
+ if (cl) tp (cl);
+}
+
+/*
+ * Clear to the end of the line
+ */
+static void do_ce(void)
+{
+ if (ce) tp(ce);
+}
+
+
+/*
+ * Set the cursor visibility (0 = invis, 1 = normal, 2 = bright)
+ */
+static void curs_set(int vis)
+{
+ char *v = NULL;
+
+ if (!vis)
+ {
+ v = vi;
+ }
+ else if (vis > 1)
+ {
+ v = vs ? vs : ve;
+ }
+ else
+ {
+ v = ve ? ve : vs;
+ }
+
+ if (v) tp(v);
+}
+
+
+
+/*
+ * Restrict scrolling to within these rows
+ */
+static void do_cs(int y1, int y2)
+{
+
+#ifdef USE_TERMCAP
+ if (cs) tp(tgoto(cs, y2, y1));
+#endif
+
+#ifdef USE_HARDCODE
+ char temp[64];
+ sprintf(temp, cs, y1, y2);
+ tp (temp);
+#endif
+
+}
+
+
+
+/*
+ * Go to the given screen location directly
+ */
+static void do_cm(int x, int y)
+{
+
+#ifdef USE_TERMCAP
+ if (cm) tp(tgoto(cm, x, y));
+#endif
+
+#ifdef USE_HARDCODE
+ char temp[64];
+ sprintf(temp, cm, y + 1, x + 1);
+ tp(temp);
+#endif
+
+}
+
+
+/*
+ * Go to the given screen location in a "clever" manner
+ *
+ * XXX XXX XXX This function could use some work!
+ */
+static void do_move(int x1, int y1, int x2, int y2)
+{
+ /* Hack -- unknown start location */
+ if ((x1 == x2) && (y1 == y2)) do_cm(x2, y2);
+
+ /* Left edge */
+ else if (x2 == 0)
+ {
+ if ((y2 <= 0) && ho) tp(ho);
+ else if ((y2 >= rows - 1) && ll) tp(ll);
+ else if ((y2 == y1) && cr) tp(cr);
+#if 0
+ else if ((y2 == y1 + 1) && cr && dn)
+ {
+ tp(cr);
+ tp(dn);
+ }
+ else if ((y2 == y1 - 1) && cr && up)
+ {
+ tp(cr);
+ tp(up);
+ }
+#endif
+ else do_cm(x2, y2);
+ }
+
+#if 0
+ /* Up/Down one line */
+ else if ((x2 == x1) && (y2 == y1 + 1) && dn) tp(dn);
+ else if ((x2 == x1) && (y2 == y1 - 1) && up) tp(up);
+#endif
+
+ /* Default -- go directly there */
+ else do_cm(x2, y2);
+}
+
+
+
+
+/*
+ * Help initialize this file (see below)
+ */
+errr init_cap_aux(void)
+{
+
+#ifdef USE_TERMCAP
+
+ /* Get the terminal name (if possible) */
+ desc = getenv("TERM");
+ if (!desc) return (1);
+
+ /* Get the terminal info */
+ if (tgetent(blob, desc) != 1) return (2);
+
+ /* Get the (initial) columns and rows, or default */
+ if ((cols = tgetnum("co")) == -1) cols = 80;
+ if ((rows = tgetnum("li")) == -1) rows = 24;
+
+ /* Find out how to move the cursor to a given location */
+ cm = tgetstr("cm", &next);
+ if (!cm) return (10);
+
+ /* Find out how to move the cursor to a given position */
+ ch = tgetstr("ch", &next);
+ cv = tgetstr("cv", &next);
+
+ /* Find out how to "home" the screen */
+ ho = tgetstr("ho", &next);
+
+ /* Find out how to "last-line" the screen */
+ ll = tgetstr("ll", &next);
+
+ /* Find out how to do a "carriage return" */
+ cr = tgetstr("cr", &next);
+ if (!cr) cr = "\r";
+
+ /* Find out how to clear the screen */
+ cl = tgetstr("cl", &next);
+ if (!cl) return (11);
+
+ /* Find out how to clear to the end of display */
+ cd = tgetstr("cd", &next);
+
+ /* Find out how to clear to the end of the line */
+ ce = tgetstr("ce", &next);
+
+ /* Find out how to scroll (set the scroll region) */
+ cs = tgetstr("cs", &next);
+
+ /* Find out how to hilite */
+ so = tgetstr("so", &next);
+ se = tgetstr("se", &next);
+ if (!so || !se) so = se = NULL;
+
+ /* Find out how to bold */
+ md = tgetstr("md", &next);
+ me = tgetstr("me", &next);
+ if (!md || !me) md = me = NULL;
+
+ /* Check the cursor visibility stuff */
+ vi = tgetstr("vi", &next);
+ vs = tgetstr("vs", &next);
+ ve = tgetstr("ve", &next);
+
+#endif
+
+#ifdef USE_HARDCODE
+
+ /* Assume some defualt information */
+ rows = 24;
+ cols = 80;
+
+ /* Clear screen */
+ cl = "\033[2J\033[H"; /* --]--]-- */
+
+ /* Clear to end of line */
+ ce = "\033[K"; /* --]-- */
+
+ /* Hilite on/off */
+ so = "\033[7m"; /* --]-- */
+ se = "\033[m"; /* --]-- */
+
+ /* Scroll region */
+ cs = "\033[%d;%dr"; /* --]-- */
+
+ /* Move cursor */
+ cm = "\033[%d;%dH"; /* --]-- */
+
+#endif
+
+ /* Success */
+ return (0);
+}
+
+
+
+
+
+
+
+/*
+ * Save the "normal" and "angband" terminal settings
+ */
+
+#ifdef USE_TPOSIX
+
+static struct termios norm_termios;
+
+static struct termios game_termios;
+
+#endif
+
+#ifdef USE_TERMIO
+
+static struct termio norm_termio;
+
+static struct termio game_termio;
+
+#endif
+
+#ifdef USE_TCHARS
+
+static struct sgttyb norm_ttyb;
+static struct tchars norm_tchars;
+static struct ltchars norm_ltchars;
+static int norm_local_chars;
+
+static struct sgttyb game_ttyb;
+static struct tchars game_tchars;
+static struct ltchars game_ltchars;
+static int game_local_chars;
+
+#endif
+
+
+
+/*
+ * Are we active? Not really needed.
+ */
+static int active = FALSE;
+
+
+/*
+ * The main screen (no sub-screens)
+ */
+static term term_screen_body;
+
+
+
+/*
+ * Place the "keymap" into its "normal" state
+ */
+static void keymap_norm(void)
+{
+
+#ifdef USE_TPOSIX
+
+ /* restore the saved values of the special chars */
+ (void)tcsetattr(0, TCSAFLUSH, &norm_termios);
+
+#endif
+
+#ifdef USE_TERMIO
+
+ /* restore the saved values of the special chars */
+ (void)ioctl(0, TCSETA, (char *)&norm_termio);
+
+#endif
+
+#ifdef USE_TCHARS
+
+ /* restore the saved values of the special chars */
+ (void)ioctl(0, TIOCSETP, (char *)&norm_ttyb);
+ (void)ioctl(0, TIOCSETC, (char *)&norm_tchars);
+ (void)ioctl(0, TIOCSLTC, (char *)&norm_ltchars);
+ (void)ioctl(0, TIOCLSET, (char *)&norm_local_chars);
+
+#endif
+
+}
+
+
+/*
+ * Place the "keymap" into the "game" state
+ */
+static void keymap_game(void)
+{
+
+#ifdef USE_TPOSIX
+
+ /* restore the saved values of the special chars */
+ (void)tcsetattr(0, TCSAFLUSH, &game_termios);
+
+#endif
+
+#ifdef USE_TERMIO
+
+ /* restore the saved values of the special chars */
+ (void)ioctl(0, TCSETA, (char *)&game_termio);
+
+#endif
+
+#ifdef USE_TCHARS
+
+ /* restore the saved values of the special chars */
+ (void)ioctl(0, TIOCSETP, (char *)&game_ttyb);
+ (void)ioctl(0, TIOCSETC, (char *)&game_tchars);
+ (void)ioctl(0, TIOCSLTC, (char *)&game_ltchars);
+ (void)ioctl(0, TIOCLSET, (char *)&game_local_chars);
+
+#endif
+
+}
+
+
+/*
+ * Save the normal keymap
+ */
+static void keymap_norm_prepare(void)
+{
+
+#ifdef USE_TPOSIX
+
+ /* Get the normal keymap */
+ tcgetattr(0, &norm_termios);
+
+#endif
+
+#ifdef USE_TERMIO
+
+ /* Get the normal keymap */
+ (void)ioctl(0, TCGETA, (char *)&norm_termio);
+
+#endif
+
+#ifdef USE_TCHARS
+
+ /* Get the normal keymap */
+ (void)ioctl(0, TIOCGETP, (char *)&norm_ttyb);
+ (void)ioctl(0, TIOCGETC, (char *)&norm_tchars);
+ (void)ioctl(0, TIOCGLTC, (char *)&norm_ltchars);
+ (void)ioctl(0, TIOCLGET, (char *)&norm_local_chars);
+
+#endif
+
+}
+
+
+/*
+ * Save the keymaps (normal and game)
+ */
+static void keymap_game_prepare(void)
+{
+
+#ifdef USE_TPOSIX
+
+ /* Acquire the current mapping */
+ tcgetattr(0, &game_termios);
+
+ /* Force "Ctrl-C" to interupt */
+ game_termios.c_cc[VINTR] = (char)3;
+
+ /* Force "Ctrl-Z" to suspend */
+ game_termios.c_cc[VSUSP] = (char)26;
+
+ /* Hack -- Leave "VSTART/VSTOP" alone */
+
+ /* Disable the standard control characters */
+ game_termios.c_cc[VQUIT] = (char) - 1;
+ game_termios.c_cc[VERASE] = (char) - 1;
+ game_termios.c_cc[VKILL] = (char) - 1;
+ game_termios.c_cc[VEOF] = (char) - 1;
+ game_termios.c_cc[VEOL] = (char) - 1;
+
+ /* Normally, block until a character is read */
+ game_termios.c_cc[VMIN] = 1;
+ game_termios.c_cc[VTIME] = 0;
+
+ /* Hack -- Turn off "echo" and "canonical" mode */
+ game_termios.c_lflag &= ~(ECHO | ICANON);
+
+#endif
+
+#ifdef USE_TERMIO
+
+ /* Acquire the current mapping */
+ (void)ioctl(0, TCGETA, (char *)&game_termio);
+
+ /* Force "Ctrl-C" to interupt */
+ game_termio.c_cc[VINTR] = (char)3;
+
+ /* Force "Ctrl-Z" to suspend */
+ game_termio.c_cc[VSUSP] = (char)26;
+
+ /* Hack -- Leave "VSTART/VSTOP" alone */
+
+ /* Disable the standard control characters */
+ game_termio.c_cc[VQUIT] = (char) - 1;
+ game_termio.c_cc[VERASE] = (char) - 1;
+ game_termio.c_cc[VKILL] = (char) - 1;
+ game_termio.c_cc[VEOF] = (char) - 1;
+ game_termio.c_cc[VEOL] = (char) - 1;
+
+#if 0
+ /* Disable the non-posix control characters */
+ game_termio.c_cc[VEOL2] = (char) - 1;
+ game_termio.c_cc[VSWTCH] = (char) - 1;
+ game_termio.c_cc[VDSUSP] = (char) - 1;
+ game_termio.c_cc[VREPRINT] = (char) - 1;
+ game_termio.c_cc[VDISCARD] = (char) - 1;
+ game_termio.c_cc[VWERASE] = (char) - 1;
+ game_termio.c_cc[VLNEXT] = (char) - 1;
+ game_termio.c_cc[VSTATUS] = (char) - 1;
+#endif
+
+ /* Normally, block until a character is read */
+ game_termio.c_cc[VMIN] = 1;
+ game_termio.c_cc[VTIME] = 0;
+
+ /* Hack -- Turn off "echo" and "canonical" mode */
+ game_termio.c_lflag &= ~(ECHO | ICANON);
+
+#endif
+
+#ifdef USE_TCHARS
+
+ /* Get the default game characters */
+ (void)ioctl(0, TIOCGETP, (char *)&game_ttyb);
+ (void)ioctl(0, TIOCGETC, (char *)&game_tchars);
+ (void)ioctl(0, TIOCGLTC, (char *)&game_ltchars);
+ (void)ioctl(0, TIOCLGET, (char *)&game_local_chars);
+
+ /* Force interupt (^C) */
+ game_tchars.t_intrc = (char)3;
+
+ /* Force start/stop (^Q, ^S) */
+ game_tchars.t_startc = (char)17;
+ game_tchars.t_stopc = (char)19;
+
+ /* Cancel some things */
+ game_tchars.t_quitc = (char) - 1;
+ game_tchars.t_eofc = (char) - 1;
+ game_tchars.t_brkc = (char) - 1;
+
+ /* Force suspend (^Z) */
+ game_ltchars.t_suspc = (char)26;
+
+ /* Cancel some things */
+ game_ltchars.t_dsuspc = (char) - 1;
+ game_ltchars.t_rprntc = (char) - 1;
+ game_ltchars.t_flushc = (char) - 1;
+ game_ltchars.t_werasc = (char) - 1;
+ game_ltchars.t_lnextc = (char) - 1;
+
+ /* XXX XXX XXX XXX Verify this before use */
+ /* Hack -- Turn off "echo" and "canonical" mode */
+ /* game_termios.c_lflag &= ~(ECHO | ICANON); */
+ game_ttyb.flag &= ~(ECHO | ICANON);
+
+#endif
+
+}
+
+
+
+
+
+
+
+
+/*
+ * Suspend/Resume
+ */
+static errr Term_xtra_cap_alive(int v)
+{
+ /* Suspend */
+ if (!v)
+ {
+ if (!active) return (1);
+
+ /* Hack -- make sure the cursor is visible */
+ curs_set(1);
+
+ /* Move to bottom right */
+ do_move(0, rows - 1, 0, rows - 1);
+
+ /* Go to normal keymap mode */
+ keymap_norm();
+
+ /* No longer active */
+ active = FALSE;
+ }
+
+ /* Resume */
+ else
+ {
+ if (active) return (1);
+
+ /* Hack -- restore the cursor location */
+ do_move(curx, cury, curx, cury);
+
+ /* Hack -- restore the cursor visibility */
+ curs_set(curv);
+
+ /* Go to angband keymap mode */
+ keymap_game();
+
+ /* Now we are active */
+ active = TRUE;
+ }
+
+ /* Success */
+ return (0);
+}
+
+
+
+/*
+ * Process an event
+ */
+static errr Term_xtra_cap_event(int v)
+{
+ int i, arg;
+ char buf[2];
+
+ /* Wait */
+ if (v)
+ {
+ /* Wait for one byte */
+ i = read(0, buf, 1);
+
+ /* Hack -- Handle "errors" */
+ if ((i <= 0) && (errno != EINTR)) exit_game_panic();
+ }
+
+ /* Do not wait */
+ else
+ {
+ /* Get the current flags for stdin */
+ if ((arg = fcntl(0, F_GETFL, 0)) < 1) return (1);
+
+ /* Tell stdin not to block */
+ if (fcntl(0, F_SETFL, arg | O_NDELAY) < 0) return (1);
+
+ /* Read one byte, if possible */
+ i = read(0, buf, 1);
+
+ /* Replace the flags for stdin */
+ if (fcntl(0, F_SETFL, arg)) return (1);
+ }
+
+ /* No keys ready */
+ if ((i != 1) || (!buf[0])) return (1);
+
+ /* Enqueue the keypress */
+ Term_keypress(buf[0]);
+
+ /* Success */
+ return (0);
+}
+
+
+
+
+/*
+ * Actually move the hardware cursor
+ */
+static errr Term_curs_cap(int x, int y)
+{
+ /* Literally move the cursor */
+ do_move(curx, cury, x, y);
+
+ /* Save the cursor location */
+ curx = x;
+ cury = y;
+
+ /* Success */
+ return (0);
+}
+
+
+/*
+ * Erase a grid of space
+ *
+ * XXX XXX XXX Note that we will never be asked to clear the
+ * bottom line all the way to the bottom right edge, since we
+ * have set the "avoid the bottom right corner" flag.
+ */
+static errr Term_wipe_cap(int x, int y, int n)
+{
+ int dx;
+
+ /* Place the cursor */
+ Term_curs_cap(x, y);
+
+ /* Wipe to end of line */
+ if (x + n >= 80)
+ {
+ do_ce();
+ }
+
+ /* Wipe region */
+ else
+ {
+ for (dx = 0; dx < n; ++dx)
+ {
+ putc(' ', stdout);
+ curx++;
+ }
+ }
+
+ /* Success */
+ return (0);
+}
+
+
+/*
+ * Place some text on the screen using an attribute
+ */
+static errr Term_text_cap(int x, int y, int n, byte a, cptr s)
+{
+ int i;
+
+ /* Move the cursor */
+ Term_curs_cap(x, y);
+
+ /* Dump the text, advance the cursor */
+ for (i = 0; s[i]; i++)
+ {
+ /* Dump the char */
+ putc(s[i], stdout);
+
+ /* Advance cursor 'X', and wrap */
+ if (++curx >= cols)
+ {
+ /* Reset cursor 'X' */
+ curx = 0;
+
+ /* Hack -- Advance cursor 'Y', and wrap */
+ if (++cury == rows) cury = 0;
+ }
+ }
+
+ /* Success */
+ return (0);
+}
+
+
+/*
+ * Handle a "special request"
+ */
+static errr Term_xtra_cap(int n, int v)
+{
+ /* Analyze the request */
+ switch (n)
+ {
+ /* Clear the screen */
+ case TERM_XTRA_CLEAR:
+ do_cl();
+ do_move(0, 0, 0, 0);
+ return (0);
+
+ /* Make a noise */
+ case TERM_XTRA_NOISE:
+ (void)write(1, "\007", 1);
+ return (0);
+
+ /* Change the cursor visibility */
+ case TERM_XTRA_SHAPE:
+ curv = v;
+ curs_set(v);
+ return (0);
+
+ /* Suspend/Resume */
+ case TERM_XTRA_ALIVE:
+ return (Term_xtra_cap_alive(v));
+
+ /* Process events */
+ case TERM_XTRA_EVENT:
+ return (Term_xtra_cap_event(v));
+
+ /* Flush events */
+ case TERM_XTRA_FLUSH:
+ while (!Term_xtra_cap_event(FALSE));
+ return (0);
+
+ /* Delay */
+ case TERM_XTRA_DELAY:
+ usleep(1000 * v);
+ return (0);
+ }
+
+ /* Not parsed */
+ return (1);
+}
+
+
+
+
+/*
+ * Init a "term" for this file
+ */
+static void Term_init_cap(term *t)
+{
+ if (active) return;
+
+ /* Assume cursor at top left */
+ curx = 0;
+ cury = 0;
+
+ /* Assume visible cursor */
+ curv = 1;
+
+ /* Clear the screen */
+ do_cl();
+
+ /* Hack -- visible cursor */
+ curs_set(1);
+
+ /* Assume active */
+ active = TRUE;
+}
+
+
+/*
+ * Nuke a "term" for this file
+ */
+static void Term_nuke_cap(term *t)
+{
+ if (!active) return;
+
+ /* Hack -- make sure the cursor is visible */
+ curs_set(1);
+
+ /* Move to bottom right */
+ do_move(0, rows - 1, 0, rows - 1);
+
+ /* Normal keymap */
+ keymap_norm();
+
+ /* No longer active */
+ active = FALSE;
+}
+
+
+
+
+
+
+
+
+
+
+/*
+ * Prepare this file for Angband usage
+ */
+errr init_cap(void)
+{
+ term *t = &term_screen_body;
+
+
+ /*** Initialize ***/
+
+ /* Initialize the screen */
+ if (init_cap_aux()) return ( -1);
+
+ /* Hack -- Require large screen, or Quit with message */
+ if ((rows < 24) || (cols < 80)) quit("Screen too small!");
+
+
+ /*** Prepare to play ***/
+
+ /* Extract the normal keymap */
+ keymap_norm_prepare();
+
+ /* Extract the game keymap */
+ keymap_game_prepare();
+
+ /* Hack -- activate the game keymap */
+ keymap_game();
+
+ /* Hack -- Do NOT buffer stdout */
+ setbuf(stdout, NULL);
+
+
+ /*** Now prepare the term ***/
+
+ /* Initialize the term */
+ term_init(t, 80, 24, 256);
+
+ /* Avoid the bottom right corner */
+ t->icky_corner = TRUE;
+
+ /* Erase with "white space" */
+ t->attr_blank = TERM_WHITE;
+ t->char_blank = ' ';
+
+ /* Set some hooks */
+ t->init_hook = Term_init_cap;
+ t->nuke_hook = Term_nuke_cap;
+
+ /* Set some more hooks */
+ t->text_hook = Term_text_cap;
+ t->wipe_hook = Term_wipe_cap;
+ t->curs_hook = Term_curs_cap;
+ t->xtra_hook = Term_xtra_cap;
+
+ /* Save the term */
+ term_screen = t;
+
+ /* Activate it */
+ Term_activate(term_screen);
+
+ /* Success */
+ return (0);
+}
+
+
+#endif /* USE_CAP */
+
+