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Diffstat (limited to 'src/makefile.cyg')
-rw-r--r-- | src/makefile.cyg | 433 |
1 files changed, 0 insertions, 433 deletions
diff --git a/src/makefile.cyg b/src/makefile.cyg deleted file mode 100644 index 2fb3fa42..00000000 --- a/src/makefile.cyg +++ /dev/null @@ -1,433 +0,0 @@ -# This is a makefile for the Cygwin tools which may -# be downloaded by following the links from the URL: -# http://sources.redhat.com/cygwin/ -# -# To compile with this makefile, rename it from 'makefile.cyg' -# to 'makefile', then enter the src directory and type -# 'make install'. - -## -## Before you type "make depend; make", please follow these three steps. -## -## 1. Lua-support and GNU Make ifdef's -## -## The ifdef ... endif struct may not be supported by 'make' -## you are using. GNU make does and Berkeley make doesn't, for example. -## If it doesn't, you can still manually enable/disable them with minimum -## amount of effort: -## (1) Search for lines containing ifdef and endif (one occurence for each) -## (2) Comment these lines out -## (3-optional) Comment out lines surrounded by these if you are -## *not* going to compile the game with Lua scripting enabled. -## - -# Comment out this line if you don't want Lua scripting -LUA=TRUE - -#IRCARGS = -DIRC_SERVER=\"irc.worldirc.org\" -DIRC_PORT=\"6667\" -DIRC_CHANNEL=\"\#tome\" - - - -## -## 2. Installation locations and such -## -## LIBDIR, BINDIR and OWNER should be set appropriately for -## multiuser installations. -## -## If you want to keep it private or don't have root privilege -## required by "make install", set LIBDIR to ./lib/ or an absolute -## path pointing to your lib directory, and don't run "make install". -## -## NOTE: If LIBDIR is set to ./lib/ , you have to cd to parent directory -## of lib before you start the game. -## - -# Where lib/ files goes -#LIBDIR = /usr/lib/games/pernband/ -# Sysadmins of commercial Unix and/or BSD might prefer this -#LIBDIR = /usr/local/lib/pernband/ -# If you like the old default, use this one -LIBDIR = ./lib/ -# Another example: single user installation using absolute path -#LIBDIR = /home/myloginname/lib/pern/ - - -# Where PernAngband binary goes -#BINDIR = /usr/local/games -# Another common location -#BINDIR = /usr/local/bin - -# The game will run suid to this user -#OWNER = games - -## -## 3. Some "system" definitions -## -## No changes are needed to compile a version that will run on both -## X11 and Curses, in debugging mode, with maximal warnings, on many -## normal Unix machines of the Sun OS variety (non-solaris). -## -## To use an "alternative" definition, simply "modify" (or "replace") -## the definition below with one that you like. For example, you can -## change the compiler to "cc", or remove the "debugging" options, or -## remove the X11 or Curses support, etc, as desired. -## -## See also "config.h" and "h-config.h" for important information. -## -## Some "examples" are given below, they can be used by simply -## removing the FIRST column of "#" signs from the "block" of lines -## you wish to use, and commenting out "standard" block below. -## -## This is not intended to be a "good" Makefile, just a "simple" one. -## - - -# -# This is my compiler of choice, it seems to work most everywhere -# -CC = gcc - -# -# resource complier -# - -WRES = windres - -# -# Standard version (see main-x11.c and main-gcu.c) -# -# This version supports both "X11" and "curses" in a single executable. -# -# You may have to add various X11 include/library directories to the -# "INCLUDES", if your machine places files in a weird location -# (e.g. -I/usr/X11R6/include, as is almost always the case with -# linux and *BSD). Since we have seen many linux users -- arguably -# the largest unix population -- confused by this, and adding this -# usually doesn't hurt, the default rule has been changed to search -# for /usr/X11R6/include. -# -# You may be able to remove "-ltermcap" on some machines (ex: Solaris). -# -# You may have to replace "-lcurses" with "-lncurses" to use the -# "new curses" library instead of the "old curses" library, and -# you may have to add "-I/usr/include/ncurses" to the "INCLUDES", -# and/or "-DUSE_NCURSES" to "DEFINES". -# -# See "main-gcu.c" and "config.h" for some optional "curses" defines, -# including "USE_GETCH" and "USE_CURS_SET". Note that "config.h" will -# attempt to "guess" at many of these flags based on your system. -# -#COPTS = -Wall -O1 -pipe -g -#INCLUDES = -I/usr/X11R6/include -#DEFINES = -DUSE_X11 -DUSE_GCU -#LIBS = -lX11 -lcurses -L/usr/X11R6/lib - - -## -## For cygwin -## -COPTS = -s -Wall -mno-cygwin -O2 -fno-strength-reduce -INCLUDES = -DEFINES = -DWINDOWS -DUSE_TRANSPARENCY -DUSE_EGO_GRAPHICS -DSUPPORT_GAMMA \ - -DUSE_PRECISE_CMOVIE \ - -DUSE_WINSOCK \ - $(IRCARGS) - -LIBS = -mno-cygwin -mwindows -e _mainCRTStartup -lwinmm -lwsock32 - - -## -## Variation -- Only support "main-gtk.c" (not "main-gcu.c, main-x11.c") -## -#COPTS = -Wall -O1 -pipe -g -#INCLUDES = `gtk-config --cflags` -#DEFINES = -DUSE_GTK -DUSE_TRANSPARENCY -#LIBS = -lX11 -L/usr/X11R6/lib `gtk-config --libs` - -## -## Variation -- Only support "main-x11.c" (not "main-gcu.c") -## -#COPTS = -Wall -O1 -pipe -g -#INCLUDES = -#DEFINES = -DUSE_X11 -#LIBS = -lX11 -L/usr/X11R6/lib - - -## -## Variation -- Only support "main-gcu.c" (not "main-x11.c") -## -#COPTS = -Wall -O1 -pipe -g -#INCLUDES = -#DEFINES = -DUSE_GCU -#LIBS = -lcurses -ltermcap - - -## -## Variation -- Use "main-xaw.c" instead of "main-x11.c" -## -#COPTS = -Wall -O1 -pipe -g -#INCLUDES = -#DEFINES = -DUSE_XAW -DUSE_GCU -#LIBS = -lXaw -lXmu -lXt -lX11 -lcurses -ltermcap -L/usr/X11R6/lib - - -## -## Variation -- Use "main-cap.c" instead of "main-gcu.c" -## -#COPTS = -Wall -O1 -pipe -g -#INCLUDES = -#DEFINES = -DUSE_X11 -DUSE_CAP -#LIBS = -lX11 -ltermcap - - -## -## Variation -- Only work on simple vt100 terminals -## -#COPTS = -Wall -O1 -pipe -g -#INCLUDES = -#DEFINES = -DUSE_CAP -DUSE_HARDCODE - - -## -## Variation -- this might work for Linux 1.1.93 using ncurses-1.8.7. -## -#COPTS = -Wall -O2 -fomit-frame-pointer -m486 -#INCLUDES = -I/usr/X11R6/include -I/usr/include/ncurses -#DEFINES = -DUSE_X11 -DUSE_GCU -#LIBS = -L/usr/X11R6/lib -lX11 -lncurses - - -## -## Variation -- this might work better than the suggestion above -## -#COPTS = -Wall -O2 -fomit-frame-pointer -#INCLUDES = -I/usr/X11R6/include -I/usr/include/ncurses -#DEFINES = -DUSE_X11 -DUSE_GCU -DUSE_TPOSIX -DUSE_CURS_SET -#LIBS = -lX11 -lncurses -#LDFLAGS = -s - - -## -## Variation -- compile for FreeBSD with ncurses -## -- BSD curses gives you B&W display. -## -#COPTS = -Wall -O2 -fomit-frame-pointer -m486 -#INCLUDES = -I/usr/X11R6/include -#DEFINES = -DUSE_X11 -DUSE_GCU -DUSE_NCURSES -#LIBS = -L/usr/X11R6/lib -lX11 -lncurses - - -## -## Variation -- compile for Solaris -## -#COPTS = -Wall -O1 -pipe -g -#INCLUDES = -#DEFINES = -DUSE_X11 -DUSE_GCU -DSOLARIS -#LIBS = -lX11 -lsocket -lcurses - - -## -## Variation -- compile for SGI Indigo runnig Irix -## -#COPTS = -Wall -O1 -pipe -g -#INCLUDES = -#DEFINES = -DUSE_X11 -DUSE_GCU -DSGI -#LIBS = -lX11 -lcurses -ltermcap -lsun - - - -## -## Variation -- compile for Dec ALPHA OSF/1 v2.0 -## -#CC = cc -##COPTS = -std -O -g3 -Olimit 4000 -#COPTS = -std -g -#INCLUDES = -#DEFINES = -DUSE_X11 -DUSE_GCU -#LIBS = -lX11 -lcurses -ltermcap -lrpcsvc - - -## -## Variation -- compile for Interactive Unix (ISC) systems -## -#COPTS = -Wall -O1 -pipe -g -#INCLUDES = -#DEFINES = -DUSE_X11 -DUSE_GCU -DISC -#LIBS = -lX11 -lcurses -lnsl_s -linet -lcposix - - -## -## Variation -- Support fat binaries under NEXTSTEP -## -#COPTS = -Wall -O1 -pipe -g -arch m68k -arch i386 -#INCLUDES = -#DEFINES = -DUSE_GCU -#LIBS = -lcurses -ltermcap - - -### End of configurable section ### - -# -# The "source" and "object" files. -# - -BASESRCS = \ - z-util.c z-virt.c z-form.c z-rand.c z-term.c z-sock.c \ - variable.c tables.c util.c cave.c cmovie.c \ - object1.c object2.c traps.c monster1.c monster2.c monster3.c \ - xtra1.c xtra2.c spells1.c spells2.c \ - melee1.c melee2.c loadsave.c files.c \ - cmd1.c cmd2.c cmd3.c cmd4.c cmd5.c cmd6.c cmd7.c \ - store.c birth.c notes.c help.c \ - status.c randart.c gods.c modules.c \ - wizard1.c wizard2.c levels.c \ - generate.c gen_maze.c gen_evol.c dungeon.c init1.c init2.c \ - bldg.c squeltch.c wild.c powers.c plots.c \ - irc.c skills.c \ - readdib.c angband.rc main-win.c main.c - -BASEOBJS = \ - z-term.o z-rand.o z-form.o z-virt.o z-util.o z-sock.o \ - main.o main-win.o readdib.o angband.res \ - generate.o gen_maze.o gen_evol.o dungeon.o init1.o init2.o plots.o help.o \ - store.o birth.o wizard1.o wizard2.o bldg.o cmovie.o \ - cmd1.o cmd2.o cmd3.o cmd4.o cmd5.o cmd6.o cmd7.o \ - loadsave.o files.o levels.o notes.o squeltch.o \ - status.o randart.o irc.o skills.o gods.o modules.o \ - xtra1.o xtra2.o spells1.o spells2.o melee1.o melee2.o \ - object1.o object2.o traps.o monster1.o monster2.o monster3.o \ - variable.o tables.o util.o cave.o wild.o powers.o - -LUASRCS = \ - script.c lua_bind.c \ - w_util.c w_player.c w_z_pack.c w_obj.c w_mnster.c w_spells.c w_quest.c w_play_c.c w_dun.c - -TOLUASRCS = \ - lua/lapi.c lua/lcode.c lua/ldebug.c lua/ldo.c lua/lfunc.c lua/lgc.c \ - lua/llex.c lua/lmem.c lua/lobject.c lua/lparser.c lua/lstate.c lua/lstring.c \ - lua/ltable.c lua/ltests.c lua/ltm.c lua/lundump.c lua/lvm.c lua/lzio.c \ - lua/lauxlib.c lua/lbaselib.c lua/ldblib.c lua/liolib.c lua/lstrlib.c \ - lua/tolua_lb.c lua/tolua_rg.c lua/tolua_tt.c lua/tolua_tm.c lua/tolua_gp.c \ - lua/tolua_eh.c lua/tolua_bd.c - -LUAOBJS = \ - script.o lua_bind.o \ - w_util.o w_player.o w_z_pack.o w_obj.o w_mnster.o w_spells.o w_quest.o w_play_c.o w_dun.o - -TOLUAOBJS = \ - lua/lapi.o lua/lcode.o lua/ldebug.o lua/ldo.o lua/lfunc.o lua/lgc.o \ - lua/llex.o lua/lmem.o lua/lobject.o lua/lparser.o lua/lstate.o lua/lstring.o \ - lua/ltable.o lua/ltests.o lua/ltm.o lua/lundump.o lua/lvm.o lua/lzio.o \ - lua/lauxlib.o lua/lbaselib.o lua/ldblib.o lua/liolib.o lua/lstrlib.o \ - lua/tolua_lb.o lua/tolua_rg.o lua/tolua_tt.o lua/tolua_tm.o lua/tolua_gp.o \ - lua/tolua_eh.o lua/tolua_bd.o - -# -# Base sources and objects -# - -SRCS = $(BASESRCS) -OBJS = $(BASEOBJS) - - -# -# Compiler options -# - -CFLAGS = $(COPTS) $(INCLUDES) $(DEFINES) -DDEFAULT_PATH=\"$(LIBDIR)\" - - -# -# Lua support -# - -LUAFLAGS = -DUSE_LUA -Ilua -I. - -ifdef LUA -SRCS += $(LUASRCS) -OBJS += $(LUAOBJS) -SRCS += $(TOLUASRCS) -OBJS += $(TOLUAOBJS) -CFLAGS += $(LUAFLAGS) -endif - - -# -# Build the binary. The new base target. -# - -TARGET = tome -TOLUA = ./tolua - -default: $(TARGET) $(TOLUA) - -$(TARGET): $(OBJS) - $(CC) $(LDFLAGS) -o $@ $(OBJS) $(LIBS) - -$(TOLUA): $(TOLUAOBJS) lua/tolua.c lua/tolualua.c - $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $(TOLUAOBJS) lua/tolua.c lua/tolualua.c $(LIBS) - -# -# An install rule. -# -install: default - cp -f $(TARGET) .. - - -# -# Clean up old junk -# - -clean: - rm -f *.bak $(OBJS) - - -# -# Generate dependancies automatically -# - -depend: - makedepend $(INCLUDES) $(DEFINES) -D__MAKEDEPEND__ $(SRCS) - -.c.o: - $(CC) $(CFLAGS) -c -o $*.o $*.c - -.SUFFIXES: .rc .res -.rc.res: - $(WRES) $< -O coff -o $@ - -# -# Lua library compilation rules -# - -ifdef LUA -w_mnster.c: monster.pkg $(TOLUA) - $(TOLUA) -n monster -o w_mnster.c monster.pkg - -w_player.c: player.pkg $(TOLUA) - $(TOLUA) -n player -o w_player.c player.pkg - -w_play_c.c: player_c.pkg $(TOLUA) - $(TOLUA) -n player_c -o w_play_c.c player_c.pkg - -w_z_pack.c: z_pack.pkg $(TOLUA) - $(TOLUA) -n z_pack -o w_z_pack.c z_pack.pkg - -w_obj.c: object.pkg $(TOLUA) - $(TOLUA) -n object -o w_obj.c object.pkg - -w_util.c: util.pkg $(TOLUA) - $(TOLUA) -n util -o w_util.c util.pkg - -w_spells.c: spells.pkg $(TOLUA) - $(TOLUA) -n spells -o w_spells.c spells.pkg - -w_quest.c: quest.pkg $(TOLUA) - $(TOLUA) -n quest -o w_quest.c quest.pkg - -w_dun.c: dungeon.pkg $(TOLUA) - $(TOLUA) -n dungeon -o w_dun.c dungeon.pkg - -endif - -# DO NOT DELETE THIS LINE - make depend depends on it. |