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+# This is a makefile for the Cygwin tools which may
+# be downloaded by following the links from the URL:
+# http://sources.redhat.com/cygwin/
+#
+# To compile with this makefile, rename it from 'makefile.cyg'
+# to 'makefile', then enter the src directory and type
+# 'make install'.
+
+##
+## Before you type "make depend; make", please follow these three steps.
+##
+## 1. Lua-support and GNU Make ifdef's
+##
+## The ifdef ... endif struct may not be supported by 'make'
+## you are using. GNU make does and Berkeley make doesn't, for example.
+## If it doesn't, you can still manually enable/disable them with minimum
+## amount of effort:
+## (1) Search for lines containing ifdef and endif (one occurence for each)
+## (2) Comment these lines out
+## (3-optional) Comment out lines surrounded by these if you are
+## *not* going to compile the game with Lua scripting enabled.
+##
+
+# Comment out this line if you don't want Lua scripting
+LUA=TRUE
+
+#IRCARGS = -DIRC_SERVER=\"irc.worldirc.org\" -DIRC_PORT=\"6667\" -DIRC_CHANNEL=\"\#tome\"
+
+
+
+##
+## 2. Installation locations and such
+##
+## LIBDIR, BINDIR and OWNER should be set appropriately for
+## multiuser installations.
+##
+## If you want to keep it private or don't have root privilege
+## required by "make install", set LIBDIR to ./lib/ or an absolute
+## path pointing to your lib directory, and don't run "make install".
+##
+## NOTE: If LIBDIR is set to ./lib/ , you have to cd to parent directory
+## of lib before you start the game.
+##
+
+# Where lib/ files goes
+#LIBDIR = /usr/lib/games/pernband/
+# Sysadmins of commercial Unix and/or BSD might prefer this
+#LIBDIR = /usr/local/lib/pernband/
+# If you like the old default, use this one
+LIBDIR = ./lib/
+# Another example: single user installation using absolute path
+#LIBDIR = /home/myloginname/lib/pern/
+
+
+# Where PernAngband binary goes
+#BINDIR = /usr/local/games
+# Another common location
+#BINDIR = /usr/local/bin
+
+# The game will run suid to this user
+#OWNER = games
+
+##
+## 3. Some "system" definitions
+##
+## No changes are needed to compile a version that will run on both
+## X11 and Curses, in debugging mode, with maximal warnings, on many
+## normal Unix machines of the Sun OS variety (non-solaris).
+##
+## To use an "alternative" definition, simply "modify" (or "replace")
+## the definition below with one that you like. For example, you can
+## change the compiler to "cc", or remove the "debugging" options, or
+## remove the X11 or Curses support, etc, as desired.
+##
+## See also "config.h" and "h-config.h" for important information.
+##
+## Some "examples" are given below, they can be used by simply
+## removing the FIRST column of "#" signs from the "block" of lines
+## you wish to use, and commenting out "standard" block below.
+##
+## This is not intended to be a "good" Makefile, just a "simple" one.
+##
+
+
+#
+# This is my compiler of choice, it seems to work most everywhere
+#
+CC = gcc
+
+#
+# resource complier
+#
+
+WRES = windres
+
+#
+# Standard version (see main-x11.c and main-gcu.c)
+#
+# This version supports both "X11" and "curses" in a single executable.
+#
+# You may have to add various X11 include/library directories to the
+# "INCLUDES", if your machine places files in a weird location
+# (e.g. -I/usr/X11R6/include, as is almost always the case with
+# linux and *BSD). Since we have seen many linux users -- arguably
+# the largest unix population -- confused by this, and adding this
+# usually doesn't hurt, the default rule has been changed to search
+# for /usr/X11R6/include.
+#
+# You may be able to remove "-ltermcap" on some machines (ex: Solaris).
+#
+# You may have to replace "-lcurses" with "-lncurses" to use the
+# "new curses" library instead of the "old curses" library, and
+# you may have to add "-I/usr/include/ncurses" to the "INCLUDES",
+# and/or "-DUSE_NCURSES" to "DEFINES".
+#
+# See "main-gcu.c" and "config.h" for some optional "curses" defines,
+# including "USE_GETCH" and "USE_CURS_SET". Note that "config.h" will
+# attempt to "guess" at many of these flags based on your system.
+#
+#COPTS = -Wall -O1 -pipe -g
+#INCLUDES = -I/usr/X11R6/include
+#DEFINES = -DUSE_X11 -DUSE_GCU
+#LIBS = -lX11 -lcurses -L/usr/X11R6/lib
+
+
+##
+## For cygwin
+##
+COPTS = -s -Wall -mno-cygwin -O2 -fno-strength-reduce
+INCLUDES =
+DEFINES = -DWINDOWS -DUSE_TRANSPARENCY -DUSE_EGO_GRAPHICS -DSUPPORT_GAMMA \
+ -DUSE_PRECISE_CMOVIE \
+ -DUSE_WINSOCK \
+ $(IRCARGS)
+
+LIBS = -mno-cygwin -mwindows -e _mainCRTStartup -lwinmm -lwsock32
+
+
+##
+## Variation -- Only support "main-gtk.c" (not "main-gcu.c, main-x11.c")
+##
+#COPTS = -Wall -O1 -pipe -g
+#INCLUDES = `gtk-config --cflags`
+#DEFINES = -DUSE_GTK -DUSE_TRANSPARENCY
+#LIBS = -lX11 -L/usr/X11R6/lib `gtk-config --libs`
+
+##
+## Variation -- Only support "main-x11.c" (not "main-gcu.c")
+##
+#COPTS = -Wall -O1 -pipe -g
+#INCLUDES =
+#DEFINES = -DUSE_X11
+#LIBS = -lX11 -L/usr/X11R6/lib
+
+
+##
+## Variation -- Only support "main-gcu.c" (not "main-x11.c")
+##
+#COPTS = -Wall -O1 -pipe -g
+#INCLUDES =
+#DEFINES = -DUSE_GCU
+#LIBS = -lcurses -ltermcap
+
+
+##
+## Variation -- Use "main-xaw.c" instead of "main-x11.c"
+##
+#COPTS = -Wall -O1 -pipe -g
+#INCLUDES =
+#DEFINES = -DUSE_XAW -DUSE_GCU
+#LIBS = -lXaw -lXmu -lXt -lX11 -lcurses -ltermcap -L/usr/X11R6/lib
+
+
+##
+## Variation -- Use "main-cap.c" instead of "main-gcu.c"
+##
+#COPTS = -Wall -O1 -pipe -g
+#INCLUDES =
+#DEFINES = -DUSE_X11 -DUSE_CAP
+#LIBS = -lX11 -ltermcap
+
+
+##
+## Variation -- Only work on simple vt100 terminals
+##
+#COPTS = -Wall -O1 -pipe -g
+#INCLUDES =
+#DEFINES = -DUSE_CAP -DUSE_HARDCODE
+
+
+##
+## Variation -- this might work for Linux 1.1.93 using ncurses-1.8.7.
+##
+#COPTS = -Wall -O2 -fomit-frame-pointer -m486
+#INCLUDES = -I/usr/X11R6/include -I/usr/include/ncurses
+#DEFINES = -DUSE_X11 -DUSE_GCU
+#LIBS = -L/usr/X11R6/lib -lX11 -lncurses
+
+
+##
+## Variation -- this might work better than the suggestion above
+##
+#COPTS = -Wall -O2 -fomit-frame-pointer
+#INCLUDES = -I/usr/X11R6/include -I/usr/include/ncurses
+#DEFINES = -DUSE_X11 -DUSE_GCU -DUSE_TPOSIX -DUSE_CURS_SET
+#LIBS = -lX11 -lncurses
+#LDFLAGS = -s
+
+
+##
+## Variation -- compile for FreeBSD with ncurses
+## -- BSD curses gives you B&W display.
+##
+#COPTS = -Wall -O2 -fomit-frame-pointer -m486
+#INCLUDES = -I/usr/X11R6/include
+#DEFINES = -DUSE_X11 -DUSE_GCU -DUSE_NCURSES
+#LIBS = -L/usr/X11R6/lib -lX11 -lncurses
+
+
+##
+## Variation -- compile for Solaris
+##
+#COPTS = -Wall -O1 -pipe -g
+#INCLUDES =
+#DEFINES = -DUSE_X11 -DUSE_GCU -DSOLARIS
+#LIBS = -lX11 -lsocket -lcurses
+
+
+##
+## Variation -- compile for SGI Indigo runnig Irix
+##
+#COPTS = -Wall -O1 -pipe -g
+#INCLUDES =
+#DEFINES = -DUSE_X11 -DUSE_GCU -DSGI
+#LIBS = -lX11 -lcurses -ltermcap -lsun
+
+
+
+##
+## Variation -- compile for Dec ALPHA OSF/1 v2.0
+##
+#CC = cc
+##COPTS = -std -O -g3 -Olimit 4000
+#COPTS = -std -g
+#INCLUDES =
+#DEFINES = -DUSE_X11 -DUSE_GCU
+#LIBS = -lX11 -lcurses -ltermcap -lrpcsvc
+
+
+##
+## Variation -- compile for Interactive Unix (ISC) systems
+##
+#COPTS = -Wall -O1 -pipe -g
+#INCLUDES =
+#DEFINES = -DUSE_X11 -DUSE_GCU -DISC
+#LIBS = -lX11 -lcurses -lnsl_s -linet -lcposix
+
+
+##
+## Variation -- Support fat binaries under NEXTSTEP
+##
+#COPTS = -Wall -O1 -pipe -g -arch m68k -arch i386
+#INCLUDES =
+#DEFINES = -DUSE_GCU
+#LIBS = -lcurses -ltermcap
+
+
+### End of configurable section ###
+
+#
+# The "source" and "object" files.
+#
+
+BASESRCS = \
+ z-util.c z-virt.c z-form.c z-rand.c z-term.c z-sock.c \
+ variable.c tables.c util.c cave.c cmovie.c \
+ object1.c object2.c traps.c monster1.c monster2.c monster3.c \
+ xtra1.c xtra2.c spells1.c spells2.c \
+ melee1.c melee2.c loadsave.c files.c \
+ cmd1.c cmd2.c cmd3.c cmd4.c cmd5.c cmd6.c cmd7.c \
+ store.c birth.c notes.c help.c \
+ status.c randart.c gods.c modules.c \
+ wizard1.c wizard2.c levels.c ghost.c \
+ generate.c gen_maze.c gen_evol.c dungeon.c init1.c init2.c \
+ bldg.c squeltch.c wild.c powers.c plots.c \
+ irc.c skills.c \
+ readdib.c angband.rc main-win.c main.c
+
+BASEOBJS = \
+ z-term.o z-rand.o z-form.o z-virt.o z-util.o z-sock.o \
+ main.o main-win.o readdib.o angband.res \
+ generate.o gen_maze.o gen_evol.o dungeon.o init1.o init2.o plots.o help.o \
+ store.o birth.o wizard1.o wizard2.o bldg.o cmovie.o \
+ cmd1.o cmd2.o cmd3.o cmd4.o cmd5.o cmd6.o cmd7.o \
+ loadsave.o files.o levels.o notes.o squeltch.o \
+ status.o randart.o irc.o skills.o gods.o modules.o \
+ xtra1.o xtra2.o spells1.o spells2.o melee1.o melee2.o \
+ object1.o object2.o traps.o monster1.o monster2.o monster3.o \
+ variable.o tables.o util.o cave.o ghost.o wild.o powers.o
+
+LUASRCS = \
+ script.c lua_bind.c \
+ w_util.c w_player.c w_z_pack.c w_obj.c w_mnster.c w_spells.c w_quest.c w_play_c.c w_dun.c
+
+TOLUASRCS = \
+ lua/lapi.c lua/lcode.c lua/ldebug.c lua/ldo.c lua/lfunc.c lua/lgc.c \
+ lua/llex.c lua/lmem.c lua/lobject.c lua/lparser.c lua/lstate.c lua/lstring.c \
+ lua/ltable.c lua/ltests.c lua/ltm.c lua/lundump.c lua/lvm.c lua/lzio.c \
+ lua/lauxlib.c lua/lbaselib.c lua/ldblib.c lua/liolib.c lua/lstrlib.c \
+ lua/tolua_lb.c lua/tolua_rg.c lua/tolua_tt.c lua/tolua_tm.c lua/tolua_gp.c \
+ lua/tolua_eh.c lua/tolua_bd.c
+
+LUAOBJS = \
+ script.o lua_bind.o \
+ w_util.o w_player.o w_z_pack.o w_obj.o w_mnster.o w_spells.o w_quest.o w_play_c.o w_dun.o
+
+TOLUAOBJS = \
+ lua/lapi.o lua/lcode.o lua/ldebug.o lua/ldo.o lua/lfunc.o lua/lgc.o \
+ lua/llex.o lua/lmem.o lua/lobject.o lua/lparser.o lua/lstate.o lua/lstring.o \
+ lua/ltable.o lua/ltests.o lua/ltm.o lua/lundump.o lua/lvm.o lua/lzio.o \
+ lua/lauxlib.o lua/lbaselib.o lua/ldblib.o lua/liolib.o lua/lstrlib.o \
+ lua/tolua_lb.o lua/tolua_rg.o lua/tolua_tt.o lua/tolua_tm.o lua/tolua_gp.o \
+ lua/tolua_eh.o lua/tolua_bd.o
+
+#
+# Base sources and objects
+#
+
+SRCS = $(BASESRCS)
+OBJS = $(BASEOBJS)
+
+
+#
+# Compiler options
+#
+
+CFLAGS = $(COPTS) $(INCLUDES) $(DEFINES) -DDEFAULT_PATH=\"$(LIBDIR)\"
+
+
+#
+# Lua support
+#
+
+LUAFLAGS = -DUSE_LUA -Ilua -I.
+
+ifdef LUA
+SRCS += $(LUASRCS)
+OBJS += $(LUAOBJS)
+SRCS += $(TOLUASRCS)
+OBJS += $(TOLUAOBJS)
+CFLAGS += $(LUAFLAGS)
+endif
+
+
+#
+# Build the binary. The new base target.
+#
+
+TARGET = tome
+TOLUA = ./tolua
+
+default: $(TARGET) $(TOLUA)
+
+$(TARGET): $(OBJS)
+ $(CC) $(LDFLAGS) -o $@ $(OBJS) $(LIBS)
+
+$(TOLUA): $(TOLUAOBJS) lua/tolua.c lua/tolualua.c
+ $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $(TOLUAOBJS) lua/tolua.c lua/tolualua.c $(LIBS)
+
+#
+# An install rule.
+#
+install: default
+ cp -f $(TARGET) ..
+
+
+#
+# Clean up old junk
+#
+
+clean:
+ rm -f *.bak $(OBJS)
+
+
+#
+# Generate dependancies automatically
+#
+
+depend:
+ makedepend $(INCLUDES) $(DEFINES) -D__MAKEDEPEND__ $(SRCS)
+
+.c.o:
+ $(CC) $(CFLAGS) -c -o $*.o $*.c
+
+.SUFFIXES: .rc .res
+.rc.res:
+ $(WRES) $< -O coff -o $@
+
+#
+# Lua library compilation rules
+#
+
+ifdef LUA
+w_mnster.c: monster.pkg $(TOLUA)
+ $(TOLUA) -n monster -o w_mnster.c monster.pkg
+
+w_player.c: player.pkg $(TOLUA)
+ $(TOLUA) -n player -o w_player.c player.pkg
+
+w_play_c.c: player_c.pkg $(TOLUA)
+ $(TOLUA) -n player_c -o w_play_c.c player_c.pkg
+
+w_z_pack.c: z_pack.pkg $(TOLUA)
+ $(TOLUA) -n z_pack -o w_z_pack.c z_pack.pkg
+
+w_obj.c: object.pkg $(TOLUA)
+ $(TOLUA) -n object -o w_obj.c object.pkg
+
+w_util.c: util.pkg $(TOLUA)
+ $(TOLUA) -n util -o w_util.c util.pkg
+
+w_spells.c: spells.pkg $(TOLUA)
+ $(TOLUA) -n spells -o w_spells.c spells.pkg
+
+w_quest.c: quest.pkg $(TOLUA)
+ $(TOLUA) -n quest -o w_quest.c quest.pkg
+
+w_dun.c: dungeon.pkg $(TOLUA)
+ $(TOLUA) -n dungeon -o w_dun.c dungeon.pkg
+
+endif
+
+# DO NOT DELETE THIS LINE - make depend depends on it.