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+#pragma once
+
+#include <numeric>
+#include <vector>
+
+/**
+ * A monoid is an algebraic structure with a single associative
+ * binary operation ('append') and an identity element ('empty').
+ *
+ * See https://en.wikipedia.org/wiki/Monoid
+ *
+ * Shamelessly adapted from:
+ *
+ * https://gist.github.com/evincarofautumn/2b5f004ca81e33c62ff0
+ */
+template<typename T, T append_(T const&, T const&), const T &empty_>
+struct monoid {
+ /* Access the type the monoid operates on */
+ typedef T type;
+
+ /* Append two T's */
+ static T append(T const& a, T const& b) {
+ return append_(a, b);
+ }
+
+ /* The value of an empty T */
+ static constexpr T empty = empty_;
+};
+
+/**
+ * mconcat :: (Monoid m mappend) -> [m] -> m
+ * mconcat = fold mappend mempty
+ */
+template<typename M>
+typename M::type mconcat(const std::vector<typename M::type>& xs) {
+ return std::accumulate(std::begin(xs), std::end(xs), M::empty, M::append);
+}