diff options
Diffstat (limited to 'src/monster2.hpp')
-rw-r--r-- | src/monster2.hpp | 76 |
1 files changed, 38 insertions, 38 deletions
diff --git a/src/monster2.hpp b/src/monster2.hpp index 5ef5eaf9..552331ef 100644 --- a/src/monster2.hpp +++ b/src/monster2.hpp @@ -6,45 +6,45 @@ #include "object_type_fwd.hpp" #include <memory> -extern s32b monster_exp(s16b level); -extern void monster_set_level(int m_idx, int level); -extern s32b modify_aux(s32b a, s32b b, char mod); -extern void monster_msg_simple(cptr s); -extern bool_ mego_ok(monster_race const *r_ptr, int ego); -extern void monster_check_experience(int m_idx, bool_ silent); -extern void monster_gain_exp(int m_idx, u32b exp, bool_ silent); -extern std::shared_ptr<monster_race> race_info_idx(int r_idx, int ego); -extern void delete_monster_idx(int i); -extern void delete_monster(int y, int x); -extern void compact_monsters(int size); -extern void wipe_m_list(void); -extern s16b m_pop(void); -extern errr get_mon_num_prep(void); -extern s16b get_mon_num(int level); -extern void monster_desc(char *desc, monster_type *m_ptr, int mode); -extern void monster_race_desc(char *desc, int r_idx, int ego); -extern void update_mon(int m_idx, bool_ full); -extern void update_monsters(bool_ full); -extern void monster_carry(monster_type *m_ptr, int m_idx, object_type *q_ptr); +s32b monster_exp(s16b level); +void monster_set_level(int m_idx, int level); +s32b modify_aux(s32b a, s32b b, char mod); +void monster_msg_simple(cptr s); +bool_ mego_ok(monster_race const *r_ptr, int ego); +void monster_check_experience(int m_idx, bool_ silent); +void monster_gain_exp(int m_idx, u32b exp, bool_ silent); +std::shared_ptr<monster_race> race_info_idx(int r_idx, int ego); +void delete_monster_idx(int i); +void delete_monster(int y, int x); +void compact_monsters(int size); +void wipe_m_list(void); +s16b m_pop(void); +errr get_mon_num_prep(void); +s16b get_mon_num(int level); +void monster_desc(char *desc, monster_type *m_ptr, int mode); +void monster_race_desc(char *desc, int r_idx, int ego); +void update_mon(int m_idx, bool_ full); +void update_monsters(bool_ full); +void monster_carry(monster_type *m_ptr, int m_idx, object_type *q_ptr); extern bool_ bypass_r_ptr_max_num ; -extern bool_ place_monster_aux(int y, int x, int r_idx, bool_ slp, bool_ grp, int status); -extern bool_ place_monster(int y, int x, bool_ slp, bool_ grp); -extern bool_ alloc_horde(int y, int x); -extern bool_ alloc_monster(int dis, bool_ slp); +bool_ place_monster_aux(int y, int x, int r_idx, bool_ slp, bool_ grp, int status); +bool_ place_monster(int y, int x, bool_ slp, bool_ grp); +bool_ alloc_horde(int y, int x); +bool_ alloc_monster(int dis, bool_ slp); extern int summon_specific_level; -extern bool_ summon_specific(int y1, int x1, int lev, int type); -extern void monster_swap(int y1, int x1, int y2, int x2); -extern bool_ multiply_monster(int m_idx, bool_ charm, bool_ clone); +bool_ summon_specific(int y1, int x1, int lev, int type); +void monster_swap(int y1, int x1, int y2, int x2); +bool_ multiply_monster(int m_idx, bool_ charm, bool_ clone); extern bool_ hack_message_pain_may_silent; -extern void message_pain(int m_idx, int dam); -extern void update_smart_learn(int m_idx, int what); -extern bool_ summon_specific_friendly(int y1, int x1, int lev, int type, bool_ Group_ok); +void message_pain(int m_idx, int dam); +void update_smart_learn(int m_idx, int what); +bool_ summon_specific_friendly(int y1, int x1, int lev, int type, bool_ Group_ok); extern bool_ place_monster_one_no_drop; -extern s16b place_monster_one(int y, int x, int r_idx, int ego, bool_ slp, int status); -extern s16b player_place(int y, int x); -extern void monster_drop_carried_objects(monster_type *m_ptr); -extern bool_ monster_dungeon(int r_idx); -extern bool_ monster_quest(int r_idx); -extern void set_mon_num_hook(void); -extern void set_mon_num2_hook(int y, int x); -extern bool_ monster_can_cross_terrain(byte feat, std::shared_ptr<monster_race> r_ptr); +s16b place_monster_one(int y, int x, int r_idx, int ego, bool_ slp, int status); +s16b player_place(int y, int x); +void monster_drop_carried_objects(monster_type *m_ptr); +bool_ monster_dungeon(int r_idx); +bool_ monster_quest(int r_idx); +void set_mon_num_hook(void); +void set_mon_num2_hook(int y, int x); +bool_ monster_can_cross_terrain(byte feat, std::shared_ptr<monster_race> r_ptr); |