diff options
Diffstat (limited to 'src/monster2.hpp')
-rw-r--r-- | src/monster2.hpp | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/src/monster2.hpp b/src/monster2.hpp new file mode 100644 index 00000000..16a0f3c0 --- /dev/null +++ b/src/monster2.hpp @@ -0,0 +1,48 @@ +#pragma once + +#include "angband.h" + +extern s32b monster_exp(s16b level); +extern void monster_set_level(int m_idx, int level); +extern s32b modify_aux(s32b a, s32b b, char mod); +extern void monster_msg_simple(cptr s); +extern bool_ mego_ok(monster_race const *r_ptr, int ego); +extern void monster_check_experience(int m_idx, bool_ silent); +extern void monster_gain_exp(int m_idx, u32b exp, bool_ silent); +extern monster_race* race_info_idx(int r_idx, int ego); +extern void delete_monster_idx(int i); +extern void delete_monster(int y, int x); +extern void compact_monsters(int size); +extern void wipe_m_list(void); +extern s16b m_pop(void); +extern errr get_mon_num_prep(void); +extern s16b get_mon_num(int level); +extern void monster_desc(char *desc, monster_type *m_ptr, int mode); +extern void monster_race_desc(char *desc, int r_idx, int ego); +extern void lore_do_probe(int m_idx); +extern void lore_treasure(int m_idx, int num_item, int num_gold); +extern void update_mon(int m_idx, bool_ full); +extern void update_monsters(bool_ full); +extern void monster_carry(monster_type *m_ptr, int m_idx, object_type *q_ptr); +extern bool_ bypass_r_ptr_max_num ; +extern bool_ place_monster_aux(int y, int x, int r_idx, bool_ slp, bool_ grp, int status); +extern bool_ place_monster(int y, int x, bool_ slp, bool_ grp); +extern bool_ alloc_horde(int y, int x); +extern bool_ alloc_monster(int dis, bool_ slp); +extern int summon_specific_level; +extern bool_ summon_specific(int y1, int x1, int lev, int type); +extern void monster_swap(int y1, int x1, int y2, int x2); +extern bool_ multiply_monster(int m_idx, bool_ charm, bool_ clone); +extern bool_ hack_message_pain_may_silent; +extern void message_pain(int m_idx, int dam); +extern void update_smart_learn(int m_idx, int what); +extern bool_ summon_specific_friendly(int y1, int x1, int lev, int type, bool_ Group_ok); +extern bool_ place_monster_one_no_drop; +extern s16b place_monster_one(int y, int x, int r_idx, int ego, bool_ slp, int status); +extern s16b player_place(int y, int x); +extern void monster_drop_carried_objects(monster_type *m_ptr); +extern bool_ monster_dungeon(int r_idx); +extern bool_ monster_quest(int r_idx); +extern void set_mon_num_hook(void); +extern void set_mon_num2_hook(int y, int x); +extern bool_ monster_can_cross_terrain(byte feat, monster_race *r_ptr); |