diff options
Diffstat (limited to 'src/object2.hpp')
-rw-r--r-- | src/object2.hpp | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/src/object2.hpp b/src/object2.hpp new file mode 100644 index 00000000..07986cd3 --- /dev/null +++ b/src/object2.hpp @@ -0,0 +1,60 @@ +#pragma once + +#include "angband.h" + +extern void inc_stack_size(int item, int delta); +extern void inc_stack_size_ex(int item, int delta, optimize_flag opt, describe_flag desc); +extern object_type *get_object(int item); +extern s32b calc_total_weight(void); +extern void add_random_ego_flag(object_type *o_ptr, int fego, bool_ *limit_blows); +extern void init_match_theme(obj_theme theme); +extern bool_ kind_is_artifactable(int k_idx); +extern bool_ kind_is_legal(int k_idx); +extern void inven_item_charges(int item); +extern void inven_item_describe(int item); +extern void inven_item_increase(int item, int num); +extern bool_ inven_item_optimize(int item); +extern void floor_item_charges(int item); +extern void floor_item_describe(int item); +extern void floor_item_increase(int item, int num); +extern void floor_item_optimize(int item); +extern bool_ inven_carry_okay(object_type *o_ptr); +extern s16b inven_carry(object_type *o_ptr, bool_ final); +extern s16b inven_takeoff(int item, int amt, bool_ force_drop); +extern void inven_drop(int item, int amt, int dy, int dx, bool_ silent); +extern void excise_object_idx(int o_idx); +extern void delete_object_idx(int o_idx); +extern void delete_object(int y, int x); +extern void compact_objects(int size); +extern void wipe_o_list(void); +extern s16b o_pop(void); +extern errr get_obj_num_prep(void); +extern s16b get_obj_num(int level); +extern void object_known(object_type *o_ptr); +extern void object_aware(object_type *o_ptr); +extern void object_tried(object_type *o_ptr); +extern s32b object_value(object_type *o_ptr); +extern s32b object_value_real(object_type *o_ptr); +extern bool_ object_similar(object_type *o_ptr, object_type *j_ptr); +extern void object_absorb(object_type *o_ptr, object_type *j_ptr); +extern s16b lookup_kind(int tval, int sval); +extern void object_wipe(object_type *o_ptr); +extern void object_prep(object_type *o_ptr, int k_idx); +extern void object_copy(object_type *o_ptr, object_type *j_ptr); +extern int hack_apply_magic_power; +extern void apply_magic(object_type *o_ptr, int lev, bool_ okay, bool_ good, bool_ great); +extern bool_ make_object(object_type *j_ptr, bool_ good, bool_ great, obj_theme theme); +extern void place_object(int y, int x, bool_ good, bool_ great, int where); +extern bool_ make_gold(object_type *j_ptr); +extern void place_gold(int y, int x); +extern s16b drop_near(object_type *o_ptr, int chance, int y, int x); +extern void acquirement(int y1, int x1, int num, bool_ great, bool_ known); +extern void pick_trap(int y, int x); +extern void combine_pack(void); +extern void reorder_pack(void); +extern void random_artifact_resistance (object_type * o_ptr); +extern s16b floor_carry(int y, int x, object_type *j_ptr); +extern void pack_decay(int item); +extern void floor_decay(int item); +extern s16b m_bonus(int max, int level); +extern s32b flag_cost(object_type * o_ptr, int plusses); |