diff options
Diffstat (limited to 'src/object_type.hpp')
-rw-r--r-- | src/object_type.hpp | 97 |
1 files changed, 48 insertions, 49 deletions
diff --git a/src/object_type.hpp b/src/object_type.hpp index d7f003e6..c0f59547 100644 --- a/src/object_type.hpp +++ b/src/object_type.hpp @@ -31,74 +31,73 @@ */ struct object_type { - s16b k_idx; /* Kind index (zero if "dead") */ + s16b k_idx = 0; /* Kind index (zero if "dead") */ - byte iy; /* Y-position on map, or zero */ - byte ix; /* X-position on map, or zero */ + byte iy = 0; /* Y-position on map, or zero */ + byte ix = 0; /* X-position on map, or zero */ - byte tval; /* Item type (from kind) */ - byte sval; /* Item sub-type (from kind) */ + byte tval = 0; /* Item type (from kind) */ + byte sval = 0; /* Item sub-type (from kind) */ - s32b pval; /* Item extra-parameter */ - s16b pval2; /* Item extra-parameter for some special - items*/ - s32b pval3; /* Item extra-parameter for some special - items*/ + s32b pval = 0; /* Item extra-parameter */ + s16b pval2 = 0; /* Item extra-parameter for some special items */ + s32b pval3 = 0; /* Item extra-parameter for some special items */ - byte discount; /* Discount (if any) */ + byte discount = 0; /* Discount (if any) */ - byte number; /* Number of items */ + byte number = 0; /* Number of items */ - s32b weight; /* Item weight */ + s32b weight = 0; /* Item weight */ - byte elevel; /* Item exp level */ - s32b exp; /* Item exp */ + byte elevel = 0; /* Item exp level */ + s32b exp = 0; /* Item exp */ - byte name1; /* Artifact type, if any */ - s16b name2; /* Ego-Item type, if any */ - s16b name2b; /* Second Ego-Item type, if any */ + byte name1 = 0; /* Artifact type, if any */ + s16b name2 = 0; /* Ego-Item type, if any */ + s16b name2b = 0; /* Second Ego-Item type, if any */ - byte xtra1; /* Extra info type */ - s16b xtra2; /* Extra info index */ + byte xtra1 = 0; /* Extra info type */ + s16b xtra2 = 0; /* Extra info index */ - s16b to_h; /* Plusses to hit */ - s16b to_d; /* Plusses to damage */ - s16b to_a; /* Plusses to AC */ + s16b to_h = 0; /* Plusses to hit */ + s16b to_d = 0; /* Plusses to damage */ + s16b to_a = 0; /* Plusses to AC */ - s16b ac; /* Normal AC */ + s16b ac = 0; /* Normal AC */ - byte dd, ds; /* Damage dice/sides */ + byte dd = 0; /* Damage dice/sides */ + byte ds = 0; /* Damage dice/sides */ - s16b timeout; /* Timeout Counter */ + s16b timeout = 0; /* Timeout Counter */ - byte ident; /* Special flags */ + byte ident = 0; /* Special flags */ - byte marked; /* Object is marked */ + byte marked = 0; /* Object is marked */ - u16b note; /* Inscription index */ - u16b art_name; /* Artifact name (random artifacts) */ + u16b note = 0; /* Inscription index */ + u16b art_name = 0; /* Artifact name (random artifacts) */ - u32b art_flags1; /* Flags, set 1 Alas, these were necessary */ - u32b art_flags2; /* Flags, set 2 for the random artifacts of*/ - u32b art_flags3; /* Flags, set 3 Zangband */ - u32b art_flags4; /* Flags, set 4 PernAngband */ - u32b art_flags5; /* Flags, set 5 PernAngband */ - u32b art_esp; /* Flags, set esp PernAngband */ + u32b art_flags1 = 0; /* Flags, set 1 Alas, these were necessary */ + u32b art_flags2 = 0; /* Flags, set 2 for the random artifacts of*/ + u32b art_flags3 = 0; /* Flags, set 3 Zangband */ + u32b art_flags4 = 0; /* Flags, set 4 PernAngband */ + u32b art_flags5 = 0; /* Flags, set 5 PernAngband */ + u32b art_esp = 0; /* Flags, set esp PernAngband */ - u32b art_oflags1; /* Obvious Flags, set 1 */ - u32b art_oflags2; /* Obvious Flags, set 2 */ - u32b art_oflags3; /* Obvious Flags, set 3 */ - u32b art_oflags4; /* Obvious Flags, set 4 */ - u32b art_oflags5; /* Obvious Flags, set 5 */ - u32b art_oesp; /* Obvious Flags, set esp */ + u32b art_oflags1 = 0; /* Obvious Flags, set 1 */ + u32b art_oflags2 = 0; /* Obvious Flags, set 2 */ + u32b art_oflags3 = 0; /* Obvious Flags, set 3 */ + u32b art_oflags4 = 0; /* Obvious Flags, set 4 */ + u32b art_oflags5 = 0; /* Obvious Flags, set 5 */ + u32b art_oesp = 0; /* Obvious Flags, set esp */ - s16b held_m_idx; /* Monster holding us (if any) */ + s16b held_m_idx = 0; /* Monster holding the object; if any */ - byte sense; /* Pseudo-id status */ + byte sense = 0; /* Pseudo-id status */ - byte found; /* How did we find it */ - s16b found_aux1; /* Stores info for found */ - s16b found_aux2; /* Stores info for found */ - s16b found_aux3; /* Stores info for found */ - s16b found_aux4; /* Stores info for found */ + byte found = 0; /* How did we find it */ + s16b found_aux1 = 0; /* Stores info for found */ + s16b found_aux2 = 0; /* Stores info for found */ + s16b found_aux3 = 0; /* Stores info for found */ + s16b found_aux4 = 0; /* Stores info for found */ }; |