diff options
Diffstat (limited to 'src/player_race_mod.hpp')
-rw-r--r-- | src/player_race_mod.hpp | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/src/player_race_mod.hpp b/src/player_race_mod.hpp new file mode 100644 index 00000000..72f975ce --- /dev/null +++ b/src/player_race_mod.hpp @@ -0,0 +1,87 @@ +#pragma once + +#include "body.hpp" +#include "h-basic.h" +#include "skills_defs.hpp" + +struct player_race_mod +{ + char *title; /* Type of race mod */ + char *desc; /* Desc */ + + bool_ place; /* TRUE = race race modifier, FALSE = Race modifier race */ + + s16b r_adj[6]; /* (+) Racial stat bonuses */ + + char luck; /* Luck */ + s16b mana; /* Mana % */ + + s16b r_dis; /* (+) disarming */ + s16b r_dev; /* (+) magic devices */ + s16b r_sav; /* (+) saving throw */ + s16b r_stl; /* (+) stealth */ + s16b r_srh; /* (+) search ability */ + s16b r_fos; /* (+) search frequency */ + s16b r_thn; /* (+) combat (normal) */ + s16b r_thb; /* (+) combat (shooting) */ + + char r_mhp; /* (+) Race mod hit-dice modifier */ + s16b r_exp; /* (+) Race mod experience factor */ + + char b_age; /* (+) base age */ + char m_age; /* (+) mod age */ + + char m_b_ht; /* (+) base height (males) */ + char m_m_ht; /* (+) mod height (males) */ + char m_b_wt; /* (+) base weight (males) */ + char m_m_wt; /* (+) mod weight (males) */ + + char f_b_ht; /* (+) base height (females) */ + char f_m_ht; /* (+) mod height (females) */ + char f_b_wt; /* (+) base weight (females) */ + char f_m_wt; /* (+) mod weight (females) */ + + char infra; /* (+) Infra-vision range */ + + u32b choice[2]; /* Legal race choices */ + + u32b pclass[2]; /* Classes allowed */ + u32b mclass[2]; /* Classes restricted */ + + s16b powers[4]; /* Powers of the subrace */ + + char body_parts[BODY_MAX]; /* To help to decide what to use when body changing */ + + u32b flags1; + u32b flags2; /* flags */ + + u32b oflags1[PY_MAX_LEVEL + 1]; + u32b oflags2[PY_MAX_LEVEL + 1]; + u32b oflags3[PY_MAX_LEVEL + 1]; + u32b oflags4[PY_MAX_LEVEL + 1]; + u32b oflags5[PY_MAX_LEVEL + 1]; + u32b oesp[PY_MAX_LEVEL + 1]; + s16b opval[PY_MAX_LEVEL + 1]; + + byte g_attr; /* Overlay graphic attribute */ + char g_char; /* Overlay graphic character */ + + char skill_basem[MAX_SKILLS]; + u32b skill_base[MAX_SKILLS]; + char skill_modm[MAX_SKILLS]; + s16b skill_mod[MAX_SKILLS]; + + s16b obj_tval[5]; + s16b obj_sval[5]; + s16b obj_pval[5]; + s16b obj_dd[5]; + s16b obj_ds[5]; + s16b obj_num; + + struct + { + s16b ability; + s16b level; + } abilities[10]; /* Abilitiers to be gained by level(doesnt take prereqs in account) */ +}; + |