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-rw-r--r--src/q_eol.c195
1 files changed, 0 insertions, 195 deletions
diff --git a/src/q_eol.c b/src/q_eol.c
deleted file mode 100644
index 5b1cf78e..00000000
--- a/src/q_eol.c
+++ /dev/null
@@ -1,195 +0,0 @@
-#undef cquest
-#define cquest (quest[QUEST_EOL])
-
-bool_ quest_eol_gen_hook(char *fmt)
-{
- int x, y;
- bool_ done = FALSE;
- int xsize = 50, ysize = 30, y0, x0;
- int m_idx = 0;
-
- if (p_ptr->inside_quest != QUEST_EOL) return FALSE;
-
- x0 = 2 + (xsize / 2);
- y0 = 2 + (ysize / 2);
-
- feat_wall_outer = FEAT_WALL_OUTER;
- feat_wall_inner = FEAT_WALL_INNER;
-
- for (y = 0; y < 100; y++)
- {
- floor_type[y] = FEAT_FLOOR;
- fill_type[y] = FEAT_WALL_OUTER;
- }
-
- /* Start with perm walls */
- for (y = 0; y < cur_hgt; y++)
- {
- for (x = 0; x < cur_wid; x++)
- {
- cave_set_feat(y, x, FEAT_PERM_SOLID);
- }
- }
- dun_level = quest[p_ptr->inside_quest].level;
-
- while (!done)
- {
- int grd, roug, cutoff;
-
- /* testing values for these parameters feel free to adjust*/
- grd = 2 ^ (randint(4));
-
- /* want average of about 16 */
- roug = randint(8) * randint(4);
-
- /* about size/2 */
- cutoff = randint(xsize / 4) + randint(ysize / 4) + randint(xsize / 4) + randint(ysize / 4);
-
- /* make it */
- generate_hmap(y0, x0, xsize, ysize, grd, roug, cutoff);
-
- /* Convert to normal format+ clean up*/
- done = generate_fracave(y0, x0, xsize, ysize, cutoff, FALSE, TRUE);
- }
-
- /* Place a few traps */
- for (x = xsize - 1; x >= 2; x--)
- for (y = ysize - 1; y >= 2; y--)
- {
- if (!cave_clean_bold(y, x)) continue;
-
- /* Place eol at the other end */
- if (!m_idx)
- {
- m_allow_special[test_monster_name("Eol, the Dark Elf")] = TRUE;
- m_idx = place_monster_one(y, x, test_monster_name("Eol, the Dark Elf"), 0, FALSE, MSTATUS_ENEMY);
- m_allow_special[test_monster_name("Eol, the Dark Elf")] = FALSE;
- if (m_idx) m_list[m_idx].mflag |= MFLAG_QUEST;
- }
-
- if (magik(18))
- {
- place_trap(y, x);
- }
-
- /* Place player at one end */
- p_ptr->py = y;
- p_ptr->px = x;
- }
-
- cave_set_feat(p_ptr->py, p_ptr->px, FEAT_LESS);
-
- return TRUE;
-}
-bool_ quest_eol_finish_hook(char *fmt)
-{
- object_type forge, *q_ptr;
- s32b q_idx;
-
- q_idx = get_next_arg(fmt);
-
- if (q_idx != QUEST_EOL) return FALSE;
-
- c_put_str(TERM_YELLOW, "A tragedy, but the deed needed to be done.", 8, 0);
- c_put_str(TERM_YELLOW, "Accept my thanks, and that reward.", 9, 0);
-
- q_ptr = &forge;
- object_prep(q_ptr, lookup_kind(TV_LITE, SV_LITE_DWARVEN));
- q_ptr->found = OBJ_FOUND_REWARD;
- q_ptr->name2 = EGO_LITE_MAGI;
- apply_magic(q_ptr, 1, FALSE, FALSE, FALSE);
- q_ptr->number = 1;
- object_aware(q_ptr);
- object_known(q_ptr);
- q_ptr->ident |= IDENT_STOREB;
- (void)inven_carry(q_ptr, FALSE);
-
- /* Continue the plot */
- *(quest[q_idx].plot) = QUEST_NIRNAETH;
- quest[*(quest[q_idx].plot)].init(*(quest[q_idx].plot));
-
- del_hook(HOOK_QUEST_FINISH, quest_eol_finish_hook);
- process_hooks_restart = TRUE;
-
- return TRUE;
-}
-bool_ quest_eol_fail_hook(char *fmt)
-{
- s32b q_idx;
-
- q_idx = get_next_arg(fmt);
-
- if (q_idx != QUEST_EOL) return FALSE;
-
- c_put_str(TERM_YELLOW, "You fled ! I did not think you would flee...", 8, 0);
-
- /* Continue the plot */
- *(quest[q_idx].plot) = QUEST_NULL;
-
- del_hook(HOOK_QUEST_FAIL, quest_eol_fail_hook);
- process_hooks_restart = TRUE;
-
- return TRUE;
-}
-bool_ quest_eol_death_hook(char *fmt)
-{
- s32b r_idx, m_idx;
-
- m_idx = get_next_arg(fmt);
- r_idx = m_list[m_idx].r_idx;
-
- if (p_ptr->inside_quest != QUEST_EOL) return FALSE;
-
- if (r_idx == test_monster_name("Eol, the Dark Elf"))
- {
- cmsg_print(TERM_YELLOW, "Such a sad end...");
- cquest.status = QUEST_STATUS_COMPLETED;
- del_hook(HOOK_MONSTER_DEATH, quest_eol_death_hook);
- process_hooks_restart = TRUE;
- return (FALSE);
- }
-
- return FALSE;
-}
-bool_ quest_eol_stair_hook(char *fmt)
-{
- monster_race *r_ptr = &r_info[test_monster_name("Eol, the Dark Elf")];
- cptr down;
-
- down = get_next_arg_str(fmt);
-
- if (p_ptr->inside_quest != QUEST_EOL) return FALSE;
-
- if (cave[p_ptr->py][p_ptr->px].feat != FEAT_LESS) return TRUE;
-
- if (r_ptr->max_num)
- {
- if (!strcmp(down, "up"))
- {
- /* Flush input */
- flush();
-
- if (!get_check("Really abandon the quest?")) return TRUE;
-
- cmsg_print(TERM_YELLOW, "You flee away from Eol...");
- cquest.status = QUEST_STATUS_FAILED;
- del_hook(HOOK_STAIR, quest_eol_stair_hook);
- process_hooks_restart = TRUE;
- return (FALSE);
- }
- }
-
- return FALSE;
-}
-bool_ quest_eol_init_hook(int q)
-{
- if ((cquest.status >= QUEST_STATUS_TAKEN) && (cquest.status < QUEST_STATUS_FINISHED))
- {
- add_hook(HOOK_MONSTER_DEATH, quest_eol_death_hook, "eol_death");
- add_hook(HOOK_GEN_QUEST, quest_eol_gen_hook, "eol_gen");
- add_hook(HOOK_STAIR, quest_eol_stair_hook, "eol_stair");
- add_hook(HOOK_QUEST_FAIL, quest_eol_fail_hook, "eol_fail");
- add_hook(HOOK_QUEST_FINISH, quest_eol_finish_hook, "eol_finish");
- }
- return (FALSE);
-}