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-rw-r--r--src/q_invas.c201
1 files changed, 0 insertions, 201 deletions
diff --git a/src/q_invas.c b/src/q_invas.c
deleted file mode 100644
index 59c71d62..00000000
--- a/src/q_invas.c
+++ /dev/null
@@ -1,201 +0,0 @@
-#undef cquest
-#define cquest (quest[QUEST_INVASION])
-
-bool_ quest_invasion_gen_hook(char *fmt)
-{
- int x, y;
- int xstart = 2;
- int ystart = 2;
-
- if (p_ptr->inside_quest != QUEST_INVASION) return FALSE;
-
- /* Start with perm walls */
- for (y = 0; y < cur_hgt; y++)
- {
- for (x = 0; x < cur_wid; x++)
- {
- cave_set_feat(y, x, FEAT_PERM_SOLID);
- }
- }
- dun_level = quest[p_ptr->inside_quest].level;
-
- /* Set the correct monster hook */
- set_mon_num_hook();
-
- /* Prepare allocation table */
- get_mon_num_prep();
-
- init_flags = INIT_CREATE_DUNGEON;
- process_dungeon_file("maeglin.map", &ystart, &xstart, cur_hgt, cur_wid, TRUE, TRUE);
-
- for (x = 3; x < xstart; x++)
- for (y = 3; y < ystart; y++)
- {
- if (cave[y][x].feat == FEAT_MARKER)
- {
- cquest.data[0] = y;
- cquest.data[1] = x;
- p_ptr->py = y;
- p_ptr->px = x;
- cave_set_feat(p_ptr->py, p_ptr->px, FEAT_LESS);
- }
- }
-
- return TRUE;
-}
-bool_ quest_invasion_ai_hook(char *fmt)
-{
- monster_type *m_ptr;
- s32b m_idx;
-
- m_idx = get_next_arg(fmt);
- m_ptr = &m_list[m_idx];
-
- if (p_ptr->inside_quest != QUEST_INVASION) return FALSE;
-
- /* Ugly but thats better than a call to test_monster_name which is SLOW */
- if (m_ptr->r_idx == 825)
- {
- /* Oups he fleed */
- if ((m_ptr->fy == cquest.data[0]) && (m_ptr->fx == cquest.data[1]))
- {
- delete_monster_idx(m_idx);
-
- cmsg_print(TERM_YELLOW, "Maeglin found the way to Gondolin! All hope is lost now!");
- cquest.status = QUEST_STATUS_FAILED;
- town_info[2].destroyed = TRUE;
- return (FALSE);
- }
-
- /* Attack or flee ?*/
- if (distance(m_ptr->fy, m_ptr->fx, p_ptr->py, p_ptr->px) <= 2)
- {
- return (FALSE);
- }
- else
- {
- process_hooks_return[0].num = cquest.data[0];
- process_hooks_return[1].num = cquest.data[1];
- return (TRUE);
- }
- }
-
- return (FALSE);
-}
-bool_ quest_invasion_turn_hook(char *fmt)
-{
- bool_ old_quick_messages = quick_messages;
-
- if (cquest.status != QUEST_STATUS_UNTAKEN) return (FALSE);
- if (p_ptr->lev < 45) return (FALSE);
-
- /* Wait until the end of the current quest */
- if (p_ptr->inside_quest) return ( FALSE);
-
- /* Wait until the end of the astral mode */
- if (p_ptr->astral) return ( FALSE);
-
- /* Ok give the quest */
- quick_messages = FALSE;
- cmsg_print(TERM_YELLOW, "A Thunderlord appears in front of you and says:");
- cmsg_print(TERM_YELLOW, "'Hello, noble hero. I am Liron, rider of Tolan. Turgon, King of Gondolin sent me.'");
- cmsg_print(TERM_YELLOW, "'Gondolin is being invaded; he needs your help now or everything will be lost.'");
- cmsg_print(TERM_YELLOW, "'Please come quickly!'");
-
- cquest.status = QUEST_STATUS_TAKEN;
-
- quick_messages = old_quick_messages;
-
- quest_invasion_init_hook(QUEST_INVASION);
- del_hook(HOOK_END_TURN, quest_invasion_turn_hook);
- process_hooks_restart = TRUE;
- return (FALSE);
-}
-bool_ quest_invasion_dump_hook(char *fmt)
-{
- if (cquest.status == QUEST_STATUS_FAILED)
- {
- fprintf(hook_file, "\n You abandoned Gondolin when it most needed you, thus causing its destruction.");
- }
- if ((cquest.status == QUEST_STATUS_FINISHED) || (cquest.status == QUEST_STATUS_REWARDED) || (cquest.status == QUEST_STATUS_COMPLETED))
- {
- fprintf(hook_file, "\n You saved Gondolin from destruction.");
- }
- return (FALSE);
-}
-bool_ quest_invasion_death_hook(char *fmt)
-{
- s32b r_idx, m_idx;
-
- m_idx = get_next_arg(fmt);
- r_idx = m_list[m_idx].r_idx;
-
- if (p_ptr->inside_quest != QUEST_INVASION) return FALSE;
-
- if (r_idx == test_monster_name("Maeglin, the Traitor of Gondolin"))
- {
- cmsg_print(TERM_YELLOW, "You did it! Gondolin will remain hidden.");
- cquest.status = QUEST_STATUS_COMPLETED;
- del_hook(HOOK_MONSTER_DEATH, quest_invasion_death_hook);
- process_hooks_restart = TRUE;
- return (FALSE);
- }
-
- return FALSE;
-}
-bool_ quest_invasion_stair_hook(char *fmt)
-{
- cptr down;
-
- down = get_next_arg_str(fmt);
-
- if (p_ptr->inside_quest != QUEST_INVASION) return FALSE;
-
- if (cave[p_ptr->py][p_ptr->px].feat != FEAT_LESS) return TRUE;
-
- if (!strcmp(down, "up"))
- {
- if (cquest.status == QUEST_STATUS_FAILED)
- {
- cmsg_print(TERM_YELLOW, "The armies of Morgoth totally devastated Gondolin, leaving nothing but ruins...");
- }
- else if (cquest.status == QUEST_STATUS_COMPLETED)
- {
- cmsg_print(TERM_YELLOW, "Turgon appears before you and speaks:");
- cmsg_print(TERM_YELLOW, "'I will never be able to thank you enough.'");
- cmsg_print(TERM_YELLOW, "'My most powerful mages will cast a powerful spell for you, giving you extra life.'");
-
- p_ptr->hp_mod += 150;
- p_ptr->update |= (PU_HP);
- cquest.status = QUEST_STATUS_FINISHED;
- }
- else
- {
- /* Flush input */
- flush();
-
- if (!get_check("Really abandon the quest?")) return TRUE;
- cmsg_print(TERM_YELLOW, "You flee away from Maeglin and his army...");
- cquest.status = QUEST_STATUS_FAILED;
- town_info[2].destroyed = TRUE;
- }
- del_hook(HOOK_STAIR, quest_invasion_stair_hook);
- process_hooks_restart = TRUE;
- return (FALSE);
- }
-
- return TRUE;
-}
-bool_ quest_invasion_init_hook(int q_idx)
-{
- add_hook(HOOK_END_TURN, quest_invasion_turn_hook, "invasion_turn");
- add_hook(HOOK_CHAR_DUMP, quest_invasion_dump_hook, "invasion_dump");
- if ((cquest.status >= QUEST_STATUS_TAKEN) && (cquest.status < QUEST_STATUS_FINISHED))
- {
- add_hook(HOOK_MONSTER_AI, quest_invasion_ai_hook, "invasion_ai");
- add_hook(HOOK_GEN_QUEST, quest_invasion_gen_hook, "invasion_gen");
- add_hook(HOOK_MONSTER_DEATH, quest_invasion_death_hook, "invasion_death");
- add_hook(HOOK_STAIR, quest_invasion_stair_hook, "invasion_stair");
- }
- return (FALSE);
-}