diff options
Diffstat (limited to 'src/q_one.cc')
-rw-r--r-- | src/q_one.cc | 23 |
1 files changed, 12 insertions, 11 deletions
diff --git a/src/q_one.cc b/src/q_one.cc index 8985b695..6c48c442 100644 --- a/src/q_one.cc +++ b/src/q_one.cc @@ -24,6 +24,7 @@ #include "util.hpp" #include "variable.hpp" #include "z-rand.hpp" +#include "z-term.hpp" #define cquest (quest[QUEST_ONE]) @@ -185,11 +186,11 @@ static bool quest_one_wield_hook(void *, void *in_, void *) * Towns aren't, right ? * So let's destroy them ! */ - town_info[1].destroyed = TRUE; - town_info[2].destroyed = TRUE; - town_info[3].destroyed = TRUE; - town_info[4].destroyed = TRUE; - town_info[5].destroyed = TRUE; + town_info[1].destroyed = true; + town_info[2].destroyed = true; + town_info[3].destroyed = true; + town_info[4].destroyed = true; + town_info[5].destroyed = true; /* Continue the plot */ cquest.status = QUEST_STATUS_FAILED_DONE; @@ -321,13 +322,13 @@ static bool quest_one_death_hook(void *, void *in_, void *) q_ptr->name1 = ART_POWER; /* Mega-Hack -- Actually create "the one ring" */ - apply_magic(q_ptr, -1, TRUE, TRUE, TRUE); + apply_magic(q_ptr, -1, true, true, true); /* Find a space */ for (i = 0; i < INVEN_PACK; i++) { /* Skip non-objects */ - if (!p_ptr->inventory[i].k_idx) + if (!p_ptr->inventory[i].k_ptr) { break; } @@ -337,17 +338,17 @@ static bool quest_one_death_hook(void *, void *in_, void *) { char o_name[200]; - object_desc(o_name, &p_ptr->inventory[INVEN_PACK - 1], FALSE, 0); + object_desc(o_name, &p_ptr->inventory[INVEN_PACK - 1], false, 0); /* Drop the item */ - inven_drop(INVEN_PACK - 1, 99, p_ptr->py, p_ptr->px, FALSE); + inven_drop(INVEN_PACK - 1, 99, p_ptr->py, p_ptr->px, false); cmsg_format(TERM_VIOLET, "You feel the urge to drop your %s to make room in your inventory.", o_name); } /* Carry it */ cmsg_format(TERM_VIOLET, "You feel the urge to pick up that plain gold ring you see."); - inven_carry(q_ptr, FALSE); + inven_carry(q_ptr, false); } return false; @@ -399,7 +400,7 @@ static bool quest_one_gen_hook(void *, void *, void *) if (tries) { - int m_idx = place_monster_one(y, x, test_monster_name("Sauron, the Sorcerer"), 0, FALSE, MSTATUS_ENEMY); + int m_idx = place_monster_one(y, x, test_monster_name("Sauron, the Sorcerer"), 0, false, MSTATUS_ENEMY); if (m_idx) m_list[m_idx].mflag |= MFLAG_QUEST; } |