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-rw-r--r--src/q_troll.c178
1 files changed, 0 insertions, 178 deletions
diff --git a/src/q_troll.c b/src/q_troll.c
deleted file mode 100644
index c314d2a7..00000000
--- a/src/q_troll.c
+++ /dev/null
@@ -1,178 +0,0 @@
-#undef cquest
-#define cquest (quest[QUEST_TROLL])
-
-bool_ quest_troll_gen_hook(char *fmt)
-{
- int x, y;
- int xstart = 2;
- int ystart = 2;
-
- if (p_ptr->inside_quest != QUEST_TROLL) return FALSE;
-
- /* Start with perm walls */
- for (y = 0; y < cur_hgt; y++)
- {
- for (x = 0; x < cur_wid; x++)
- {
- cave_set_feat(y, x, FEAT_PERM_SOLID);
- }
- }
- dun_level = quest[p_ptr->inside_quest].level;
-
- /* Set the correct monster hook */
- set_mon_num_hook();
-
- /* Prepare allocation table */
- get_mon_num_prep();
-
- init_flags = INIT_CREATE_DUNGEON;
- process_dungeon_file("trolls.map", &ystart, &xstart, cur_hgt, cur_wid, TRUE, TRUE);
-
- for (x = 3; x < xstart; x++)
- for (y = 3; y < ystart; y++)
- {
- if (cave[y][x].feat == FEAT_MARKER)
- {
- int m_idx;
-
- m_allow_special[test_monster_name("Tom the Stone Troll")] = TRUE;
- m_idx = place_monster_one(y, x, test_monster_name("Tom the Stone Troll"), 0, FALSE, MSTATUS_ENEMY);
- m_allow_special[test_monster_name("Tom the Stone Troll")] = FALSE;
-
- if (m_idx)
- {
- int o_idx;
-
- /* Get local object */
- object_type forge, *q_ptr = &forge;
-
- m_list[m_idx].mflag |= MFLAG_QUEST;
-
- a_allow_special[ART_GLAMDRING] = TRUE;
-
- /* Mega-Hack -- Prepare to make "Glamdring" */
- object_prep(q_ptr, lookup_kind(TV_SWORD, SV_BROAD_SWORD));
-
- /* Mega-Hack -- Mark this item as "Glamdring" */
- q_ptr->name1 = ART_GLAMDRING;
-
- /* Mega-Hack -- Actually create "Glamdring" */
- apply_magic(q_ptr, -1, TRUE, TRUE, TRUE);
-
- a_allow_special[ART_GLAMDRING] = FALSE;
-
- /* Get new object */
- o_idx = o_pop();
-
- if (o_idx)
- {
- /* Get the item */
- object_type *o_ptr = &o_list[o_idx];
-
- /* Structure copy */
- object_copy(o_ptr, q_ptr);
-
- /* Build a stack */
- o_ptr->next_o_idx = m_list[m_idx].hold_o_idx;
-
- o_ptr->held_m_idx = m_idx;
- o_ptr->ix = 0;
- o_ptr->iy = 0;
-
- m_list[m_idx].hold_o_idx = o_idx;
- }
- else
- {
- a_info[q_ptr->name1].cur_num = 0;
- }
- }
- }
- }
-
- /* Reinitialize the ambush ... hehehe */
- cquest.data[0] = FALSE;
- return TRUE;
-}
-bool_ quest_troll_finish_hook(char *fmt)
-{
- s32b q_idx;
-
- q_idx = get_next_arg(fmt);
-
- if (q_idx != QUEST_TROLL) return FALSE;
-
- c_put_str(TERM_YELLOW, "I heard about your noble deeds.", 8, 0);
- c_put_str(TERM_YELLOW, "Keep what you found... may it serve you well.", 9, 0);
-
- /* Continue the plot */
- *(quest[q_idx].plot) = QUEST_NAZGUL;
- quest[*(quest[q_idx].plot)].init(*(quest[q_idx].plot));
-
- del_hook(HOOK_QUEST_FINISH, quest_troll_finish_hook);
- process_hooks_restart = TRUE;
-
- return TRUE;
-}
-bool_ quest_troll_death_hook(char *fmt)
-{
- int x, y, xstart = 2, ystart = 2;
- s32b r_idx, m_idx;
- ;
-
- m_idx = get_next_arg(fmt);
-
- r_idx = m_list[m_idx].r_idx;
-
- if (p_ptr->inside_quest != QUEST_TROLL) return FALSE;
-
- if (r_idx == test_monster_name("Tom the Stone Troll"))
- {
- cave_set_feat(3, 3, FEAT_LESS);
- cave[3][3].special = 0;
-
- cmsg_print(TERM_YELLOW, "Without Tom, the trolls won't be able to do much.");
- cquest.status = QUEST_STATUS_COMPLETED;
- del_hook(HOOK_MONSTER_DEATH, quest_troll_death_hook);
- process_hooks_restart = TRUE;
- return (FALSE);
- }
-
- init_flags = INIT_GET_SIZE;
- process_dungeon_file("trolls.map", &ystart, &xstart, cur_hgt, cur_wid, TRUE, TRUE);
-
- if (cquest.data[0]) return FALSE;
-
- cquest.data[0] = TRUE;
-
- msg_print("Oops, seems like an ambush...");
-
- for (x = 3; x < xstart; x++)
- for (y = 3; y < ystart; y++)
- {
- cave_type *c_ptr = &cave[y][x];
-
- /* Ahah ! */
- if (c_ptr->info & CAVE_SPEC)
- {
- int r_idx;
-
- cave_set_feat(y, x, FEAT_GRASS);
- c_ptr->info &= ~CAVE_SPEC;
-
- r_idx = (rand_int(2) == 0) ? test_monster_name("Forest troll") : test_monster_name("Stone troll");
- place_monster_one(y, x, r_idx, 0, FALSE, MSTATUS_ENEMY);
- }
- }
-
- return FALSE;
-}
-bool_ quest_troll_init_hook(int q_idx)
-{
- if ((cquest.status >= QUEST_STATUS_TAKEN) && (cquest.status < QUEST_STATUS_FINISHED))
- {
- add_hook(HOOK_MONSTER_DEATH, quest_troll_death_hook, "troll_death");
- add_hook(HOOK_GEN_QUEST, quest_troll_gen_hook, "troll_gen");
- add_hook(HOOK_QUEST_FINISH, quest_troll_finish_hook, "troll_finish");
- }
- return (FALSE);
-}