diff options
Diffstat (limited to 'src/q_ultrag.c')
-rw-r--r-- | src/q_ultrag.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/q_ultrag.c b/src/q_ultrag.c index 37d14b0d..12df5efb 100644 --- a/src/q_ultrag.c +++ b/src/q_ultrag.c @@ -5,7 +5,7 @@ #undef cquest #define cquest (quest[QUEST_ULTRA_GOOD]) -bool quest_ultra_good_move_hook(char *fmt) +bool_ quest_ultra_good_move_hook(char *fmt) { s32b y, x; cave_type *c_ptr; @@ -16,7 +16,7 @@ bool quest_ultra_good_move_hook(char *fmt) if (cquest.status == QUEST_STATUS_UNTAKEN) { - bool old_quick_messages = quick_messages; + bool_ old_quick_messages = quick_messages; if (quest[QUEST_MORGOTH].status < QUEST_STATUS_FINISHED) return (FALSE); @@ -77,7 +77,7 @@ bool quest_ultra_good_move_hook(char *fmt) return FALSE; } -bool quest_ultra_good_stair_hook(char *fmt) +bool_ quest_ultra_good_stair_hook(char *fmt) { cptr dir; @@ -103,7 +103,7 @@ bool quest_ultra_good_stair_hook(char *fmt) if ((!strcmp(dir, "down")) && (dun_level == 149)) { int i; - bool ultimate = FALSE; + bool_ ultimate = FALSE; /* Now look for an ULTIMATE artifact, that is, one imbued with the flame */ for (i = INVEN_WIELD; i < INVEN_TOTAL; i++) @@ -140,7 +140,7 @@ bool quest_ultra_good_stair_hook(char *fmt) return FALSE; } -bool quest_ultra_good_recall_hook(char *fmt) +bool_ quest_ultra_good_recall_hook(char *fmt) { if ((dungeon_type != DUNGEON_VOID) && (dungeon_type != DUNGEON_NETHER_REALM)) return FALSE; @@ -149,7 +149,7 @@ bool quest_ultra_good_recall_hook(char *fmt) return TRUE; } -bool quest_ultra_good_death_hook(char *fmt) +bool_ quest_ultra_good_death_hook(char *fmt) { s32b m_idx = get_next_arg(fmt); @@ -235,7 +235,7 @@ bool quest_ultra_good_death_hook(char *fmt) } return (FALSE); } -bool quest_ultra_good_dump_hook(char *fmt) +bool_ quest_ultra_good_dump_hook(char *fmt) { if (quest[QUEST_ULTRA_GOOD].status >= QUEST_STATUS_TAKEN) { @@ -259,7 +259,7 @@ bool quest_ultra_good_dump_hook(char *fmt) } -bool quest_ultra_good_init_hook(int q) +bool_ quest_ultra_good_init_hook(int q) { if ((cquest.status >= QUEST_STATUS_TAKEN) && (cquest.status < QUEST_STATUS_FINISHED)) { |