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+#pragma once
+
+#include "h-basic.h"
+#include "deity_type_fwd.hpp"
+
+struct school_type
+{
+ cptr name; /* Name */
+ s16b skill; /* Skill used for that school */
+ bool_ spell_power; /* Does spell power affect spells in this school? */
+ bool_ sorcery; /* Does Sorcery affect this school? */
+
+ int deity_idx; /* Deity; if <=0, no deity required */
+ deity_type *deity; /* Direct pointer to deity */
+
+ int (*bonus_levels)(); /* Calculate number of bonus levels */
+
+ bool_ (*depends_satisfied)(); /* Are dependendies satisfied? */
+
+ struct school_provider_list *providers; /* List of secondary providers of this school */
+};