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-rw-r--r--src/skill_type.hpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/src/skill_type.hpp b/src/skill_type.hpp
index 644ba716..e93303e6 100644
--- a/src/skill_type.hpp
+++ b/src/skill_type.hpp
@@ -3,30 +3,30 @@
#include "h-basic.h"
#include "skill_flag_set.hpp"
#include "skills_defs.hpp"
+#include "skill_descriptor.hpp"
/**
- * Skill descriptors and runtime data.
+ * Skill runtime data.
*/
struct skill_type
{
- const char *name = nullptr; /* Name */
- char *desc = nullptr; /* Description */
-
- const char *action_desc = nullptr; /* Action Description */
-
- s16b action_mkey = 0; /* Action do to */
-
- s32b value = 0; /* Current value */
- s32b mod = 0; /* Modifier, i.e. how much value 1 skill point gives */
-
- s16b action[MAX_SKILLS] = { 0 }; /* List of actions against other skills */
-
- s16b father = 0; /* Father in the skill tree */
- bool_ dev = FALSE; /* Is the branch developped ? */
- s16b order = 0; /* Order in the tree */
- bool_ hidden = FALSE; /* Inactive */
-
- byte random_gain_chance = 0; /* Chance to gain from Lost Sword quest; if applicable */
-
- skill_flag_set flags; /* Skill flags */
+ /**
+ * Current value.
+ */
+ s32b value = 0;
+
+ /**
+ * Current modifier, i.e. how much value 1 skill point gives.
+ */
+ s32b mod = 0;
+
+ /**
+ * Is the branch developed?
+ */
+ bool_ dev = FALSE;
+
+ /**
+ * Is the skill hidden?
+ */
+ bool_ hidden = FALSE;
};