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-rw-r--r--src/spell_type.h95
1 files changed, 0 insertions, 95 deletions
diff --git a/src/spell_type.h b/src/spell_type.h
deleted file mode 100644
index e8d066fe..00000000
--- a/src/spell_type.h
+++ /dev/null
@@ -1,95 +0,0 @@
-#pragma once
-
-#include "spell_type_fwd.h"
-
-#include "h-basic.h"
-#include "types_fwd.h"
-#include "device_allocation_fwd.h"
-#include "range_fwd.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * Casting type
- */
-enum casting_type { USE_SPELL_POINTS, USE_PIETY };
-
-/*
- * Does the spell appear on spell random books?
- */
-enum random_type { RANDOM, NO_RANDOM };
-
-/*
- * Spell functions
- */
-
-void spell_type_init_music(spell_type *spell,
- s16b minimum_pval,
- const char* (*info_func)(),
- casting_result (*effect_func)(int o_idx));
-void spell_type_init_music_lasting(spell_type *spell,
- s16b minimum_pval,
- const char* (*info_func)(),
- casting_result (*effect_func)(int o_idx),
- int (*lasting_func)());
-void spell_type_init_mage(spell_type *spell,
- random_type random_type,
- s32b school_idx,
- const char* (*info_func)(),
- casting_result (*effect_func)(int o_idx));
-void spell_type_init_priest(spell_type *spell,
- s32b school_idx,
- const char* (*info_func)(),
- casting_result (*effect_func)(int o_idx));
-void spell_type_init_device(spell_type *spell,
- const char* (*info_func)(),
- casting_result (*effect_func)(int o_idx));
-void spell_type_init_demonology(spell_type *spell,
- const char* (*info_func)(),
- casting_result (*effect_func)(int o_idx));
-void spell_type_init_geomancy(spell_type *spell,
- const char* (*info_func)(),
- casting_result (*effect_func)(int o_idx),
- bool_ (*depend_func)());
-
-void spell_type_set_activation_timeout(spell_type *spell, cptr timeout_s);
-void spell_type_set_inertia(spell_type *spell, s32b difficulty, s32b delay);
-void spell_type_set_difficulty(spell_type *spell, byte skill_level, s32b failure_rate);
-void spell_type_set_mana(spell_type *spell, s32b min, s32b max);
-void spell_type_set_castable_while_blind(spell_type *spell, bool_ value);
-void spell_type_set_castable_while_confused(spell_type *spell, bool_ value);
-void spell_type_describe(spell_type *spell, cptr line);
-
-void spell_type_add_school(spell_type *spell, s32b school_idx);
-
-void spell_type_set_device_charges(spell_type *spell, cptr charges_s);
-void spell_type_add_device_allocation(spell_type *spell, device_allocation *a);
-
-spell_type *spell_type_new(cptr name);
-
-int spell_type_produce_effect_lasting(spell_type *spell);
-casting_result spell_type_produce_effect(spell_type *spell, int o_idx);
-cptr spell_type_name(spell_type *spell);
-int spell_type_skill_level(spell_type *spell);
-long spell_type_roll_charges(spell_type *spell);
-void spell_type_activation_description(spell_type *spell, char *buf);
-int spell_type_activation_roll_timeout(spell_type *spell);
-struct device_allocation *spell_type_device_allocation(spell_type *spell, byte tval);
-bool_ spell_type_uses_piety_to_cast(spell_type *spell);
-bool_ spell_type_castable_while_blind(spell_type *spell);
-bool_ spell_type_castable_while_confused(spell_type *spell);
-s16b spell_type_minimum_pval(spell_type *spell);
-s16b spell_type_random_type(spell_type *spell);
-bool_ spell_type_school_foreach(spell_type *spell, bool_ (*callback)(void *data, s32b school_idx), void *data);
-bool_ spell_type_inertia(spell_type *spell, s32b *difficulty, s32b *delay);
-s32b spell_type_failure_rate(spell_type *spell);
-s16b spell_type_casting_stat(spell_type *spell);
-cptr spell_type_info(spell_type *spell);
-void spell_type_mana_range(spell_type *spell, struct range_type *range);
-bool_ spell_type_dependencies_satisfied(spell_type *spell);
-
-#ifdef __cplusplus
-} // extern "C"
-#endif