summaryrefslogtreecommitdiff
path: root/src/spell_type.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/spell_type.hpp')
-rw-r--r--src/spell_type.hpp86
1 files changed, 86 insertions, 0 deletions
diff --git a/src/spell_type.hpp b/src/spell_type.hpp
new file mode 100644
index 00000000..43758103
--- /dev/null
+++ b/src/spell_type.hpp
@@ -0,0 +1,86 @@
+#pragma once
+
+#include "spell_type_fwd.hpp"
+#include <vector>
+#include <string>
+#include <functional>
+#include "h-basic.h"
+#include "device_allocation_fwd.hpp"
+#include "range_fwd.hpp"
+
+/*
+ * Casting type
+ */
+enum casting_type { USE_SPELL_POINTS, USE_PIETY };
+
+/*
+ * Does the spell appear on spell random books?
+ */
+enum random_type { RANDOM, NO_RANDOM };
+
+/*
+ * Spell functions
+ */
+
+void spell_type_init_music(spell_type *spell,
+ s16b minimum_pval,
+ const char* (*info_func)(),
+ casting_result (*effect_func)());
+void spell_type_init_music_lasting(spell_type *spell,
+ s16b minimum_pval,
+ const char* (*info_func)(),
+ casting_result (*effect_func)(),
+ int (*lasting_func)());
+void spell_type_init_mage(spell_type *spell,
+ random_type random_type,
+ s32b school_idx,
+ const char* (*info_func)(),
+ casting_result (*effect_func)());
+void spell_type_init_priest(spell_type *spell,
+ s32b school_idx,
+ const char* (*info_func)(),
+ casting_result (*effect_func)());
+void spell_type_init_device(spell_type *spell,
+ const char* (*info_func)(),
+ casting_result (*effect_func)());
+void spell_type_init_demonology(spell_type *spell,
+ const char* (*info_func)(),
+ casting_result (*effect_func)());
+void spell_type_init_geomancy(spell_type *spell,
+ const char* (*info_func)(),
+ casting_result (*effect_func)(),
+ bool_ (*depend_func)());
+
+void spell_type_set_inertia(spell_type *spell, s32b difficulty, s32b delay);
+void spell_type_set_difficulty(spell_type *spell, byte skill_level, s32b failure_rate);
+void spell_type_set_mana(spell_type *spell, s32b min, s32b max);
+void spell_type_set_castable_while_blind(spell_type *spell, bool_ value);
+void spell_type_set_castable_while_confused(spell_type *spell, bool_ value);
+void spell_type_describe(spell_type *spell, cptr line);
+
+void spell_type_add_school(spell_type *spell, s32b school_idx);
+
+void spell_type_set_device_charges(spell_type *spell, cptr charges_s);
+void spell_type_add_device_allocation(spell_type *spell, device_allocation *a);
+
+spell_type *spell_type_new(cptr name);
+
+int spell_type_produce_effect_lasting(spell_type *spell);
+casting_result spell_type_produce_effect(spell_type *spell);
+cptr spell_type_name(spell_type *spell);
+int spell_type_skill_level(spell_type *spell);
+long spell_type_roll_charges(spell_type *spell);
+struct device_allocation *spell_type_device_allocation(spell_type *spell, byte tval);
+bool_ spell_type_uses_piety_to_cast(spell_type *spell);
+bool_ spell_type_castable_while_blind(spell_type *spell);
+bool_ spell_type_castable_while_confused(spell_type *spell);
+s16b spell_type_minimum_pval(spell_type *spell);
+s16b spell_type_random_type(spell_type *spell);
+std::vector<s32b> const spell_type_get_schools(spell_type *spell);
+bool_ spell_type_inertia(spell_type *spell, s32b *difficulty, s32b *delay);
+s32b spell_type_failure_rate(spell_type *spell);
+s16b spell_type_casting_stat(spell_type *spell);
+cptr spell_type_info(spell_type *spell);
+void spell_type_mana_range(spell_type *spell, struct range_type *range);
+bool_ spell_type_dependencies_satisfied(spell_type *spell);
+void spell_type_description_foreach(spell_type *spell, std::function<void (std::string const &text)>);