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-rw-r--r--src/spells1.cc34
1 files changed, 0 insertions, 34 deletions
diff --git a/src/spells1.cc b/src/spells1.cc
index daee9f03..58cf1fd7 100644
--- a/src/spells1.cc
+++ b/src/spells1.cc
@@ -220,9 +220,6 @@ void teleport_player_directed(int rad, int dir)
}
- /* Sound */
- sound(SOUND_TELEPORT);
-
/* Move player */
teleport_player_to(y, x);
@@ -330,9 +327,6 @@ void teleport_away(int m_idx, int dis)
if (tries > MAX_TRIES) return;
}
- /* Sound */
- sound(SOUND_TPOTHER);
-
/* Update the new location */
cave[ny][nx].m_idx = m_idx;
last_teleportation_y = ny;
@@ -449,9 +443,6 @@ static void teleport_to_player(int m_idx)
if (attempts < 1) return;
- /* Sound */
- sound(SOUND_TPOTHER);
-
/* Update the new location */
cave[ny][nx].m_idx = m_idx;
last_teleportation_y = ny;
@@ -571,9 +562,6 @@ void teleport_player(int dis)
if (tries > MAX_TRIES) return;
}
- /* Sound */
- sound(SOUND_TELEPORT);
-
/* Save the old location */
oy = p_ptr->py;
ox = p_ptr->px;
@@ -754,9 +742,6 @@ void teleport_monster_to(int m_idx, int ny, int nx)
}
}
- /* Sound */
- sound(SOUND_TPOTHER);
-
/* Save the old position */
oy = m_ptr->fy;
ox = m_ptr->fx;
@@ -833,9 +818,6 @@ void teleport_player_to(int ny, int nx)
}
}
- /* Sound */
- sound(SOUND_TELEPORT);
-
/* Save the old location */
oy = p_ptr->py;
ox = p_ptr->px;
@@ -961,9 +943,6 @@ void teleport_player_level(void)
/* Leaving */
p_ptr->leaving = TRUE;
}
-
- /* Sound */
- sound(SOUND_TPLEVEL);
}
@@ -1343,9 +1322,6 @@ void take_hit(int damage, cptr hit_from)
/* Necromancers get a special treatment */
if (((!has_ability(AB_UNDEAD_FORM)) || ((p_ptr->necro_extra & CLASS_UNDEAD))))
{
- /* Sound */
- sound(SOUND_DEATH);
-
/* Hack -- Note death */
if (!last_words)
{
@@ -1415,8 +1391,6 @@ void take_hit(int damage, cptr hit_from)
bell();
}
- sound(SOUND_WARN);
-
/* Message */
if (p_ptr->necro_extra & CLASS_UNDEAD)
cmsg_print(TERM_RED, "*** LOW DEATHPOINT WARNING! ***");
@@ -1514,9 +1488,6 @@ void take_sanity_hit(int damage, cptr hit_from)
/* Dead player */
if (p_ptr->csane < 0)
{
- /* Sound */
- sound(SOUND_DEATH);
-
/* Hack -- Note death */
cmsg_print(TERM_VIOLET, "You turn into an unthinking vegetable.");
if (!last_words)
@@ -1559,8 +1530,6 @@ void take_sanity_hit(int damage, cptr hit_from)
bell();
}
- sound(SOUND_WARN);
-
/* Message */
cmsg_print(TERM_RED, "*** LOW SANITY WARNING! ***");
msg_print(NULL);
@@ -6864,9 +6833,6 @@ bool_ project_m(int who, int r, int y, int x, int dam, int typ)
/* Take note */
if ((fear || do_fear) && (m_ptr->ml))
{
- /* Sound */
- sound(SOUND_FLEE);
-
/* Message */
msg_format("%^s flees in terror!", m_name);
}