diff options
Diffstat (limited to 'src/spells1.hpp')
-rw-r--r-- | src/spells1.hpp | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/spells1.hpp b/src/spells1.hpp new file mode 100644 index 00000000..5512063f --- /dev/null +++ b/src/spells1.hpp @@ -0,0 +1,32 @@ +#pragma once + +#include "h-basic.h" + +extern byte spell_color(int type); +extern s16b poly_r_idx(int r_idx); +extern void get_pos_player(int dis, int *ny, int *nx); +extern bool_ teleport_player_bypass; +extern void teleport_player_directed(int rad, int dir); +extern void teleport_away(int m_idx, int dis); +extern void teleport_player(int dis); +extern void teleport_player_to(int ny, int nx); +extern void teleport_monster_to(int m_idx, int ny, int nx); +extern void teleport_player_level(void); +extern void recall_player(int d, int f); +extern void take_hit(int damage, cptr kb_str); +extern void take_sanity_hit(int damage, cptr hit_from); +extern void acid_dam(int dam, cptr kb_str); +extern void elec_dam(int dam, cptr kb_str); +extern void fire_dam(int dam, cptr kb_str); +extern void cold_dam(int dam, cptr kb_str); +extern bool_ dec_stat(int stat, int amount, int mode); +extern bool_ res_stat(int stat, bool_ full); +extern bool_ apply_disenchant(int mode); +extern bool_ project_m(int who, int r, int y, int x, int dam, int typ); +extern bool_ project(int who, int rad, int y, int x, int dam, int typ, int flg); +extern bool_ potion_smash_effect(int who, int y, int x, int o_sval); +extern void do_poly_self(void); +extern void corrupt_player(void); +extern void generate_spell(int plev); +extern bool_ unsafe; +extern s16b do_poly_monster(int y, int x); |