diff options
Diffstat (limited to 'src/spells1.hpp')
-rw-r--r-- | src/spells1.hpp | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/src/spells1.hpp b/src/spells1.hpp new file mode 100644 index 00000000..ec8f2cc9 --- /dev/null +++ b/src/spells1.hpp @@ -0,0 +1,35 @@ +#pragma once + +#include <string> + +#include "h-basic.h" +#include "random_spell_fwd.hpp" + +byte spell_color(int type); +s16b poly_r_idx(int r_idx); +void get_pos_player(int dis, int *ny, int *nx); +extern bool_ teleport_player_bypass; +void teleport_player_directed(int rad, int dir); +void teleport_away(int m_idx, int dis); +void teleport_player(int dis); +void teleport_player_to(int ny, int nx); +void teleport_monster_to(int m_idx, int ny, int nx); +void teleport_player_level(); +void recall_player(int d, int f); +void take_hit(int damage, cptr kb_str); +void take_sanity_hit(int damage, cptr hit_from); +void acid_dam(int dam, cptr kb_str); +void elec_dam(int dam, cptr kb_str); +void fire_dam(int dam, cptr kb_str); +void cold_dam(int dam, cptr kb_str); +bool_ dec_stat(int stat, int amount, int mode); +bool_ res_stat(int stat, bool_ full); +bool_ apply_disenchant(int mode); +bool_ project_m(int who, int r, int y, int x, int dam, int typ); +bool_ project(int who, int rad, int y, int x, int dam, int typ, int flg); +bool_ potion_smash_effect(int who, int y, int x, int o_sval); +void do_poly_self(); +void corrupt_player(); +std::string name_spell(random_spell const *); +void generate_spell(int plev); +s16b do_poly_monster(int y, int x); |