diff options
Diffstat (limited to 'src/spells6.cc')
-rw-r--r-- | src/spells6.cc | 39 |
1 files changed, 19 insertions, 20 deletions
diff --git a/src/spells6.cc b/src/spells6.cc index 555f252f..ea71fe83 100644 --- a/src/spells6.cc +++ b/src/spells6.cc @@ -50,7 +50,7 @@ school_type *school_at(int index) return &schools[index]; } -static void school_init(school_type *school, cptr name, s16b skill) +static void school_init(school_type *school, const char *name, s16b skill) { assert(school != NULL); @@ -64,7 +64,7 @@ static void school_init(school_type *school, cptr name, s16b skill) school->deity_idx = -1; } -static school_type *school_new(s32b *school_idx, cptr name, s16b skill) +static school_type *school_new(s32b *school_idx, const char *name, s16b skill) { assert(schools_count < SCHOOLS_MAX); @@ -77,11 +77,11 @@ static school_type *school_new(s32b *school_idx, cptr name, s16b skill) return school; } -static school_type *sorcery_school_new(s32b *school_idx, cptr name, s16b skill) +static school_type *sorcery_school_new(s32b *school_idx, const char *name, s16b skill) { school_type *school = school_new(school_idx, name, skill); - school->spell_power = TRUE; - school->sorcery = TRUE; + school->spell_power = true; + school->sorcery = true; return school; } @@ -98,7 +98,7 @@ static school_type *god_school_new(s32b *school_idx, byte god) if (god_enabled(deity)) { school = school_new(school_idx, deity->name, SKILL_PRAY); - school->spell_power = TRUE; + school->spell_power = true; school->deity_idx = god; school->deity = deity; return school; @@ -128,25 +128,23 @@ static int udun_bonus_levels() return (p_ptr->lev * 2) / 3; } -static bool_ geomancy_depends_satisfied() +static bool geomancy_depends_satisfied() { - object_type *o_ptr = NULL; - /* Require at least one point in each school */ if ((get_skill(SKILL_FIRE) <= 0) || (get_skill(SKILL_AIR) <= 0) || (get_skill(SKILL_EARTH) <= 0) || (get_skill(SKILL_WATER) <= 0)) { - return FALSE; + return false; } /* Require to wield a Mage Staff, as the spells requries the * caster to stomp the floor with it. */ - o_ptr = get_object(INVEN_WIELD); + auto o_ptr = get_object(INVEN_WIELD); return ((o_ptr != NULL) && - (o_ptr->k_idx > 0) && + (o_ptr->k_ptr) && (o_ptr->tval == TV_MSTAFF)); } @@ -166,7 +164,7 @@ long get_provided_levels(school_type *school) } struct get_level_school_callback_data { - bool_ allow_spell_power; + bool allow_spell_power; long bonus; long lvl; long num; @@ -206,7 +204,7 @@ static bool get_level_school_callback(struct get_level_school_callback_data *dat * allow use of Spell Power for it to apply. */ if (!school->spell_power) { - data->allow_spell_power = FALSE; + data->allow_spell_power = false; } /* Calculate effects of provided levels */ @@ -243,7 +241,7 @@ static bool get_level_school_callback(struct get_level_school_callback_data *dat return true; } -void get_level_school(spell_type *spell, s32b max, s32b min, s32b *level, bool_ *na) +void get_level_school(spell_type *spell, s32b max, s32b min, s32b *level, bool *na) { assert(level != NULL); assert(na != NULL); @@ -252,13 +250,13 @@ void get_level_school(spell_type *spell, s32b max, s32b min, s32b *level, bool_ if (!spell_type_dependencies_satisfied(spell)) { *level = min; - *na = TRUE; + *na = true; return; } /* Set up initial state */ get_level_school_callback_data data; - data.allow_spell_power = TRUE; + data.allow_spell_power = true; data.bonus = 0; data.lvl = 0; data.num = 0; @@ -270,7 +268,7 @@ void get_level_school(spell_type *spell, s32b max, s32b min, s32b *level, bool_ if (!get_level_school_callback(&data, school_idx)) { *level = min; - *na = TRUE; + *na = true; return; } } @@ -293,7 +291,7 @@ void get_level_school(spell_type *spell, s32b max, s32b min, s32b *level, bool_ /* Result */ *level = data.lvl; - *na = FALSE; + *na = false; } void schools_init() @@ -322,6 +320,7 @@ void schools_init() { school_type *school = sorcery_school_new(&SCHOOL_EARTH, "Earth", SKILL_EARTH); + school_god(school, GOD_AULE, 1, 3); school_god(school, GOD_TULKAS, 4, 5); school_god(school, GOD_YAVANNA, 1, 2); } @@ -333,7 +332,7 @@ void schools_init() { school_type *school = school_new(&SCHOOL_GEOMANCY, "Geomancy", SKILL_GEOMANCY); - school->spell_power = TRUE; + school->spell_power = true; school->depends_satisfied = geomancy_depends_satisfied; } |