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Diffstat (limited to 'src/util.pkg')
-rw-r--r-- | src/util.pkg | 156 |
1 files changed, 0 insertions, 156 deletions
diff --git a/src/util.pkg b/src/util.pkg index 183a28f2..50f69e79 100644 --- a/src/util.pkg +++ b/src/util.pkg @@ -713,162 +713,6 @@ typedef unsigned int u32b; */ #define HOOK_CALC_HP 57 -/** @def HOOK_GF_COLOR - * @brief Set color for spell. - * @param Number type \n type of spell. - * @brief Type - * @param Number file \n if this is 0 use ANGBAND_GRAF, otherwise use "new". - * @brief File - * @return Boolean \n TRUE if hook sets a color, otherwise FALSE. - * @return Number color \n The color for the spell. - * @note - * If the hook returns TRUE, spell_color() returns the hook's color, otherwise - * the function continues. - * @note (see file spells1.c) - */ -#define HOOK_GF_COLOR 58 - -/** @def HOOK_GF_EXEC - * @brief A spell to damage terrain features.\n - * @param String target \n "grid" to indicate spell damages terrain. - * @brief Target - * @param Number who \n the source of the spell. - * @brief Source - * @param Number type \n the type of spell. - * @brief Type - * @param Number dam \n the number of hit points of damage. - * @brief Damage - * @param Number r \n the radius of the spell. - * @brief Radius - * @param Number y \n the y-coordinate of the target. - * @brief Y-coordinate - * @param Number x \n the x-coordinate of the target. - * @brief X-coordinate - * @return Boolean \n TRUE if spell was cast, otherwise FALSE. - * @return Number obvious \n TRUE if the player notices the spell, otherwise - * FALSE. - * @return Number flag \n TRUE if the player is affected, otherwise FALSE. - * @note - * If the hook returns TRUE, the hook sets the "obvious" and "flag" fields. - * @note (see file spells1.c) - */ -/** @def HOOK_GF_EXEC - * @brief A spell to damage objects.\n - * @param String target \n "object" to indicate spell damages objects. - * @brief Target - * @param Number who \n the source of the spell. - * @brief Source - * @param Number type \n the type of spell. - * @brief Type - * @param Number dam \n the number of hit points of damage. - * @brief Damage - * @param Number r \n the radius of the spell. - * @brief Radius - * @param Number y \n the y-coordinate of the target. - * @brief Y-coordinate - * @param Number x \n the x-coordinate of the target. - * @brief X-coordinate - * @param Object o_ptr \n the object which is the target of the spell. - * @brief Object - * @return Boolean \n TRUE if spell was cast, otherwise FALSE. - * @return Number obvious \n TRUE if the player notices the spell, otherwise - * FALSE. - * @return Number flag \n TRUE if the player is affected, otherwise FALSE. - * @note - * If the hook returns TRUE, the hook sets the "obvious" and "do_kill" fields. - * @note (see file spells1.c) - */ -/** @def HOOK_GF_EXEC - * @brief A spell to damage monsters.\n - * @param String target \n "angry" to indicate spell angers a friend. - * @brief Target - * @param Number who \n the source of the spell. - * @brief Source - * @param Number type \n the type of spell. - * @brief Type - * @param Number dam \n the number of hit points of damage. - * @brief Damage - * @param Number r \n the radius of the spell. - * @brief Radius - * @param Number y \n the y-coordinate of the target. - * @brief Y-coordinate - * @param Number x \n the x-coordinate of the target. - * @brief X-coordinate - * @param Monster m_ptr \n the monster which is the target of the spell. - * @brief Monster - * @return Boolean \n TRUE if spell was cast, otherwise FALSE. - * @return Number get_angry \n TRUE if the monster gets angry, otherwise FALSE. - * @note - * If the hook returns TRUE, the hook sets the "get_angry" field. - * @note (see file spells1.c) - */ -/** @def HOOK_GF_EXEC - * @brief A spell to damage monsters.\n - * @param String target \n "monster" to indicate spell damages monsters. - * @brief Target - * @param Number who \n the source of the spell. - * @brief Source - * @param Number type \n the type of spell. - * @brief Type - * @param Number dam \n the number of hit points of damage. - * @brief Damage - * @param Number r \n the radius of the spell. - * @brief Radius - * @param Number y \n the y-coordinate of the target. - * @brief Y-coordinate - * @param Number x \n the x-coordinate of the target. - * @brief X-coordinate - * @param Monster m_ptr \n the monster which is the target of the spell. - * @brief Monster - * @return Boolean \n TRUE if spell was cast, otherwise FALSE. - * @return Number obvious \n TRUE if the player notices the spell, otherwise - * FALSE. - * @return Number dam \n The damage the monster takes. - * @return Number do_stun \n TRUE if the monster is stunned, otherwise FALSE. - * @return Number do_fear \n TRUE if the monster is frightened, otherwise - * FALSE. - * @return Number do_conf \n TRUE if the monster is confused, otherwise FALSE. - * @return Number do_dist \n TRUE if the monster is disturbed, otherwise FALSE. - * @return Number do_pois \n TRUE if the monster is poisoned, otherwise FALSE. - * @return Number do_cut \n TRUE if the monster is wounded, otherwise FALSE. - * @return Number do_poly \n TRUE if the monster is polymorphed, otherwise - * FALSE. - * @return String note \n The message displayed if the monster if affected. - * @return String note_dies \n The message displayed if the monster dies. - * @note - * If the hook returns TRUE, the hook sets the "obvious", "dam", "do_stun", - * "do_fear", "do_conf", "do_dist", "do_pois", "do_cut", "do_poly", "note", - * and "note dies" fields, otherwise the spell has no effect and does no - * damage. - * @note (see file spells1.c) - */ -/** @def HOOK_GF_EXEC - * @brief A spell to damage the player.\n - * @param String target \n "player" to indicate spell damages the player. - * @brief Target - * @param Number who \n the source of the spell. - * @brief Source - * @param Number type \n the type of spell. - * @brief Type - * @param Number dam \n the number of hit points of damage. - * @brief Damage - * @param Number r \n the radius of the spell. - * @brief Radius - * @param Number y \n the y-coordinate of the target. - * @brief Y-coordinate - * @param Number x \n the x-coordinate of the target. - * @brief X-coordinate - * @return Boolean \n TRUE if spell was cast, otherwise FALSE. - * @return Number obvious \n TRUE if the player notices the spell, otherwise - * FALSE. - * @return Number dam \n The damage the player takes. - * @note - * If the hook returns TRUE, the hook sets the "obvious" and "dam" fields, - * otherwise there is no damage. - * @note (see file spells1.c) - */ -#define HOOK_GF_EXEC 59 - /** @def HOOK_CALC_MANA * @brief Recalculate player SP (spell points).\n * @param Number msp \n the player's new maximum spell points. |