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-rw-r--r--src/variable.cc26
1 files changed, 0 insertions, 26 deletions
diff --git a/src/variable.cc b/src/variable.cc
index d102c1da..f9bdbc96 100644
--- a/src/variable.cc
+++ b/src/variable.cc
@@ -951,11 +951,6 @@ bool_ point_based;
/* Preserve, special levels, ironman_rooms */
bool_ preserve, special_lvls, ironman_rooms;
-/* In inventory option window, just erase the letters,
- * rather that displaying the list without the invalid
- * selections */
-bool_ inventory_no_move;
-
/*
* Such an ugly hack ...
*/
@@ -995,11 +990,6 @@ bool_ *special_lvl[MAX_DUNGEON_DEPTH];
bool_ generate_special_feeling = FALSE;
/*
- * Auto more
- */
-bool_ auto_more;
-
-/*
* Dungeon flags
*/
u32b dungeon_flags1;
@@ -1017,12 +1007,6 @@ hist_type *bg;
int max_bg_idx;
/*
- * Display the player as a special symbol when in bad health ?
- */
-bool_ player_char_health;
-
-
-/*
* The spell list of schools
*/
s16b schools_count = 0;
@@ -1044,11 +1028,6 @@ char gen_skill_modm[MAX_SKILLS];
s16b gen_skill_mod[MAX_SKILLS];
/*
- * Display stats as linear
- */
-bool_ linear_stats;
-
-/*
* Table of "cli" macros.
*/
cli_comm *cli_info;
@@ -1060,11 +1039,6 @@ int cli_total = 0;
int max_bact = 127;
/*
- * Ingame contextual help
- */
-bool_ option_ingame_help = TRUE;
-
-/*
* Automatizer enabled status
*/
bool_ automatizer_enabled = FALSE;