diff options
Diffstat (limited to 'src/variable.hpp')
-rw-r--r-- | src/variable.hpp | 195 |
1 files changed, 195 insertions, 0 deletions
diff --git a/src/variable.hpp b/src/variable.hpp new file mode 100644 index 00000000..73d63be7 --- /dev/null +++ b/src/variable.hpp @@ -0,0 +1,195 @@ +#pragma once + +#include "angband.h" +#include "alloc_entry_fwd.hpp" +#include "birther.hpp" +#include "cave_type_fwd.hpp" +#include "deity_type.hpp" +#include "dungeon_flag_set.hpp" +#include "effect_type.hpp" +#include "fate.hpp" +#include "monster_type_fwd.hpp" +#include "object_type_fwd.hpp" +#include "options.hpp" +#include "player_class_fwd.hpp" +#include "player_defs.hpp" +#include "player_race_fwd.hpp" +#include "player_race_mod_fwd.hpp" +#include "player_spec_fwd.hpp" +#include "player_type_fwd.hpp" +#include "random_quest.hpp" +#include "school_type.hpp" +#include "skill_modifiers_fwd.hpp" +#include "skills_defs.hpp" +#include "timer_type_fwd.hpp" +#include "town_type_fwd.hpp" +#include "seed.hpp" + +extern int max_macrotrigger; +extern char *macro_template; +extern char *macro_modifier_chr; +extern char *macro_modifier_name[MAX_MACRO_MOD]; +extern char *macro_trigger_name[MAX_MACRO_TRIG]; +extern char *macro_trigger_keycode[2][MAX_MACRO_TRIG]; +extern bool_ character_dungeon; +extern bool_ character_loaded; +extern bool_ character_xtra; +seed_t &seed_flavor(); +extern s16b command_cmd; +extern s16b command_arg; +extern s16b command_rep; +extern s16b command_dir; +extern s16b command_wrk; +extern s16b command_new; +extern s32b energy_use; +extern bool_ create_up_stair; +extern bool_ create_down_stair; +extern bool_ create_up_shaft; +extern bool_ create_down_shaft; +extern bool_ alive; +extern bool_ death; +extern s16b running; +extern s16b resting; +extern s16b cur_hgt; +extern s16b cur_wid; +extern s16b dun_level; +extern s16b old_dun_level; +extern s16b num_repro; +extern s16b object_level; +extern s16b monster_level; +extern s32b turn; +extern s32b old_turn; +extern bool_ wizard; +extern u16b total_winner; +extern u16b has_won; +extern u16b noscore; +extern bool_ inkey_base; +extern s16b coin_type; +extern bool_ opening_chest; +extern bool_ shimmer_monsters; +extern bool_ shimmer_objects; +extern bool_ repair_monsters; +extern s16b inven_cnt; +extern s16b equip_cnt; +extern s16b o_max; +extern s16b o_cnt; +extern s16b m_max; +extern s16b m_cnt; +extern s16b hack_m_idx; +extern int total_friends; +extern s32b total_friend_levels; +extern int leaving_quest; +extern char summon_kin_type; +extern bool_ hack_mind; +extern bool_ is_autosave; +extern int artifact_bias; +extern FILE *text_out_file; +extern void (*text_out_hook)(byte a, cptr str); +extern int text_out_indent; +extern s16b feeling; +extern s16b rating; +extern bool_ good_item_flag; +extern s16b max_panel_rows, max_panel_cols; +extern s16b panel_row_min, panel_row_max; +extern s16b panel_col_min, panel_col_max; +extern s16b panel_col_prt, panel_row_prt; +extern byte feat_wall_outer; +extern byte feat_wall_inner; +extern s16b floor_type[100]; +extern s16b fill_type[100]; +extern s16b target_who; +extern s16b target_col; +extern s16b target_row; +extern s16b health_who; +extern s16b monster_race_idx; +extern s16b monster_ego_idx; +extern object_type *tracked_object; +extern s16b lite_n; +extern s16b lite_y[LITE_MAX]; +extern s16b lite_x[LITE_MAX]; +extern s16b view_n; +extern byte view_y[VIEW_MAX]; +extern byte view_x[VIEW_MAX]; +extern s16b temp_n; +extern byte temp_y[TEMP_MAX]; +extern byte temp_x[TEMP_MAX]; +extern s16b macro__num; +extern char **macro__pat; +extern char **macro__act; +extern bool_ *macro__cmd; +extern char *macro__buf; +extern u32b window_flag[ANGBAND_TERM_MAX]; +extern u32b window_mask[ANGBAND_TERM_MAX]; +extern cave_type **cave; +extern object_type *o_list; +extern monster_type *m_list; +extern monster_type *km_list; +extern u16b max_real_towns; +extern u16b max_towns; +extern town_type *town_info; +extern byte misc_to_attr[256]; +extern char misc_to_char[256]; +extern byte tval_to_attr[128]; +extern char tval_to_char[128]; +extern char *keymap_act[KEYMAP_MODES][256]; +extern player_type *p_ptr; +extern player_race const *rp_ptr; +extern player_race_mod const *rmp_ptr; +extern player_class const *cp_ptr; +extern player_spec const *spp_ptr; +extern int wildc2i[256]; +extern cptr DEFAULT_FEAT_TEXT; +extern cptr DEFAULT_FEAT_TUNNEL; +extern cptr DEFAULT_FEAT_BLOCK; +extern char *ANGBAND_DIR; +extern char *ANGBAND_DIR_MODULES; +extern char *ANGBAND_DIR_CORE; +extern char *ANGBAND_DIR_DNGN; +extern bool_ (*get_mon_num_hook)(int r_idx); +extern bool_ (*get_mon_num2_hook)(int r_idx); +extern bool_ (*get_obj_num_hook)(int k_idx); +extern u16b max_o_idx; +extern u16b max_m_idx; +extern int init_flags; +extern bool_ ambush_flag; +extern bool_ fate_flag; +extern s16b no_breeds; +extern bool_ carried_monster_hit; +extern s32b RANDART_WEAPON; +extern s32b RANDART_ARMOR; +extern s32b RANDART_JEWEL; +extern fate fates[MAX_FATES]; +extern byte dungeon_type; +extern s16b *max_dlv; +extern s16b doppleganger; +extern bool_ generate_encounter; +extern bool_ *m_allow_special; +extern bool_ *k_allow_special; +extern bool_ *a_allow_special; +extern s16b plots[MAX_PLOTS]; +extern random_quest random_quests[MAX_RANDOM_QUEST]; +DECLARE_FLAG_ZERO_INTF(dungeon_flag_set, dungeon_flags); +extern s16b schools_count; +extern school_type schools[SCHOOLS_MAX]; +extern int project_time; +extern s32b project_time_effect; +extern effect_type effects[MAX_EFFECTS]; +extern bool_ automatizer_enabled; +extern s16b last_teleportation_y; +extern s16b last_teleportation_x; +extern cptr game_module; +extern s32b game_module_idx; +extern s32b VERSION_MAJOR; +extern s32b VERSION_MINOR; +extern s32b VERSION_PATCH; +extern s32b DUNGEON_BASE; +extern s32b DUNGEON_DEATH; +extern s32b DUNGEON_ASTRAL; +extern s32b DUNGEON_ASTRAL_WILD_X; +extern s32b DUNGEON_ASTRAL_WILD_Y; +extern deity_type deity_info[MAX_GODS]; +const char *get_version_string(); +extern bool_ arg_wizard; +extern bool_ arg_force_original; +extern bool_ arg_force_roguelike; +extern struct options *options; |