diff options
Diffstat (limited to 'src/wizard2.cc')
-rw-r--r-- | src/wizard2.cc | 62 |
1 files changed, 4 insertions, 58 deletions
diff --git a/src/wizard2.cc b/src/wizard2.cc index 634881ca..a1e1e462 100644 --- a/src/wizard2.cc +++ b/src/wizard2.cc @@ -30,7 +30,7 @@ /* * Adds a lvl to a monster */ -void wiz_inc_monster_level(int level) +static void wiz_inc_monster_level(int level) { monster_type *m_ptr; int ii, jj; @@ -46,7 +46,7 @@ void wiz_inc_monster_level(int level) } } -void wiz_align_monster(int status) +static void wiz_align_monster(int status) { monster_type *m_ptr; int ii, jj; @@ -64,7 +64,7 @@ void wiz_align_monster(int status) /* * Teleport directly to a town */ -void teleport_player_town(int town) +static void teleport_player_town(int town) { int x = 0, y = 0; @@ -490,60 +490,6 @@ static void wiz_display_item(object_type *o_ptr) } -/* - * A list of tvals and their textual names - */ -tval_desc2 tvals[] = -{ - { TV_SWORD, "Sword" }, - { TV_POLEARM, "Polearm" }, - { TV_HAFTED, "Hafted Weapon" }, - { TV_AXE, "Axe" }, - { TV_BOW, "Bow" }, - { TV_BOOMERANG, "Boomerang" }, - { TV_ARROW, "Arrows" }, - { TV_BOLT, "Bolts" }, - { TV_SHOT, "Shots" }, - { TV_SHIELD, "Shield" }, - { TV_CROWN, "Crown" }, - { TV_HELM, "Helm" }, - { TV_GLOVES, "Gloves" }, - { TV_BOOTS, "Boots" }, - { TV_CLOAK, "Cloak" }, - { TV_DRAG_ARMOR, "Dragon Scale Mail" }, - { TV_HARD_ARMOR, "Hard Armor" }, - { TV_SOFT_ARMOR, "Soft Armor" }, - { TV_RING, "Ring" }, - { TV_AMULET, "Amulet" }, - { TV_LITE, "Lite" }, - { TV_POTION, "Potion" }, - { TV_POTION2, "Potion" }, - { TV_SCROLL, "Scroll" }, - { TV_WAND, "Wand" }, - { TV_STAFF, "Staff" }, - { TV_ROD_MAIN, "Rod" }, - { TV_ROD, "Rod Tip" }, - { TV_BOOK, "Schools Spellbook", }, - { TV_SYMBIOTIC_BOOK, "Symbiotic Spellbook", }, - { TV_DRUID_BOOK, "Elemental Stone" }, - { TV_MUSIC_BOOK, "Music Book" }, - { TV_DAEMON_BOOK, "Daemon Book" }, - { TV_SPIKE, "Spikes" }, - { TV_DIGGING, "Digger" }, - { TV_CHEST, "Chest" }, - { TV_FOOD, "Food" }, - { TV_FLASK, "Flask" }, - { TV_MSTAFF, "Mage Staff" }, - { TV_BATERIE, "Essence" }, - { TV_PARCHMENT, "Parchment" }, - { TV_INSTRUMENT, "Musical Instrument" }, - { TV_RUNE1, "Rune 1" }, - { TV_RUNE2, "Rune 2" }, - { TV_JUNK, "Junk" }, - { TV_TRAPKIT, "Trapping Kit" }, - { 0, NULL } -}; - /* * Strip an "object name" into a buffer @@ -1585,7 +1531,7 @@ static void do_cmd_wiz_zap(void) } -extern void do_cmd_wiz_body(s16b bidx) +static void do_cmd_wiz_body(s16b bidx) /* Might create problems with equipment slots. For safety, be nude when calling this function */ { |