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-rw-r--r--src/dungeon.c7
-rw-r--r--src/externs.h1
-rw-r--r--src/tables.c3
-rw-r--r--src/variable.c5
4 files changed, 0 insertions, 16 deletions
diff --git a/src/dungeon.c b/src/dungeon.c
index a74fed2c..fdf11b3b 100644
--- a/src/dungeon.c
+++ b/src/dungeon.c
@@ -5623,13 +5623,6 @@ void play_game(bool_ new_game)
/* Hack -- Enforce "delayed death" */
if (p_ptr->chp < 0) death = TRUE;
- /* Should we use old colors */
- if (autoload_old_colors)
- {
- process_pref_file("422color.prf");
- }
-
-
/* Process */
while (TRUE)
{
diff --git a/src/externs.h b/src/externs.h
index deb93010..fbdbf916 100644
--- a/src/externs.h
+++ b/src/externs.h
@@ -529,7 +529,6 @@ extern bool_ center_player;
extern s16b plots[MAX_PLOTS];
extern random_quest random_quests[MAX_RANDOM_QUEST];
extern bool_ exp_need;
-extern bool_ autoload_old_colors;
extern bool_ fate_option;
extern bool_ *special_lvl[MAX_DUNGEON_DEPTH];
extern bool_ generate_special_feeling;
diff --git a/src/tables.c b/src/tables.c
index e3d3e664..f2478eef 100644
--- a/src/tables.c
+++ b/src/tables.c
@@ -1583,9 +1583,6 @@ option_type option_info[] =
{ &exp_need, FALSE, 5, 2,
"exp_need", "Show the experience needed for next level" },
- { &autoload_old_colors, FALSE, 5, 3,
- "old_colors", "Use the old(Z) coloring scheme(reload the game)" },
-
{ &auto_more, FALSE, 5, 4,
"auto_more", "Automatically clear '-more-' prompts" },
diff --git a/src/variable.c b/src/variable.c
index 84ca93ee..41d6a9a9 100644
--- a/src/variable.c
+++ b/src/variable.c
@@ -1326,11 +1326,6 @@ random_quest random_quests[MAX_RANDOM_QUEST];
bool_ exp_need;
/*
- * Auto load old colors;
- */
-bool_ autoload_old_colors;
-
-/*
* Fated ?
*/
bool_ fate_option;