summaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* Packaging cleanupdebian/2.3.11-ah-3Manoj Srivastava2016-01-27
| | | | | | | | Git development has moved to github, moved away from lua to C++, and made a tonne of changes. This release is just making a few cleanups to prepare for the major update. Signed-off-by: Manoj Srivastava <srivasta@debian.org>
* Merge branch 'master' into dgit/sidManoj Srivastava2016-01-26
|\
| * [master]: Fix packaging issues in the new upstream release.Manoj Srivastava2014-05-15
| | | | | | | | Signed-off-by: Manoj Srivastava <srivasta@golden-gryphon.com>
| * Merge branch 'debian-cmake-fixes'Manoj Srivastava2014-05-15
| |\
| | * [debian-cmake-fixes]: Change install paths to FHS compliant gamesManoj Srivastava2014-05-14
| | | | | | | | | | | | | | | | | | So the binary lives in /usr/games/tome, instead of /usr/bin/tome Signed-off-by: Manoj Srivastava <srivasta@golden-gryphon.com>
| * | [master]: A new bug fixing release.Manoj Srivastava2014-05-14
| | | | | | | | | | | | Signed-off-by: Manoj Srivastava <srivasta@golden-gryphon.com>
| * | Merge branch 'upstream'Manoj Srivastava2014-05-14
| |\|
| | * Imported Upstream version 2.3.11-ahManoj Srivastava2014-05-14
| | |
| | * Merge tag 'v2.3.11-ah' into upstreamManoj Srivastava2014-05-14
| | |\
| | | * Take off "(git)" version tag for release.Bardur Arantsson2012-12-03
| | | |
| | | * Fix for Orc Cave exit in Theme module.Bardur Arantsson2012-11-29
| | | | | | | | | | | | | | | | Thanks to 'trudge' for the fix.
| | | * Fix a linking issue on some distributions/toolchains.Bardur Arantsson2012-11-29
| | | |
| | | * Bump ToME version to 2.3.11Bardur Arantsson2012-06-26
| | | |
| | | * Change back to "git" versionBardur Arantsson2012-06-26
| | | |
| * | | [master]: New upstream releaseManoj Srivastava2014-05-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | User Interface: - Always display list of selectable objects, i.e. remove the option of pressing '*' to hide list. - GTK2: Allow running with Shift + arrow keys. (Thanks to Lord Estraven.) - SDL fixes. (Thanks to Lord Estraven.) - System-wide character scores were removed. Use the ladder at http://angband.oook.cz instead. - Panic saves are no longer created. Saving state when memory is likely corrupted seems like a bad idea. - Remove long-obsolete front-ends. - Unix: Removed pointless and error-prone signal handling aimed at preventing cheating. - Removed gamma correction. Game: - Killerbunnies: Character dump now lists companions. - Killerbunnies: Fix dodge messages. - Imported Theme 1.2.0 since this excellent module by Furiosity seems to not be downloadable any more. - Further Thaumaturgy tweaks by Lord Estraven Signed-off-by: Manoj Srivastava <srivasta@golden-gryphon.com>
| * | | Merge branch 'upstream'Manoj Srivastava2014-05-14
| |\| |
| | * | Merge tag 'v2.3.10-ah' into upstreamManoj Srivastava2014-05-14
| | |\|
| | | * Bump ToME version number for release.Bardur Arantsson2012-06-26
| | | |
| | | * Update "defines.h" for release.Bardur Arantsson2012-06-26
| | | |
| | | * Update "changes.txt" for release.Bardur Arantsson2012-06-26
| | | |
| | | * Restore savefile compatibility with 2.3.9-ah.Bardur Arantsson2012-06-26
| | | |
| | | * Define PRIVATE_USER_PATH_APEX; it's needed for scores without setuidBardur Arantsson2012-06-25
| | | |
| | | * Remove "plot" from list of install targetsBardur Arantsson2012-06-04
| | | |
| | | * Add Windows-specific note about spaces in directory nameBardur Arantsson2012-05-25
| | | |
| | | * SDL: Allow player to quite by closing the windowmiramor2012-05-12
| | | |
| | | * SDL: make window sizing automatic depending on font sizemiramor2012-05-12
| | | |
| | | * Make streq() robust to NULL pointersBardur Arantsson2012-04-07
| | | |
| | | * Cleanup: Remove unused fd_chop() function.Bardur Arantsson2012-04-02
| | | |
| | | * Cleanup: Remove SUPPORT_GAMMA -- should be handled by OS.Bardur Arantsson2012-04-02
| | | |
| | | * Refactor: Clean up process_dungeon_file()Bardur Arantsson2012-04-02
| | | |
| | | * Refactor: Externalize all the mapsBardur Arantsson2012-04-02
| | | |
| | | * Refactor: Eliminate duplicate Lua code from print_{book,spell}Bardur Arantsson2012-04-02
| | | |
| | | * Remove unused Lua function have_object()Bardur Arantsson2012-04-02
| | | |
| | | * Remove unused USE_WINSOCK and USE_UNIXSOCK compile-time flagsBardur Arantsson2012-04-02
| | | |
| | | * Unix signals: Remove handle_signal_abort and handle_signal_simpleBardur Arantsson2012-03-31
| | | | | | | | | | | | | | | | | | | | In short: Don't interfere with debugging and don't kill the player if their ssh connection is interrupted.
| | | * GTK2 interface: allow running with shift + arrow keysmiramor2012-03-31
| | | |
| | | * Bugfix: inc_stack_size_ex() wasn't respecting "delta" parameter.Bardur Arantsson2012-03-31
| | | |
| | | * Refactor: Move intro terminal code from Lua to CBardur Arantsson2012-03-29
| | | |
| | | * Refactor: Move compass() and approximate_distance() from Lua to CBardur Arantsson2012-03-29
| | | |
| | | * Refactor: Generalize dynamic quest description for C-based questsBardur Arantsson2012-03-29
| | | |
| | | * Remove unused Lua function dump_loadsave()Bardur Arantsson2012-03-29
| | | |
| | | * Remove unused Lua functions for body modificationBardur Arantsson2012-03-29
| | | |
| | | * Remove unused Lua functions for level generation.Bardur Arantsson2012-03-29
| | | |
| | | * Remove unused parameter from level generating function.Bardur Arantsson2012-03-29
| | | |
| | | * Remove unused parameter from scatter() function.Bardur Arantsson2012-03-29
| | | |
| | | * Clear up Clang warnings.Bardur Arantsson2012-03-29
| | | |
| | | * Refactor: Remove some dead setuid code.Bardur Arantsson2012-03-29
| | | |
| | | * Remove unused "struct header" membersBardur Arantsson2012-03-29
| | | |
| | | * Refactor: Remove CAPITALIZE_USER_NAME compile-time flagBardur Arantsson2012-03-29
| | | |
| | | * Refactor: VARIABLE_PLAYER_GRAPH compile-time flag always setBardur Arantsson2012-03-29
| | | |