Commit message (Collapse) | Author | Age | |
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* | Theme: Remove armor restriction for Eagle/Dragon | Bardur Arantsson | 2016-09-17 |
| | | | | | | It interferes badly with Possession and it seems a little unfair that (non-Dragon/Eagle) Possessors with a Dragon body *do* get armor -- albeit usually with penalties. | ||
* | Remove dead code | Bardur Arantsson | 2016-09-17 |
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* | Remove unused variable in make_attack_spell() | Bardur Arantsson | 2016-09-17 |
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* | Really fix crash bug in hallucination code | Bardur Arantsson | 2016-09-17 |
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* | Remove inventory_no_move option | Bardur Arantsson | 2016-09-17 |
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* | Change player_class::spec to a std::vector<> | Bardur Arantsson | 2016-09-17 |
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* | Remove unused parameters from bldg.c:fix_item() | Bardur Arantsson | 2016-09-17 |
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* | Fix indentation | Bardur Arantsson | 2016-09-17 |
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* | Rework store_info_type::actions into a std::vector<> | Bardur Arantsson | 2016-09-17 |
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* | Rework store_info_type::owners to std::vector<> | Bardur Arantsson | 2016-09-17 |
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* | Unify store_info_type::item_* info std::vector<store_item> | Bardur Arantsson | 2016-09-17 |
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* | Add uniform_element() to z-rand | Bardur Arantsson | 2016-09-17 |
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* | Change 'abilities' member of player_* to a std::vector<> | Bardur Arantsson | 2016-09-17 |
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* | Unify opval/oflags in player_* structs into player_level_flag | Bardur Arantsson | 2016-09-17 |
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* | Remove unused player_class::sense_* members | Bardur Arantsson | 2016-09-17 |
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* | Use std::vector<> for object_proto members | Bardur Arantsson | 2016-09-17 |
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* | Unify obj_* fields into object_proto struct | Bardur Arantsson | 2016-09-17 |
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* | Remove unused player_spec::skill_ideal field | Bardur Arantsson | 2016-09-17 |
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* | Unify skill_* fields into skill_modifier{,s} | Bardur Arantsson | 2016-09-17 |
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* | Add missing 'static' for a few functions in birth.cc | Bardur Arantsson | 2016-09-17 |
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* | Change meta_class_type::classes to std::vector | Bardur Arantsson | 2016-09-17 |
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* | Change meta_class_type to non-POD type | Bardur Arantsson | 2016-09-17 |
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* | Remove unused fields in player_{class,race,race_mod} structs | Bardur Arantsson | 2016-09-17 |
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* | Clean up loadsave.cc | Bardur Arantsson | 2016-09-17 |
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* | Use std::vector for town_type::store | Bardur Arantsson | 2016-09-17 |
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* | Remove unused parameter from init_town() | Bardur Arantsson | 2016-06-23 |
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* | Remove 'alert_failure' option | Bardur Arantsson | 2016-06-23 |
| | | | | It does nothing interesting anyway. | ||
* | Remove 'alert_hitpoint' option; behave as if always set | Bardur Arantsson | 2016-06-23 |
| | | | | | | This actually preserves previous behavior since setting the warning threshold to 0% (default) has the same effect as disabling the alert entirely. | ||
* | Change wilderness_map to non-POD type | Bardur Arantsson | 2016-06-23 |
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* | Change wilderness_type_info to a non-POD type | Bardur Arantsson | 2016-06-23 |
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* | Change town_type to non-POD type | Bardur Arantsson | 2016-06-23 |
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* | Clean up flavor_init() and use Fisher-Yates shuffle | Bardur Arantsson | 2016-06-22 |
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* | Rework SKF1_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 |
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* | Change skill_type to non-POD type | Bardur Arantsson | 2016-06-22 |
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* | Remove unused "uses" field from skill_type | Bardur Arantsson | 2016-06-22 |
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* | Remove unused "rate" field from store_type | Bardur Arantsson | 2016-06-22 |
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* | Rework SF1_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 |
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* | Change store_info_type to non-POD type | Bardur Arantsson | 2016-06-22 |
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* | Split store_info_type::table into a "kind" and "chance" component | Bardur Arantsson | 2016-06-22 |
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* | Rework ETR4_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 |
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* | Rework PR{1,2}_* flags to flag_set<> | Bardur Arantsson | 2016-06-22 |
| | | | | | Since there's no need for two tiers we also reduce the flag set to 1 tier. (Breaks savefile compatbility.) | ||
* | Rework FF1_* flags to flags_set<> | Bardur Arantsson | 2016-06-21 |
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* | Change feature_type to non-POD type | Bardur Arantsson | 2016-06-21 |
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* | Remove unused fields in feature_type | Bardur Arantsson | 2016-06-21 |
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* | Fix random_artifact_resistance() granting 'duplicate' resistance | Bardur Arantsson | 2016-06-21 |
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* | Apply random_artifact_resistance() to debug-created artifacts too | Bardur Arantsson | 2016-06-21 |
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* | Rework TR{1,2,3,4,5}_* flags to flag_set<> | Bardur Arantsson | 2016-06-21 |
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* | Fix a debug-mode prompt | Bardur Arantsson | 2016-06-21 |
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* | Remove misleading comment | Bardur Arantsson | 2016-06-21 |
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* | Fix dimensions of "prison" vault | Bardur Arantsson | 2016-06-21 |
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