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Author
Age
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Refactor: USE_TRANSPARENCY compile-time flag always set
Bardur Arantsson
2012-03-29
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Refactor: EGO_GRAPHICS compile-time flag always set
Bardur Arantsson
2012-03-29
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Refactor: USE_EMX compile-time flag never set
Bardur Arantsson
2012-03-29
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Refactor: SECURE compile-time flag never set
Bardur Arantsson
2012-03-29
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Refactor: Remove a few unused macros
Bardur Arantsson
2012-03-29
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Thaumaturgy: reduce spell fail rates
miramor
2012-03-29
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Thaumaturgy: increase average spell power
miramor
2012-03-29
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Thaumaturgy: reduce random factor in spell power
miramor
2012-03-29
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Add DEBUG.txt file with a little note on how to enable debugging.
Bardur Arantsson
2012-03-29
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Refactor: Remove duplicate code for autosaving.
Bardur Arantsson
2012-03-29
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Refactor: Remove duplicate code for "clamping" spell failure chance.
Bardur Arantsson
2012-03-29
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Refactor: Remove duplicate keymap handling code.
Bardur Arantsson
2012-03-29
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Refactor: Remove duplicate code for accessing inventory/floor object
Bardur Arantsson
2012-03-29
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Refactor: Remove duplicate code for reducing item stacks
Bardur Arantsson
2012-03-29
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Refactor: Remove duplicate code for extracting 'xtra' flags
Bardur Arantsson
2012-03-29
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Refactor: Remove duplicate code for calculaing attack "power"
Bardur Arantsson
2012-03-29
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Refactor: Remove unused magic_power_info_lua() function.
Bardur Arantsson
2012-03-29
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Refactor: Remove unused/dead variables.
Bardur Arantsson
2012-03-29
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Fix C++-style comments
Bardur Arantsson
2012-03-29
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gtk1: Removed GTK (1.x) front-end
Bardur Arantsson
2012-03-29
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gtk2: Remove dead code
Bardur Arantsson
2012-03-29
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Always show selections for inventory/equipment.
Bardur Arantsson
2012-03-29
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Refactor: Delete crazy amounts of duplicate code
Bardur Arantsson
2012-03-29
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Refactor: player_outfit(): Move "forge" closer to usage site.
Bardur Arantsson
2012-03-29
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Refactor: show_{equip,inven} argument is always FALSE.
Bardur Arantsson
2012-03-29
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Refactor: Factor out a little common code in generate.c.
Bardur Arantsson
2012-03-29
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Fix an uninitialized string for [C]reate Artifact debug command.
Bardur Arantsson
2012-03-29
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Remove unused Lua function corruption_spoiler_generate()
Bardur Arantsson
2012-03-29
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Remove unused Lua functions stack_{push,pop}.
Bardur Arantsson
2012-03-29
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Remove unused powers.lua functions.
Bardur Arantsson
2012-03-29
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Remove unused execute_magic() and get_magic_power_lua()
Bardur Arantsson
2012-03-29
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Remove unused stores.lua test function.
Bardur Arantsson
2012-03-29
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Import Theme repository into main repository
Bardur Arantsson
2012-03-29
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Remove RESTRICT_COMBINATIONS code.
Bardur Arantsson
2012-03-29
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Remove ENABLE_BINRELOC compile-time flag.
Bardur Arantsson
2012-03-29
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Remove unused front-end flags.
Bardur Arantsson
2012-03-29
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Remove ISO front-end code.
Bardur Arantsson
2012-03-29
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Remove SAVEFILE_USE_UID; it doesn't make sense when all files are stored in ↵
Bardur Arantsson
2012-03-29
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$HOME anyway.
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Remove conditional compilation based on PRIVATE_USER_PATH. It is always set.
Bardur Arantsson
2012-03-29
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Curses: Fix linking error.
Bardur Arantsson
2012-03-29
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Files: Remove VERIFY_* load/save compile-time flags.
Bardur Arantsson
2012-03-29
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These flags were either not used or made things more complicated for no good reason.
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Files: Remove setuid support completely.
Bardur Arantsson
2012-03-29
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Files: Remove panic saves.
Bardur Arantsson
2012-03-29
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It is NOT a good idea to save the game when memory may already be corrupted.
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Remove chg_to_txt code which does not serve any useful purpose.
Bardur Arantsson
2012-03-29
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Remove SAVE_HACK compile-time flag.
Bardur Arantsson
2012-03-29
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README: Use "tome" to start tome, not "tome2". Doh.
Bardur Arantsson
2012-03-29
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Avoid using C++ keywords as identifiers.
Bardur Arantsson
2011-02-20
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Remove redefinition of "bool" for C++ friendliness.
Bardur Arantsson
2011-02-20
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Remove CHECK_LOAD and CHECK_TIME completely.
Bardur Arantsson
2011-02-20
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Make angband.h and z-*.h headers C++-friendly.
Bardur Arantsson
2011-02-20
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