summaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
...
| * Fix GCC compiler warnings for effectively dead codeBardur Arantsson2015-06-07
| |
| * Add missing includes for new Boost versionBardur Arantsson2015-06-07
| |
| * Fix NPE in recall_reset_aux()Bardur Arantsson2015-06-07
| | | | | | | | | | Also use iequals() instead of manually transforming strings using strlower() and strstr().
| * Split types.h into separate header for each typeBardur Arantsson2015-06-07
| |
| * Use object_wipe for clearing object in object_prep()Bardur Arantsson2015-06-07
| | | | | | | | | | Also add a static_assert guard to make sure we're using a POD.
| * Add missing "static" to is_state_aux/kind_is_themeBardur Arantsson2015-06-07
| |
| * Remove dead function move_to_black_market()Bardur Arantsson2015-06-07
| |
| * Reduce scope of buffer for data parsing functionsBardur Arantsson2015-06-07
| |
| * Remove unused "include" handling for data filesBardur Arantsson2015-06-07
| |
| * Remove expand_{list,look} options; behave as if always setBardur Arantsson2015-06-07
| |
| * Remove prompt_pickup_heavy option; behave as if always setBardur Arantsson2015-06-07
| |
| * Remove redundant code in init2.ccBardur Arantsson2015-06-07
| | | | | | | | A little template use can go a long way.
| * Use a single line per file in source listsBardur Arantsson2015-06-07
| |
| * Rework object list filters to avoid global variablesBardur Arantsson2015-04-15
| |
| * Fix linking if jansson is installed in non-default directoryBardur Arantsson2015-04-15
| | | | | | | | | | ("non-default" in the sense of not-searched-automatically by the linker).
| * Fix bug in calculation of quantity range when buying itemsBardur Arantsson2015-04-14
| | | | | | | | | | | | | | | | The quantity range would be calculated such as if the price were 110% of the actual price, and so the player might be refused purchase of, say, an it cost 100 and the player had less than 110 gold. (It *would* have subtracted the correct amount, but the player was just refused.)
| * Change Spread Blows prerequisite: Weaponmastery -> CombatBardur Arantsson2015-04-14
| | | | | | | | | | It seems rather unfair that martial artists cannot get spread blows, and this should hopefully not be unbalancing.
| * Add "asleep" note to monster description for (l)ook commandBardur Arantsson2015-04-14
| |
| * Add pseudo-ID for items at player's feetBardur Arantsson2015-04-14
| | | | | | | | | | It's a bit silly and tedious play-wise to force player to actually pick things up for pseudo-ID to kick in.
| * Fix undefined behavior when asking about item to fireproofBardur Arantsson2015-04-14
| |
| * Lower level requirement for Erebor to 30Bardur Arantsson2015-04-14
| | | | | | | | | | | | Many characters would have a rather long "slow period" between level ~30 and 35 -- and if the player gets themselves killed in Erebor it's their own fault.
| * Automatizer: Rework to use player-specific .atm file by defaultBardur Arantsson2015-04-14
| |
| * Bump Boost to 1.54.x and add boost::filesystem dependencyBardur Arantsson2015-04-14
| | | | | | | | | | As fas as I can tell, 1.54.x should be available in the latest Ubuntu LTS, so it hopefully shouldn't be a problem.
| * Remove dead codeBardur Arantsson2015-04-14
| |
| * Make target_able staticBardur Arantsson2015-04-14
| |
| * Fix stores prematurely identifying item when sellingBardur Arantsson2015-04-14
| |
| * Theme: Disable "dense mist" in Barrow-downsBardur Arantsson2015-04-14
| | | | | | | | | | While it might be thematic the constant interruption to running was getting extremely annoying.
| * Rename "pval" parameter to "spell_idx" for clarityBardur Arantsson2015-04-14
| |
| * Add a few "const" qualifiers to object-related functionsBardur Arantsson2015-04-14
| |
| * Add a no-selling birth optionmiramor2015-03-23
| |
| * Split struct ability_type into separate header fileBardur Arantsson2015-03-22
| |
| * Limit is_spell_ok() parameter to pval instead of object_typeBardur Arantsson2015-03-22
| |
| * Split school_book_type out of types.hBardur Arantsson2015-03-22
| | | | | | | | | | - Rename to school_book - Remove pointless spell_idx_list indirection
| * Fix a wrap-around in skills menuBardur Arantsson2015-03-22
| | | | | | | | | | The previous implementation would result in undefined behavior when wrapping around 0.
| * Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
| |
| * Rename q_*.h headers to *.hpp and remove "extern C" wrappersBardur Arantsson2015-03-22
| |
| * Fix Clang warningsBardur Arantsson2015-03-22
| |
| * Don't use default argument value equal to itselfBardur Arantsson2015-03-22
| |
| * Inline various GOD macrosBardur Arantsson2015-03-22
| |
| * Clean up loadsave.cc to eliminate LS_LOAD/LS_SAVE macrosBardur Arantsson2015-03-07
| | | | | | | | | | In addition, topologically sort the functions in loadsave.cc to avoid the redundant static function declarations.
| * Convert race_inf() macro to functionBardur Arantsson2015-03-07
| |
| * Change in_bounds* and panel_contains macros to functions in util.ccBardur Arantsson2015-03-07
| |
| * Move PICT* macros from defines.h to spells1.ccBardur Arantsson2015-03-07
| |
| * Replace PRACE_FLAG{,2} macros with functionsBardur Arantsson2015-03-07
| |
| * Eliminate GRID, GRID_{X,Y} macrosBardur Arantsson2015-03-07
| |
| * Move GRID, GRID_{X,Y} macros to spells1.ccBardur Arantsson2015-03-07
| |
| * Convert cave-related macros from defines.h into functionsBardur Arantsson2015-03-07
| |
| * Inline ADD_POWER macroBardur Arantsson2015-03-07
| |
| * Convert object-related macros from defines.h into functionsBardur Arantsson2015-03-07
| |
| * Move MODIFY and MODIFY_AUX macros to monster2.ccBardur Arantsson2015-03-07
| |