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* Remove "show_choices" optionBardur Arantsson2012-06-26
* Remove "show_weights" optionBardur Arantsson2012-06-26
* Remove "text_out_wrap" globalBardur Arantsson2012-06-26
* Remove SCORE_{BORGS,WIZARDS,CHEATERS} preprocessor definesBardur Arantsson2012-06-26
* Remove HIGHSCORE_DATE_HACKBardur Arantsson2012-06-26
* Remove "highscore_fd" global.Bardur Arantsson2012-06-26
* Remove ANGBAND_DIR_APEX since it's not used any moreBardur Arantsson2012-06-26
* Quarks: Move subsystem to separate compilation unitBardur Arantsson2012-06-26
* Show rune spells immediately when usingBardur Arantsson2012-06-26
* Show Thaumaturgy spells immediately when castingBardur Arantsson2012-06-26
* Show character powers immediately when (U)singBardur Arantsson2012-06-26
* Show spells imeddiately when castingBardur Arantsson2012-06-26
* Show symbiote powers immediately when usingBardur Arantsson2012-06-26
* Show skills immediately on "m" menuBardur Arantsson2012-06-26
* messages: Remove message__type; it's not really used.Bardur Arantsson2012-06-26
* messages: Move message_* functions to separate compilation unitBardur Arantsson2012-06-26
* Remove unused variables.Bardur Arantsson2012-06-26
* Merge branch 'unlua'Bardur Arantsson2012-06-26
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| * Merge branch 'master' into unluaBardur Arantsson2012-06-25
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| * | Remove Lua references from CMakeLists.txtBardur Arantsson2012-06-25
| * | Fix 32-bit/64-bit inconsistencies.Bardur Arantsson2012-06-23
| * | Lua: Automatizer: Fix silly bug to do with module detectionBardur Arantsson2012-06-19
| * | Lua: Fix up installation to include Theme.Bardur Arantsson2012-06-19
| * | Lua: Remove LuaBardur Arantsson2012-06-19
| * | Lua: Eliminate use of exec_lua() in files.cBardur Arantsson2012-06-19
| * | Lua: Move automatizer to CBardur Arantsson2012-06-19
| * | Lua: Remove unused lua_StateBardur Arantsson2012-06-19
| * | Lua: Remove unused variableBardur Arantsson2012-06-19
| * | Lua: Remove get_lua_list_size()Bardur Arantsson2012-06-19
| * | Lua: Remove get_lua_int()Bardur Arantsson2012-06-19
| * | Lua: Remove dead lua_spell_success()Bardur Arantsson2012-06-19
| * | Lua: Remove dead code from 'util.lua'Bardur Arantsson2012-06-19
| * | Lua: Remove dead code from 'player.lua'Bardur Arantsson2012-06-19
| * | Lua: Move increase_mana() to CBardur Arantsson2012-06-19
| * | Lua: Remove dead object & summoning codeBardur Arantsson2012-06-19
| * | Lua: Remove dead 'monsters.lua'Bardur Arantsson2012-06-19
| * | Lua: Remove dead 'dungeon.lua'Bardur Arantsson2012-06-19
| * | Lua: Remove dead load/save codeBardur Arantsson2012-06-19
| * | Lua: Remove dead "patches" codeBardur Arantsson2012-06-19
| * | Lua: Remove dead building.luaBardur Arantsson2012-06-19
| * | Lua: Move the last game-specific scripting files to CBardur Arantsson2012-06-19
| * | Lua: Move activation of Theme's Maia "aggravation" to CBardur Arantsson2012-06-19
| * | Lua: Move joke monster code to CBardur Arantsson2012-06-19
| * | Lua: Move Theme's racial alignment to CBardur Arantsson2012-06-11
| * | Lua: Move Theme's movement hook to CBardur Arantsson2012-06-10
| * | Lua: Move Theme's stair handling to CBardur Arantsson2012-06-10
| * | Lua: Move Theme's non-scummy junk creation to CBardur Arantsson2012-06-10
| * | Lua: Move Theme's Longbottom Leaf code to CBardur Arantsson2012-06-10
| * | Lua: Move Vampire corruption handling to CBardur Arantsson2012-06-10
| * | Lua: Move "Smeagol takes RoI" code to CBardur Arantsson2012-06-09