Commit message (Collapse) | Author | Age | |
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* | Move alloc_* tables to Game struct | Bardur Arantsson | 2017-06-13 |
| | | | | We also change the arrays to std::vector<> | ||
* | Avoid overwriting existing characters for "New Character" | Bardur Arantsson | 2017-06-13 |
| | | | | Fixes #17 | ||
* | Remove unused PW_SNAPSHOT | Bardur Arantsson | 2017-06-13 |
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* | Extract duplicated code for all the fix_* functions | Bardur Arantsson | 2017-06-13 |
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* | Use ANGBAND_TERM_MAX instead of literal 8 | Bardur Arantsson | 2017-06-13 |
| | | | | (This won't cover nearly all cases, but it helps a little.) | ||
* | Remove unused BASEANGBAND flag | Bardur Arantsson | 2017-06-13 |
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* | Remove unused XXX8X08 monster race flag | Bardur Arantsson | 2017-06-13 |
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* | Remove unused XXX8X02 monster race flag | Bardur Arantsson | 2017-06-13 |
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* | Remove unused DROP_ART monster race flag | Bardur Arantsson | 2017-06-13 |
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* | Remove unused UNIQUE_4 monster race flag | Bardur Arantsson | 2017-06-13 |
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* | Remove ZANGBAND and CTHANGBAND monsters | Bardur Arantsson | 2017-06-13 |
| | | | | | There was no way to enable them anyway, so we might as well remove them + the code for them. | ||
* | Remove "feet" display | Bardur Arantsson | 2017-06-13 |
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* | Fix a potential infinite loop using random race modifier choice | Bardur Arantsson | 2017-06-13 |
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* | Rework CMakeLists to show REQUIRED packages all at once | Bardur Arantsson | 2017-06-13 |
| | | | | This also avoids a few deprecation warnings for PRINT_ENABLED_FEATURES(). | ||
* | Reduce redundancy in load/save | Bardur Arantsson | 2017-06-13 |
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* | Use boost::fs::exists() instead of "homebaked" file_exist() | Bardur Arantsson | 2017-06-13 |
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* | Remove loadsave:do_string() | Bardur Arantsson | 2017-06-13 |
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* | Rework loadsave.c:loaded_game_module to use std::string | Bardur Arantsson | 2017-06-13 |
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* | Make a few globals static | Bardur Arantsson | 2017-06-13 |
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* | Clean up cmonster_msg() | Bardur Arantsson | 2017-06-13 |
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* | Add std::string overload for cmsg_print() | Bardur Arantsson | 2017-06-13 |
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* | Move "messages" to Game struct | Bardur Arantsson | 2017-06-13 |
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* | Remove pointless comment | Bardur Arantsson | 2017-06-13 |
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* | Remove unnecessary save file fields | Bardur Arantsson | 2017-06-13 |
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* | Move random_artifacts to Game struct | Bardur Arantsson | 2017-05-02 |
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* | Change away from bool_ for hooks | Bardur Arantsson | 2017-05-02 |
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* | Remove redundant (void) parameters and return value casts | Bardur Arantsson | 2017-05-02 |
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* | Remove unused global variable 'unsafe' | Bardur Arantsson | 2017-05-02 |
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* | Remove redundant "extern" on function declarations | Bardur Arantsson | 2017-05-02 |
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* | Remove character background | Bardur Arantsson | 2017-05-02 |
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* | Move previous_char to Game struct | Bardur Arantsson | 2017-05-02 |
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* | Move died_from to Game struct | Bardur Arantsson | 2017-05-02 |
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* | Add std::string overloads of c_put_str() and put_str() | Bardur Arantsson | 2017-05-02 |
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* | Change Rule::{get_set,}name methods to use std::string | Bardur Arantsson | 2017-05-02 |
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* | Refactor lua_{msg,input}_box and rename | Bardur Arantsson | 2017-05-02 |
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* | Move player_{name,base} to Game | Bardur Arantsson | 2017-05-02 |
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* | Move "Game" initialization to main_real() | Bardur Arantsson | 2017-05-02 |
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* | Remove random_spell::{name,desc} | Bardur Arantsson | 2017-05-02 |
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* | Remove Runecrafting | Bardur Arantsson | 2017-02-28 |
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* | Remove long-obsolete Automatizer files | Bardur Arantsson | 2017-02-28 |
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* | Fix link order | Bardur Arantsson | 2017-01-14 |
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* | Remove unnecessary include in dungeon.h | Bardur Arantsson | 2017-01-14 |
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* | main-win: Remove parameter from play_game() | Bardur Arantsson | 2017-01-14 |
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* | Bump to fmt-3.0.1 | Bardur Arantsson | 2017-01-04 |
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* | Remove obsolete 'cppformat' vendor code | Bardur Arantsson | 2017-01-04 |
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* | Remove unused artifact_type::max_num | Bardur Arantsson | 2017-01-04 |
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* | Reduce length of "light radius" object description message | Bardur Arantsson | 2016-12-22 |
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* | Fix off-by-one when renaming Automatizer rule | Bardur Arantsson | 2016-12-22 |
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* | Remove "adornment" amulet | Bardur Arantsson | 2016-12-22 |
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* | Rework compiler flags | Bardur Arantsson | 2016-10-22 |
| | | | | | | | They're all currently identical for both GCC/Clang anyway. Move sanitizer flags to DEBUG-only configuration. Closes #8 |