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Age
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Theme: Remove armor restriction for Eagle/Dragon
Bardur Arantsson
2016-09-17
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Remove dead code
Bardur Arantsson
2016-09-17
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Remove unused variable in make_attack_spell()
Bardur Arantsson
2016-09-17
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Really fix crash bug in hallucination code
Bardur Arantsson
2016-09-17
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Remove inventory_no_move option
Bardur Arantsson
2016-09-17
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Change player_class::spec to a std::vector<>
Bardur Arantsson
2016-09-17
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Remove unused parameters from bldg.c:fix_item()
Bardur Arantsson
2016-09-17
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Fix indentation
Bardur Arantsson
2016-09-17
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Rework store_info_type::actions into a std::vector<>
Bardur Arantsson
2016-09-17
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Rework store_info_type::owners to std::vector<>
Bardur Arantsson
2016-09-17
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Unify store_info_type::item_* info std::vector<store_item>
Bardur Arantsson
2016-09-17
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Add uniform_element() to z-rand
Bardur Arantsson
2016-09-17
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Change 'abilities' member of player_* to a std::vector<>
Bardur Arantsson
2016-09-17
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Unify opval/oflags in player_* structs into player_level_flag
Bardur Arantsson
2016-09-17
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Remove unused player_class::sense_* members
Bardur Arantsson
2016-09-17
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Use std::vector<> for object_proto members
Bardur Arantsson
2016-09-17
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Unify obj_* fields into object_proto struct
Bardur Arantsson
2016-09-17
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Remove unused player_spec::skill_ideal field
Bardur Arantsson
2016-09-17
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Unify skill_* fields into skill_modifier{,s}
Bardur Arantsson
2016-09-17
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Add missing 'static' for a few functions in birth.cc
Bardur Arantsson
2016-09-17
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Change meta_class_type::classes to std::vector
Bardur Arantsson
2016-09-17
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Change meta_class_type to non-POD type
Bardur Arantsson
2016-09-17
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Remove unused fields in player_{class,race,race_mod} structs
Bardur Arantsson
2016-09-17
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Clean up loadsave.cc
Bardur Arantsson
2016-09-17
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Use std::vector for town_type::store
Bardur Arantsson
2016-09-17
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Remove unused parameter from init_town()
Bardur Arantsson
2016-06-23
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Remove 'alert_failure' option
Bardur Arantsson
2016-06-23
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Remove 'alert_hitpoint' option; behave as if always set
Bardur Arantsson
2016-06-23
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Change wilderness_map to non-POD type
Bardur Arantsson
2016-06-23
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Change wilderness_type_info to a non-POD type
Bardur Arantsson
2016-06-23
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Change town_type to non-POD type
Bardur Arantsson
2016-06-23
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Clean up flavor_init() and use Fisher-Yates shuffle
Bardur Arantsson
2016-06-22
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Rework SKF1_* flags to flag_set<>
Bardur Arantsson
2016-06-22
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Change skill_type to non-POD type
Bardur Arantsson
2016-06-22
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Remove unused "uses" field from skill_type
Bardur Arantsson
2016-06-22
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Remove unused "rate" field from store_type
Bardur Arantsson
2016-06-22
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Rework SF1_* flags to flag_set<>
Bardur Arantsson
2016-06-22
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Change store_info_type to non-POD type
Bardur Arantsson
2016-06-22
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Split store_info_type::table into a "kind" and "chance" component
Bardur Arantsson
2016-06-22
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Rework ETR4_* flags to flag_set<>
Bardur Arantsson
2016-06-22
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Rework PR{1,2}_* flags to flag_set<>
Bardur Arantsson
2016-06-22
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Rework FF1_* flags to flags_set<>
Bardur Arantsson
2016-06-21
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Change feature_type to non-POD type
Bardur Arantsson
2016-06-21
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Remove unused fields in feature_type
Bardur Arantsson
2016-06-21
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Fix random_artifact_resistance() granting 'duplicate' resistance
Bardur Arantsson
2016-06-21
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Apply random_artifact_resistance() to debug-created artifacts too
Bardur Arantsson
2016-06-21
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Rework TR{1,2,3,4,5}_* flags to flag_set<>
Bardur Arantsson
2016-06-21
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Fix a debug-mode prompt
Bardur Arantsson
2016-06-21
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Remove misleading comment
Bardur Arantsson
2016-06-21
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Fix dimensions of "prison" vault
Bardur Arantsson
2016-06-21
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