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Fix undefined behavior in wizard mode
Bardur Arantsson
2015-10-31
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Merge branch 'cpp'
Bardur Arantsson
2015-10-27
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Remove TR4_ANTIMAGIC_{30,20,10} flags
Bardur Arantsson
2015-09-14
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Remove alchemist_has_stone()
Bardur Arantsson
2015-09-14
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Replace hack_apply_magic_power with optional parameter
Bardur Arantsson
2015-09-14
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Remove old change log
Bardur Arantsson
2015-09-14
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Use magik() instead of explicitly using rand_int()
Bardur Arantsson
2015-09-14
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Remove unused IM_MELEE flag
Bardur Arantsson
2015-09-14
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Fix undefined behavior in dungeon generation code
Bardur Arantsson
2015-09-14
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Fix a few warnings
Bardur Arantsson
2015-09-14
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Bandit 2.0.0
Bardur Arantsson
2015-09-14
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Refactor cave_type and monster_type to use non-intrusive lists
Bardur Arantsson
2015-08-01
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Remove dead Portable Hole code
Bardur Arantsson
2015-06-11
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Remove dead code in player_activate_trap_type()
Bardur Arantsson
2015-06-11
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Remove RLE from do_grid()
Bardur Arantsson
2015-06-09
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Fix missing "std::" qualified in make_array()
Bardur Arantsson
2015-06-09
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Clean up do_store()
Bardur Arantsson
2015-06-09
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Fix typo in message in do_cmd_rune_add_mem()
Bardur Arantsson
2015-06-09
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Use compile-to-library trick to reduce compilation time
Bardur Arantsson
2015-06-08
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Remove '*' portion of prompt for pet command
Bardur Arantsson
2015-06-08
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Fix GCC compiler warnings for effectively dead code
Bardur Arantsson
2015-06-07
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Add missing includes for new Boost version
Bardur Arantsson
2015-06-07
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Fix NPE in recall_reset_aux()
Bardur Arantsson
2015-06-07
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Split types.h into separate header for each type
Bardur Arantsson
2015-06-07
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Use object_wipe for clearing object in object_prep()
Bardur Arantsson
2015-06-07
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Add missing "static" to is_state_aux/kind_is_theme
Bardur Arantsson
2015-06-07
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Remove dead function move_to_black_market()
Bardur Arantsson
2015-06-07
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Reduce scope of buffer for data parsing functions
Bardur Arantsson
2015-06-07
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Remove unused "include" handling for data files
Bardur Arantsson
2015-06-07
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Remove expand_{list,look} options; behave as if always set
Bardur Arantsson
2015-06-07
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Remove prompt_pickup_heavy option; behave as if always set
Bardur Arantsson
2015-06-07
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Remove redundant code in init2.cc
Bardur Arantsson
2015-06-07
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Use a single line per file in source lists
Bardur Arantsson
2015-06-07
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Rework object list filters to avoid global variables
Bardur Arantsson
2015-04-15
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Fix linking if jansson is installed in non-default directory
Bardur Arantsson
2015-04-15
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Fix bug in calculation of quantity range when buying items
Bardur Arantsson
2015-04-14
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Change Spread Blows prerequisite: Weaponmastery -> Combat
Bardur Arantsson
2015-04-14
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Add "asleep" note to monster description for (l)ook command
Bardur Arantsson
2015-04-14
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Add pseudo-ID for items at player's feet
Bardur Arantsson
2015-04-14
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Fix undefined behavior when asking about item to fireproof
Bardur Arantsson
2015-04-14
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Lower level requirement for Erebor to 30
Bardur Arantsson
2015-04-14
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Automatizer: Rework to use player-specific .atm file by default
Bardur Arantsson
2015-04-14
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Bump Boost to 1.54.x and add boost::filesystem dependency
Bardur Arantsson
2015-04-14
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Remove dead code
Bardur Arantsson
2015-04-14
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Make target_able static
Bardur Arantsson
2015-04-14
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Fix stores prematurely identifying item when selling
Bardur Arantsson
2015-04-14
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Theme: Disable "dense mist" in Barrow-downs
Bardur Arantsson
2015-04-14
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Rename "pval" parameter to "spell_idx" for clarity
Bardur Arantsson
2015-04-14
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Add a few "const" qualifiers to object-related functions
Bardur Arantsson
2015-04-14
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Add a no-selling birth option
miramor
2015-03-23
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