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* Add tests for get_level_deviceBardur Arantsson2015-02-23
| | | | | This is just a very basic set of sanity checking tests based on empirical testing, but hopefully it'll all start to add up.
* Make get_level_s staticBardur Arantsson2015-02-23
| | | | There was exactly one usage outside of spells3.cc, so inline that.
* Make device skill a parameter of get_level_device()Bardur Arantsson2015-02-23
| | | | This uncouples get_level_device() from s_info for easier testing.
* Limit scope of {set,unset}_stick_mode for readabilityBardur Arantsson2015-02-23
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* Change get_level_school() to use direct spell_type pointer instead of indexBardur Arantsson2015-02-23
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* Use get_level_school explicitly in is_ok_spellBardur Arantsson2015-02-23
| | | | | We are guaranteed that is_ok_spell is only ever called on "school spells", so this should be behavior-preserving.
* Use get_level_{school,device}_1 explicitly where we canBardur Arantsson2015-02-23
| | | | | This gets us a little further away from relying on the get_level_use_stick global variable.
* Extract the two branches of get_level() into separate functionsBardur Arantsson2015-02-23
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* Remove unnecessary do_cmd_cast() extern declBardur Arantsson2015-02-23
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* Add basic tests for lua_get_level()Bardur Arantsson2015-02-23
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* Add BanditCpp 1.1.4 test harnessBardur Arantsson2015-02-23
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* Promote parameter of get_level_device() to spell_type * and make it staticBardur Arantsson2014-12-23
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* Inline set_target into convey_recall() in spells3.ccBardur Arantsson2014-12-23
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* Add NetBeans project folder to gitignoreBardur Arantsson2014-12-23
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* Remove dead extern declarationBardur Arantsson2014-12-23
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* Move find_position() to spells3.ccBardur Arantsson2014-12-23
| | | | Said file is the only place it's currently used.
* Remove "tolua" from .gitignoreBardur Arantsson2014-12-23
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* Make a few functions in skills.cc staticBardur Arantsson2014-12-23
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* Move private_check_user_directory() to modules.ccBardur Arantsson2014-12-23
| | | | We need to move it out of main.c to support our test harness.
* Clean up compiler warningsBardur Arantsson2014-12-23
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* Fix Theme description of UlmoBardur Arantsson2014-12-23
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* Fix signature of object_flavorBardur Arantsson2014-12-23
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* Remove dead get_table_name() and its data fileBardur Arantsson2014-12-23
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* Remove unused struct birther fieldsBardur Arantsson2014-12-23
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* Remove struct magic_typeBardur Arantsson2014-12-23
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* Make "pref_tmp_value" localBardur Arantsson2014-12-23
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* Remove unused angband_sound_nameBardur Arantsson2014-12-23
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* Remove unused MAX_HOOKSBardur Arantsson2014-12-23
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* Enable "maxmize stats" permanentlyBardur Arantsson2014-12-23
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* Remove old-style hooks codeBardur Arantsson2014-12-23
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* Remove unused HOOK_BIRTHBardur Arantsson2014-12-23
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* Remove unused HOOK_INIT_GAMEBardur Arantsson2014-12-23
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* Remove unused HOOK_DEBUG_COMMANDBardur Arantsson2014-12-23
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* Remove unused HOOK_BUILDING_ACTIONBardur Arantsson2014-12-23
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* Remove unused HOOK_STORE_STOCKBardur Arantsson2014-12-23
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* Remove unused HOOK_ACTIVATEBardur Arantsson2014-12-23
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* Remove unused HOOK_ZAPBardur Arantsson2014-12-23
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* Remove old-style HOOK_EAT invocationBardur Arantsson2014-12-23
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* Remove unused HOOK_TAKEOFFBardur Arantsson2014-12-23
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* Remove unused HOOK_OPENBardur Arantsson2014-12-23
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* Remove old-style HOOK_RECALC_SKILLS invocationBardur Arantsson2014-12-23
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* Remove unused HOOK_LOAD_ENDBardur Arantsson2014-12-23
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* Remove unused HOOK_LEARN_ABILITYBardur Arantsson2014-12-23
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* Remove unused HOOK_ACTIVATE_POWERBardur Arantsson2014-12-23
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* Remove unused HOOK_CALC_POWERSBardur Arantsson2014-12-23
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* Remove unused HOOK_CALC_WEIGHTBardur Arantsson2014-12-23
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* Remove unused HOOK_CALC_MANABardur Arantsson2014-12-23
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* Remove unused HOOK_PLAYER_EXPBardur Arantsson2014-12-23
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* Remove unused HOOK_ACTIVATE_DESCBardur Arantsson2014-12-23
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* Remove unused HOOK_ITEM_NAMEBardur Arantsson2014-12-23
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