summaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* Import Theme repository into main repositoryBardur Arantsson2012-03-29
|
* Remove RESTRICT_COMBINATIONS code.Bardur Arantsson2012-03-29
|
* Remove ENABLE_BINRELOC compile-time flag.Bardur Arantsson2012-03-29
|
* Remove unused front-end flags.Bardur Arantsson2012-03-29
|
* Remove ISO front-end code.Bardur Arantsson2012-03-29
|
* Remove SAVEFILE_USE_UID; it doesn't make sense when all files are stored in ↵Bardur Arantsson2012-03-29
| | | | $HOME anyway.
* Remove conditional compilation based on PRIVATE_USER_PATH. It is always set.Bardur Arantsson2012-03-29
|
* Curses: Fix linking error.Bardur Arantsson2012-03-29
|
* Files: Remove VERIFY_* load/save compile-time flags.Bardur Arantsson2012-03-29
| | | | | These flags were either not used or made things more complicated for no good reason.
* Files: Remove setuid support completely.Bardur Arantsson2012-03-29
|
* Files: Remove panic saves.Bardur Arantsson2012-03-29
| | | | | It is NOT a good idea to save the game when memory may already be corrupted.
* Remove chg_to_txt code which does not serve any useful purpose.Bardur Arantsson2012-03-29
|
* Remove SAVE_HACK compile-time flag.Bardur Arantsson2012-03-29
|
* README: Use "tome" to start tome, not "tome2". Doh.Bardur Arantsson2012-03-29
|
* Avoid using C++ keywords as identifiers.Bardur Arantsson2011-02-20
|
* Remove redefinition of "bool" for C++ friendliness.Bardur Arantsson2011-02-20
|
* Remove CHECK_LOAD and CHECK_TIME completely.Bardur Arantsson2011-02-20
|
* Make angband.h and z-*.h headers C++-friendly.Bardur Arantsson2011-02-20
|
* Remove a couple of long-obsolete front end modules.Bardur Arantsson2011-02-20
|
* Remove long-obsolete load_gif.cBardur Arantsson2011-02-20
|
* Killerbunnies: Fix dodge messages.Bardur Arantsson2011-02-20
|
* Killerbunnies: Add companions to character dump.Bardur Arantsson2011-02-20
|
* Use C++ friendly identifiers in quest code.Bardur Arantsson2011-02-20
|
* Make number of skills offered by the adventurer compile-time configurable.Bardur Arantsson2011-02-20
|
* Add a BUG entry.Bardur Arantsson2011-02-20
|
* Reintroduce "git" version tag.Bardur Arantsson2011-02-20
|
* ALLOW_{EASY_OPEN,EASY_DISARM,REPEAT} code is no longer conditional.Bardur Arantsson2011-02-19
|
* Remove IRC functionality and socket code.Bardur Arantsson2011-02-19
|
* Remove dead (BZ_SAVES) code.Bardur Arantsson2011-02-19
|
* Remove dead (#if 0) code.Bardur Arantsson2011-02-19
|
* Remove junk files.Bardur Arantsson2011-02-19
|
* Remove "git" in version identifier for release tagging.Bardur Arantsson2010-12-10
|
* Update changelog for 2.3.9-ah tagging.Bardur Arantsson2010-12-10
|
* Fix a message.Bardur Arantsson2010-12-10
|
* Invasion of Gondolin quest: Remove the need to immediately go.Bardur Arantsson2010-12-10
| | | | | | | It could catch unaware or careless players out. For example: A Possessor gains level 45 while killing a unique which drops the exact corpse that they want. It could also create players to miss the prompt when using ESC to remove messages.
* Mindcraft: Adrenaline Channeling speed boost varies according to skill level.Bardur Arantsson2010-12-10
|
* Mindcraft: Character Armor now gives AC dependent on skill level.Bardur Arantsson2010-12-10
|
* Mindcraft: Psycometry is normal ID regardless of level.Bardur Arantsson2010-12-10
|
* Fix display issues with extremely wide terminals.Bardur Arantsson2010-08-01
|
* Automatizer: Hopefully fix the long-standing memory corruption issues for good.Bardur Arantsson2010-08-01
|
* Remove obsolete and pointless options.Bardur Arantsson2010-07-31
| | | | | | | | | | Affected options: - flow_by_smell (didn't do anything) - use_color - compress_savefile - flavored_attacks (was disabled via #if 0) - permanent_levels (was marked EXPERIMENTAL and didn't really work properly)
* Remove obsolete makefiles; they're not maintained.Bardur Arantsson2010-07-31
|
* Rename "building.txt" to "README.txt" and add "BUGS.txt".Bardur Arantsson2010-07-31
|
* Display list of items immediately instead of requiring player to press '*'.Bardur Arantsson2010-07-30
|
* Remove a little dead code.Bardur Arantsson2010-07-30
|
* Implement instant pseudo-ID on pickup.Bardur Arantsson2010-07-29
|
* "Far reaching attack" now works for *all* polearms.Bardur Arantsson2010-07-29
|
* Applied fixes and tweaks to Thaumaturgy by Lord Estraven.Bardur Arantsson2010-07-15
|
* Bump version and restore "git" in version number for next development cycle.Bardur Arantsson2010-05-07
|
* Update the changelog with the latest fixes.Bardur Arantsson2010-05-07
|