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* Mindcraft: Adrenaline Channeling speed boost varies according to skill level.Bardur Arantsson2010-12-10
* Mindcraft: Character Armor now gives AC dependent on skill level.Bardur Arantsson2010-12-10
* Mindcraft: Psycometry is normal ID regardless of level.Bardur Arantsson2010-12-10
* Fix display issues with extremely wide terminals.Bardur Arantsson2010-08-01
* Automatizer: Hopefully fix the long-standing memory corruption issues for good.Bardur Arantsson2010-08-01
* Remove obsolete and pointless options.Bardur Arantsson2010-07-31
* Remove obsolete makefiles; they're not maintained.Bardur Arantsson2010-07-31
* Rename "building.txt" to "README.txt" and add "BUGS.txt".Bardur Arantsson2010-07-31
* Display list of items immediately instead of requiring player to press '*'.Bardur Arantsson2010-07-30
* Remove a little dead code.Bardur Arantsson2010-07-30
* Implement instant pseudo-ID on pickup.Bardur Arantsson2010-07-29
* "Far reaching attack" now works for *all* polearms.Bardur Arantsson2010-07-29
* Applied fixes and tweaks to Thaumaturgy by Lord Estraven.Bardur Arantsson2010-07-15
* Bump version and restore "git" in version number for next development cycle.Bardur Arantsson2010-05-07
* Update the changelog with the latest fixes.Bardur Arantsson2010-05-07
* Remove "git" in version for release tagging.Bardur Arantsson2010-05-07
* Add support for building the GTK2 interface with the CMake build system.Bardur Arantsson2010-05-04
* Make it possible to create "inventory" and "equipment" rules from the user in...Bardur Arantsson2010-05-04
* Fix duration display for Shapeshift mimicry power. Thanks to morchant for the...Bardur Arantsson2010-05-04
* Build system: Add build support for Windows/MinGW.Bardur Arantsson2010-03-14
* Clean up build notes.Bardur Arantsson2010-03-14
* Revert use of stdint.h since not all compilers we're supporting have it.Bardur Arantsson2010-02-14
* Add notes about building on OpenBSD.Bardur Arantsson2010-02-05
* Note the build fixes from Kernigh in the changelog.Bardur Arantsson2010-02-04
* Fixes for CMake SDL detection code.Bardur Arantsson2010-02-04
* Use correct paths for out-of-source builds.Bardur Arantsson2010-02-04
* Fix typo in CMakeFile which was causing problems for users with "non-standard...Bardur Arantsson2010-02-04
* Apply patch from Wiki bug report #615.Bardur Arantsson2010-02-04
* Remove the "low on fuel" check for light sources when entering overland trave...Bardur Arantsson2010-02-04
* Remove main-dmy.c from the standard makefile since it's been deleted.Bardur Arantsson2010-01-25
* Removing *.raw file support completely -- it's not necessary on modern machines.Bardur Arantsson2010-01-18
* Import typo fixes from Theme 1.2.0Bardur Arantsson2010-01-17
* Renumber "molten glass wall" feature to hopefully avoid clashes with modules.Bardur Arantsson2010-01-17
* Removed *-ibm pref files.Bardur Arantsson2010-01-17
* Added details about required packages for compiling on Ubuntu.Bardur Arantsson2010-01-17
* Preparatory bits for next development cycle.Bardur Arantsson2010-01-17
* Bump version number and remove "(git)" suffix for release tagging.Bardur Arantsson2010-01-17
* Remove unused variable.Bardur Arantsson2010-01-17
* Remove dead code.Bardur Arantsson2010-01-17
* Remove VERIFY_VERSION_STAMP code. It's useless.Bardur Arantsson2010-01-17
* Remove unused test.luaBardur Arantsson2010-01-17
* Remove unused player ghost/bones code.Bardur Arantsson2010-01-17
* Removed Macintosh (non-Carbon) precompiled header file.Bardur Arantsson2010-01-17
* Add an "install" target.Bardur Arantsson2010-01-17
* Fix typos in text. Fixes taken from Theme 1.2.0.Bardur Arantsson2010-01-17
* Remove version number from news.txt and news2.txt for packaging reasons.Bardur Arantsson2010-01-17
* Fix long-standing stack smashing bug in automatizer when saving rules.Bardur Arantsson2010-01-12
* Import Killerbunnies patch: Trying to activate Piercing Shots now displays a ...Bardur Arantsson2010-01-12
* Import Killerbunnies patch: Add a "you do not you all your fate" text to Fate...Bardur Arantsson2010-01-12
* Import Killerbunnies patch: Two new automatizer rules types <inventory> and /...Bardur Arantsson2010-01-12