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* Remove unused term::fixed_shapeBardur Arantsson2015-12-11
* Remove strfmt()Bardur Arantsson2015-12-11
* Migrate z-rand.c to C++Bardur Arantsson2015-12-11
* Remove redundant parameter from Term_load_from()Bardur Arantsson2015-12-11
* Remove ANGBAND_GRAFBardur Arantsson2015-12-11
* Remove obsolete pref and font filesBardur Arantsson2015-12-11
* Remove ANGBAND_KEYBOARDBardur Arantsson2015-12-11
* Remove an instance of hardcoded terminal countBardur Arantsson2015-12-11
* Remove one-use my_fputs()Bardur Arantsson2015-12-11
* git ignore QtCreator project fileBardur Arantsson2015-12-11
* Move print_book() to cmd5.cc and make it staticBardur Arantsson2015-12-11
* Remove redundant assignments to "where" in browse_school_spell()Bardur Arantsson2015-12-11
* Update .gitignore for 'src'Bardur Arantsson2015-12-11
* Remove effectively dead code for "pattern walking"Bardur Arantsson2015-12-11
* Increase home capacity drasticallyBardur Arantsson2015-12-11
* Refactor race_info_idx() to avoid "invisible" static pointersBardur Arantsson2015-12-11
* De-duplicate detect_objects_* functionsBardur Arantsson2015-12-11
* De-duplicate detect_monsters_* functionsBardur Arantsson2015-12-11
* Allocate p_ptr dynamicallyBardur Arantsson2015-12-11
* Remove Alchemist class and associated skills/codeBardur Arantsson2015-12-11
* Fix clang warning; don't explicitly moveBardur Arantsson2015-10-31
* Fix undefined behavior in wizard modeBardur Arantsson2015-10-31
* Merge branch 'cpp'Bardur Arantsson2015-10-27
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| * Remove TR4_ANTIMAGIC_{30,20,10} flagsBardur Arantsson2015-09-14
| * Remove alchemist_has_stone()Bardur Arantsson2015-09-14
| * Replace hack_apply_magic_power with optional parameterBardur Arantsson2015-09-14
| * Remove old change logBardur Arantsson2015-09-14
| * Use magik() instead of explicitly using rand_int()Bardur Arantsson2015-09-14
| * Remove unused IM_MELEE flagBardur Arantsson2015-09-14
| * Fix undefined behavior in dungeon generation codeBardur Arantsson2015-09-14
| * Fix a few warningsBardur Arantsson2015-09-14
| * Bandit 2.0.0Bardur Arantsson2015-09-14
| * Refactor cave_type and monster_type to use non-intrusive listsBardur Arantsson2015-08-01
| * Remove dead Portable Hole codeBardur Arantsson2015-06-11
| * Remove dead code in player_activate_trap_type()Bardur Arantsson2015-06-11
| * Remove RLE from do_grid()Bardur Arantsson2015-06-09
| * Fix missing "std::" qualified in make_array()Bardur Arantsson2015-06-09
| * Clean up do_store()Bardur Arantsson2015-06-09
| * Fix typo in message in do_cmd_rune_add_mem()Bardur Arantsson2015-06-09
| * Use compile-to-library trick to reduce compilation timeBardur Arantsson2015-06-08
| * Remove '*' portion of prompt for pet commandBardur Arantsson2015-06-08
| * Fix GCC compiler warnings for effectively dead codeBardur Arantsson2015-06-07
| * Add missing includes for new Boost versionBardur Arantsson2015-06-07
| * Fix NPE in recall_reset_aux()Bardur Arantsson2015-06-07
| * Split types.h into separate header for each typeBardur Arantsson2015-06-07
| * Use object_wipe for clearing object in object_prep()Bardur Arantsson2015-06-07
| * Add missing "static" to is_state_aux/kind_is_themeBardur Arantsson2015-06-07
| * Remove dead function move_to_black_market()Bardur Arantsson2015-06-07
| * Reduce scope of buffer for data parsing functionsBardur Arantsson2015-06-07
| * Remove unused "include" handling for data filesBardur Arantsson2015-06-07