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Author
Age
*
Tidy up variable initialization in object_desc_aux
Bardur Arantsson
2016-03-27
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Fix potential NPE when hallucinating
Bardur Arantsson
2016-03-27
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Remove dead code
Bardur Arantsson
2016-03-27
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Make ?*Remove Curse* show a message like ?Remove Curse
Bardur Arantsson
2016-03-10
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Remove massive amounts of boilerplate in init1.cc
Bardur Arantsson
2016-03-10
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Fix edge condition preventing errors from being displayed
Bardur Arantsson
2016-03-10
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Remove unused code
Bardur Arantsson
2016-03-10
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Don't allow Possessors to cast "too expensive" spells
Bardur Arantsson
2016-03-10
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Split use_symbiotic_power() into two separate functions
Bardur Arantsson
2016-03-10
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Split out "apply effect" from use_symbiotic_power()
Bardur Arantsson
2016-03-10
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Split "choice" from "action" in use_symbiotic_power()
Bardur Arantsson
2016-03-10
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Use proper "bool" for use_symbiotic_power() parameters
Bardur Arantsson
2016-03-10
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Reduce local variable scopes in use_symbiotic_power()
Bardur Arantsson
2016-03-10
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Remove unused parameter from use_symbiotic_power()
Bardur Arantsson
2016-03-10
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Refactor use_symbiotic_power() to use std::vector
Bardur Arantsson
2016-03-10
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Use std::vector for vault data
Bardur Arantsson
2016-03-10
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Introduce "point" class and use in xtra2 instead of temp_{x,y,n}
Bardur Arantsson
2016-03-10
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Remove player gender, age, height, etc.
Bardur Arantsson
2016-03-10
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Rework scroll title generator to use std::string
Bardur Arantsson
2016-03-10
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Fix a missing include
Bardur Arantsson
2016-03-10
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Theme: Add Ring of Unmagic
Bardur Arantsson
2016-03-10
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Use std::string for object_desc
Bardur Arantsson
2016-03-10
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Change CHECK_FIRST() from macro to function
Bardur Arantsson
2016-03-10
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Merge pull request #4 from miramor/polearm-fix
Bardur Arantsson
2016-03-09
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*
Fix the far-reaching attack skill
miramor
2016-03-05
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*
Remove stray FIXMEs
Bardur Arantsson
2016-02-13
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Remove insert_sort_quest()
Bardur Arantsson
2016-02-13
*
Reduce file-open/close boilerplate and simplify formatting
Bardur Arantsson
2016-02-13
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Inline a lambda
Bardur Arantsson
2016-02-13
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Replace ang_sort() with std::stable_sort()
Bardur Arantsson
2016-02-13
*
Clean up load_player() a little
Bardur Arantsson
2016-02-05
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Fix bad function declaration for magik()
Bardur Arantsson
2016-02-05
*
Fix multiple potential underflows in plural_aux
Bardur Arantsson
2016-02-05
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Simplify show_file function signature
Bardur Arantsson
2016-02-05
*
Remove #ifdef WINDOWS hack
Bardur Arantsson
2016-02-05
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Remove path_temp in favor of boost::fs::unique_path()
Bardur Arantsson
2016-02-05
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Use cppformat for q_god's "temple directions"
Bardur Arantsson
2016-02-05
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Add cppformat-2.0.0 vendor library
Bardur Arantsson
2016-02-05
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Use C++14 mode for compilation
Bardur Arantsson
2016-02-05
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Build: Produce multiple independent executables
Bardur Arantsson
2016-02-05
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Inline init_lua_init()
Bardur Arantsson
2016-02-05
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Remove '-H' command line switch
Bardur Arantsson
2016-02-05
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Remove '-n' command line switch
Bardur Arantsson
2016-02-05
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Use explicit cast to avoid warnings
Bardur Arantsson
2016-02-05
*
Remove unused dungeon_info_type::next
Bardur Arantsson
2016-02-05
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Remove mentions of the borg
Bardur Arantsson
2016-02-05
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Make get_player_race_name() return a std::string
Bardur Arantsson
2016-02-05
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Make get_day() return std::string
Bardur Arantsson
2016-02-05
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Remove formal "min" parameter to get_level()
Bardur Arantsson
2016-02-05
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Remove MACINTOSH-compatibility code
Bardur Arantsson
2015-12-29
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