Commit message (Collapse) | Author | Age | |
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* | Merge branch 'master' into dgit/siddebian/2.4.0-ah-1archive/debian/2.4.0-ah-1 | Manoj Srivastava | 2020-05-23 |
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| * | feat(Upgrade): New upstream release | Manoj Srivastava | 2020-05-23 |
| | | | | | | | | | | | | | | Also, added a fallback definition for PATH_MAX, missing on the Hurd. NMU ack. Make tweaks to have it compile on Debian. Signed-off-by: Manoj Srivastava <srivasta@debian.org> | ||
| * | Merge branch 'debian-cmake-fixes' | Manoj Srivastava | 2020-05-22 |
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| | * | Merge branch 'upstream' into debian-cmake-fixes | Manoj Srivastava | 2020-05-22 |
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| * | \ | Merge branch 'upstream' | Manoj Srivastava | 2020-05-22 |
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| | * | | Tag 2.4.0-ah | Bardur Arantsson | 2017-09-07 |
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| | * | | Update changes.txt | Bardur Arantsson | 2017-09-07 |
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| | * | | Update RELEASE.txt | Bardur Arantsson | 2017-09-07 |
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| | * | | Fix Automatizer display bug | Bardur Arantsson | 2017-09-07 |
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| | * | | Remove unused birther::god_favor member | Bardur Arantsson | 2017-09-07 |
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| | * | | Move special_level[] to Game struct | Bardur Arantsson | 2017-09-07 |
| | | | | | | | | | | | | | | | | Refactor into a multi_array<> to make it more robust. | ||
| | * | | constify EnumStringMap | Bardur Arantsson | 2017-09-07 |
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| | * | | Remove unnecessary #include | Bardur Arantsson | 2017-09-07 |
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| | * | | Move gl_timer to Game struct and change timer_type to class | Bardur Arantsson | 2017-09-07 |
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| | * | | Rename "messages" class to "Messages" | Bardur Arantsson | 2017-07-05 |
| | | | | | | | | | | | | | | | | Fixes #19 | ||
| | * | | Remove 'duplicated' line adding skill_dev for SKILL_DEVICE | Bardur Arantsson | 2017-06-13 |
| | | | | | | | | | | | | | | | | Closes #18 | ||
| | * | | Move alloc_* tables to Game struct | Bardur Arantsson | 2017-06-13 |
| | | | | | | | | | | | | | | | | We also change the arrays to std::vector<> | ||
| | * | | Avoid overwriting existing characters for "New Character" | Bardur Arantsson | 2017-06-13 |
| | | | | | | | | | | | | | | | | Fixes #17 | ||
| | * | | Remove unused PW_SNAPSHOT | Bardur Arantsson | 2017-06-13 |
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| | * | | Extract duplicated code for all the fix_* functions | Bardur Arantsson | 2017-06-13 |
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| | * | | Use ANGBAND_TERM_MAX instead of literal 8 | Bardur Arantsson | 2017-06-13 |
| | | | | | | | | | | | | | | | | (This won't cover nearly all cases, but it helps a little.) | ||
| | * | | Remove unused BASEANGBAND flag | Bardur Arantsson | 2017-06-13 |
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| | * | | Remove unused XXX8X08 monster race flag | Bardur Arantsson | 2017-06-13 |
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| | * | | Remove unused XXX8X02 monster race flag | Bardur Arantsson | 2017-06-13 |
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| | * | | Remove unused DROP_ART monster race flag | Bardur Arantsson | 2017-06-13 |
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| | * | | Remove unused UNIQUE_4 monster race flag | Bardur Arantsson | 2017-06-13 |
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| | * | | Remove ZANGBAND and CTHANGBAND monsters | Bardur Arantsson | 2017-06-13 |
| | | | | | | | | | | | | | | | | | | | | There was no way to enable them anyway, so we might as well remove them + the code for them. | ||
| | * | | Remove "feet" display | Bardur Arantsson | 2017-06-13 |
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| | * | | Fix a potential infinite loop using random race modifier choice | Bardur Arantsson | 2017-06-13 |
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| | * | | Rework CMakeLists to show REQUIRED packages all at once | Bardur Arantsson | 2017-06-13 |
| | | | | | | | | | | | | | | | | This also avoids a few deprecation warnings for PRINT_ENABLED_FEATURES(). | ||
| | * | | Reduce redundancy in load/save | Bardur Arantsson | 2017-06-13 |
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| | * | | Use boost::fs::exists() instead of "homebaked" file_exist() | Bardur Arantsson | 2017-06-13 |
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| | * | | Remove loadsave:do_string() | Bardur Arantsson | 2017-06-13 |
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| | * | | Rework loadsave.c:loaded_game_module to use std::string | Bardur Arantsson | 2017-06-13 |
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| | * | | Make a few globals static | Bardur Arantsson | 2017-06-13 |
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| | * | | Clean up cmonster_msg() | Bardur Arantsson | 2017-06-13 |
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| | * | | Add std::string overload for cmsg_print() | Bardur Arantsson | 2017-06-13 |
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| | * | | Move "messages" to Game struct | Bardur Arantsson | 2017-06-13 |
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| | * | | Remove pointless comment | Bardur Arantsson | 2017-06-13 |
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| | * | | Remove unnecessary save file fields | Bardur Arantsson | 2017-06-13 |
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| | * | | Move random_artifacts to Game struct | Bardur Arantsson | 2017-05-02 |
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| | * | | Change away from bool_ for hooks | Bardur Arantsson | 2017-05-02 |
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| | * | | Remove redundant (void) parameters and return value casts | Bardur Arantsson | 2017-05-02 |
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| | * | | Remove unused global variable 'unsafe' | Bardur Arantsson | 2017-05-02 |
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| | * | | Remove redundant "extern" on function declarations | Bardur Arantsson | 2017-05-02 |
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| | * | | Remove character background | Bardur Arantsson | 2017-05-02 |
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| | * | | Move previous_char to Game struct | Bardur Arantsson | 2017-05-02 |
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| | * | | Move died_from to Game struct | Bardur Arantsson | 2017-05-02 |
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| | * | | Add std::string overloads of c_put_str() and put_str() | Bardur Arantsson | 2017-05-02 |
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| | * | | Change Rule::{get_set,}name methods to use std::string | Bardur Arantsson | 2017-05-02 |
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